qulogic/pidgin

1966704b3e42
merge of '77693555855fe9cd3215414f79964dba346cc5fa'
and '19a87e98e5857ad0289f2c760d460f7f1dbbb42d'
/**
* @file gntblist.c GNT BuddyList API
* @ingroup gntui
*
* gaim
*
* Gaim is the legal property of its developers, whose names are too numerous
* to list here. Please refer to the COPYRIGHT file distributed with this
* source distribution.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <account.h>
#include <blist.h>
#include <notify.h>
#include <request.h>
#include <savedstatuses.h>
#include <server.h>
#include <signal.h>
#include <status.h>
#include <util.h>
#include "debug.h"
#include "gntgaim.h"
#include "gntbox.h"
#include "gntcombobox.h"
#include "gntentry.h"
#include "gntlabel.h"
#include "gntline.h"
#include "gntmenu.h"
#include "gntmenuitem.h"
#include "gntmenuitemcheck.h"
#include "gnttree.h"
#include "gntutils.h"
#include "gntwindow.h"
#include "gntblist.h"
#include "gntconv.h"
#include "gntstatus.h"
#include <string.h>
#define PREF_ROOT "/gaim/gnt/blist"
#define TYPING_TIMEOUT 4000
typedef struct
{
GntWidget *window;
GntWidget *tree;
GntWidget *tooltip;
GaimBlistNode *tnode; /* Who is the tooltip being displayed for? */
GList *tagged; /* A list of tagged blistnodes */
GntWidget *context;
GaimBlistNode *cnode;
/* XXX: I am KISSing */
GntWidget *status; /* Dropdown with the statuses */
GntWidget *statustext; /* Status message */
int typing;
GntWidget *menu;
/* These are the menuitems that get regenerated */
GntMenuItem *accounts;
GntMenuItem *plugins;
} GGBlist;
typedef enum
{
STATUS_PRIMITIVE = 0,
STATUS_SAVED_POPULAR,
STATUS_SAVED_ALL,
STATUS_SAVED_NEW
} StatusType;
typedef struct
{
StatusType type;
union
{
GaimStatusPrimitive prim;
GaimSavedStatus *saved;
} u;
} StatusBoxItem;
GGBlist *ggblist;
static void add_buddy(GaimBuddy *buddy, GGBlist *ggblist);
static void add_contact(GaimContact *contact, GGBlist *ggblist);
static void add_group(GaimGroup *group, GGBlist *ggblist);
static void add_chat(GaimChat *chat, GGBlist *ggblist);
static void add_node(GaimBlistNode *node, GGBlist *ggblist);
static void draw_tooltip(GGBlist *ggblist);
static gboolean remove_typing_cb(gpointer null);
static void remove_peripherals(GGBlist *ggblist);
static const char * get_display_name(GaimBlistNode *node);
static void savedstatus_changed(GaimSavedStatus *now, GaimSavedStatus *old);
static void blist_show(GaimBuddyList *list);
static void update_buddy_display(GaimBuddy *buddy, GGBlist *ggblist);
static void account_signed_on_cb(void);
/* Sort functions */
static int blist_node_compare_text(GaimBlistNode *n1, GaimBlistNode *n2);
static int blist_node_compare_status(GaimBlistNode *n1, GaimBlistNode *n2);
static int blist_node_compare_log(GaimBlistNode *n1, GaimBlistNode *n2);
static gboolean
is_contact_online(GaimContact *contact)
{
GaimBlistNode *node;
for (node = ((GaimBlistNode*)contact)->child; node; node = node->next) {
if (GAIM_BUDDY_IS_ONLINE((GaimBuddy*)node))
return TRUE;
}
return FALSE;
}
static gboolean
is_group_online(GaimGroup *group)
{
GaimBlistNode *node;
for (node = ((GaimBlistNode*)group)->child; node; node = node->next) {
if (GAIM_BLIST_NODE_IS_CHAT(node))
return TRUE;
else if (is_contact_online((GaimContact*)node))
return TRUE;
}
return FALSE;
}
static void
new_node(GaimBlistNode *node)
{
}
static void add_node(GaimBlistNode *node, GGBlist *ggblist)
{
if (GAIM_BLIST_NODE_IS_BUDDY(node))
add_buddy((GaimBuddy*)node, ggblist);
else if (GAIM_BLIST_NODE_IS_CONTACT(node))
add_contact((GaimContact*)node, ggblist);
else if (GAIM_BLIST_NODE_IS_GROUP(node))
add_group((GaimGroup*)node, ggblist);
else if (GAIM_BLIST_NODE_IS_CHAT(node))
add_chat((GaimChat *)node, ggblist);
draw_tooltip(ggblist);
}
static void
remove_tooltip(GGBlist *ggblist)
{
gnt_widget_destroy(ggblist->tooltip);
ggblist->tooltip = NULL;
ggblist->tnode = NULL;
}
