grim/wasdead

81d77ff37d53
remove the database move hack, it was a hack and a dumb one
package database
import (
"encoding/json"
log "github.com/sirupsen/logrus"
)
type Guild struct {
ID string `json:"guild_id"`
Channel string `json:"announce_channel"`
History map[string]string `json:"history"`
Ignore []string `json:"ignore"`
}
func LoadGuild(id string) (*Guild, error) {
created := false
data, err := db.Get([]byte("guild-" + id))
if err != nil {
log.Infof("guild %s not found, creating new", id)
created = true
}
guild := &Guild{}
json.Unmarshal(data, guild)
// if the load failed for any reason we create a new one
if guild.ID == "" {
guild.ID = id
guild.History = map[string]string{}
guild.Ignore = []string{}
}
if created {
guild.Save()
}
return guild, nil
}
func (g *Guild) CanAnnounce() bool {
return g.Channel != ""
}
func (g *Guild) Save() error {
data, err := json.Marshal(g)
if err != nil {
return err
}
return db.Put([]byte("guild-"+g.ID), data)
}