static void
node_remove(GaimBuddyList *list, GaimBlistNode *node)
{
GGBlist *ggblist = list->ui_data;
if (ggblist == NULL || node->ui_data == NULL)
return;
gnt_tree_remove(GNT_TREE(ggblist->tree), node);
node->ui_data = NULL;
if (ggblist->tagged)
ggblist->tagged = g_list_remove(ggblist->tagged, node);
if (GAIM_BLIST_NODE_IS_BUDDY(node)) {
GaimContact *contact = (GaimContact*)node->parent;
if ((!gaim_prefs_get_bool(PREF_ROOT "/showoffline") && !is_contact_online(contact)) ||
contact->currentsize < 1)
node_remove(list, (GaimBlistNode*)contact);
} else if (GAIM_BLIST_NODE_IS_CONTACT(node)) {
GaimGroup *group = (GaimGroup*)node->parent;
if ((!gaim_prefs_get_bool(PREF_ROOT "/showoffline") && !is_group_online(group)) ||
group->currentsize < 1)
node_remove(list, node->parent);
for (node = node->child; node; node = node->next)
node->ui_data = NULL;
}
draw_tooltip(ggblist);
}
static void
node_update(GaimBuddyList *list, GaimBlistNode *node)
{
/* It really looks like this should never happen ... but it does.
This will at least emit a warning to the log when it
happens, so maybe someone will figure it out. */
g_return_if_fail(node != NULL);
if (list->ui_data == NULL)
return; /* XXX: this is probably the place to auto-join chats */
if (node->ui_data != NULL) {
gnt_tree_change_text(GNT_TREE(ggblist->tree), node,
0, get_display_name(node));
gnt_tree_sort_row(GNT_TREE(ggblist->tree), node);
}
if (GAIM_BLIST_NODE_IS_BUDDY(node)) {
GaimBuddy *buddy = (GaimBuddy*)node;
if (gaim_account_is_connected(buddy->account) &&
(GAIM_BUDDY_IS_ONLINE(buddy) || gaim_prefs_get_bool(PREF_ROOT "/showoffline")))
add_node((GaimBlistNode*)buddy, list->ui_data);
else
node_remove(gaim_get_blist(), node);
node_update(list, node->parent);
} else if (GAIM_BLIST_NODE_IS_CHAT(node)) {
add_chat((GaimChat *)node, list->ui_data);
} else if (GAIM_BLIST_NODE_IS_CONTACT(node)) {
GaimContact *contact = (GaimContact*)node;
if ((!gaim_prefs_get_bool(PREF_ROOT "/showoffline") && !is_contact_online(contact)) ||
contact->currentsize < 1)
node_remove(gaim_get_blist(), node);
else
add_node(node, list->ui_data);
} else if (GAIM_BLIST_NODE_IS_GROUP(node)) {
GaimGroup *group = (GaimGroup*)node;
if ((!gaim_prefs_get_bool(PREF_ROOT "/showoffline") && !is_group_online(group)) ||
group->currentsize < 1)
node_remove(list, node);
}
}
static void
new_list(GaimBuddyList *list)
{
if (ggblist)
return;
ggblist = g_new0(GGBlist, 1);
list->ui_data = ggblist;
}
static void
add_buddy_cb(void *data, GaimRequestFields *allfields)
{
const char *username = gaim_request_fields_get_string(allfields, "screenname");
const char *alias = gaim_request_fields_get_string(allfields, "alias");
const char *group = gaim_request_fields_get_string(allfields, "group");
GaimAccount *account = gaim_request_fields_get_account(allfields, "account");
const char *error = NULL;
GaimGroup *grp;
GaimBuddy *buddy;
if (!username)
error = _("You must provide a screename for the buddy.");
else if (!group)
error = _("You must provide a group.");
else if (!account)
error = _("You must select an account.");
if (error)
{
gaim_notify_error(NULL, _("Error"), _("Error adding buddy"), error);
return;
}
grp = gaim_find_group(group);
if (!grp)
{
grp = gaim_group_new(group);
gaim_blist_add_group(grp, NULL);
}
buddy = gaim_buddy_new(account, username, alias);
gaim_blist_add_buddy(buddy, NULL, grp, NULL);
gaim_account_add_buddy(account, buddy);
}
static void
gg_request_add_buddy(GaimAccount *account, const char *username, const char *grp, const char *alias)
{
GaimRequestFields *fields = gaim_request_fields_new();
GaimRequestFieldGroup *group = gaim_request_field_group_new(NULL);
GaimRequestField *field;
gaim_request_fields_add_group(fields, group);
field = gaim_request_field_string_new("screenname", _("Screen Name"), username, FALSE);
gaim_request_field_group_add_field(group, field);
field = gaim_request_field_string_new("alias", _("Alias"), alias, FALSE);
gaim_request_field_group_add_field(group, field);
field = gaim_request_field_string_new("group", _("Group"), grp, FALSE);
gaim_request_field_group_add_field(group, field);
field = gaim_request_field_account_new("account", _("Account"), NULL);
gaim_request_field_account_set_show_all(field, FALSE);
if (account)
gaim_request_field_account_set_value(field, account);
gaim_request_field_group_add_field(group, field);
gaim_request_fields(NULL, _("Add Buddy"), NULL, _("Please enter buddy information."),
fields, _("Add"), G_CALLBACK(add_buddy_cb), _("Cancel"), NULL, NULL);
}
static void
add_chat_cb(void *data, GaimRequestFields *allfields)
{
GaimAccount *account;
const char *alias, *name, *group;
GaimChat *chat;
GaimGroup *grp;
GHashTable *hash = NULL;
GaimConnection *gc;
account = gaim_request_fields_get_account(allfields, "account");
name = gaim_request_fields_get_string(allfields, "name");
alias = gaim_request_fields_get_string(allfields, "alias");
group = gaim_request_fields_get_string(allfields, "group");
if (!gaim_account_is_connected(account) || !name || !*name)
return;
if (!group || !*group)
group = _("Chats");
gc = gaim_account_get_connection(account);
if (GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl)->chat_info_defaults != NULL)
hash = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl)->chat_info_defaults(gc, name);
chat = gaim_chat_new(account, name, hash);
if (chat != NULL) {
if ((grp = gaim_find_group(group)) == NULL) {
grp = gaim_group_new(group);
gaim_blist_add_group(grp, NULL);
}
gaim_blist_add_chat(chat, grp, NULL);
gaim_blist_alias_chat(chat, alias);
}
}
static void
gg_request_add_chat(GaimAccount *account, GaimGroup *grp, const char *alias, const char *name)
{
GaimRequestFields *fields = gaim_request_fields_new();
GaimRequestFieldGroup *group = gaim_request_field_group_new(NULL);
GaimRequestField *field;
gaim_request_fields_add_group(fields, group);
field = gaim_request_field_account_new("account", _("Account"), NULL);
gaim_request_field_account_set_show_all(field, FALSE);
if (account)
gaim_request_field_account_set_value(field, account);
gaim_request_field_group_add_field(group, field);
field = gaim_request_field_string_new("name", _("Name"), name, FALSE);
gaim_request_field_group_add_field(group, field);
field = gaim_request_field_string_new("alias", _("Alias"), alias, FALSE);
gaim_request_field_group_add_field(group, field);
field = gaim_request_field_string_new("group", _("Group"), grp ? grp->name : NULL, FALSE);
gaim_request_field_group_add_field(group, field);
gaim_request_fields(NULL, _("Add Chat"), NULL,
_("You can edit more information from the context menu later."),
fields, _("Add"), G_CALLBACK(add_chat_cb), _("Cancel"), NULL, NULL);
}
static void
add_group_cb(gpointer null, const char *group)
{
GaimGroup *grp;
if (!group || !*group)
{
gaim_notify_error(NULL, _("Error"), _("Error adding group"),
_("You must give a name for the group to add."));
return;
}
grp = gaim_find_group(group);
if (!grp)
{
grp = gaim_group_new(group);
gaim_blist_add_group(grp, NULL);
}
else
{
gaim_notify_error(NULL, _("Error"), _("Error adding group"),
_("A group with the name already exists."));
}
}
static void
gg_request_add_group()
{
gaim_request_input(NULL, _("Add Group"), NULL, _("Enter the name of the group"),
NULL, FALSE, FALSE, NULL,
_("Add"), G_CALLBACK(add_group_cb), _("Cancel"), NULL, NULL);
}
static GaimBlistUiOps blist_ui_ops =
{
new_list,
new_node,
blist_show,
node_update,
node_remove,
NULL,
NULL,
.request_add_buddy = gg_request_add_buddy,
.request_add_chat = gg_request_add_chat,
.request_add_group = gg_request_add_group
};
static gpointer
gg_blist_get_handle()
{
static int handle;
return &handle;
}
static void
add_group(GaimGroup *group, GGBlist *ggblist)
{
GaimBlistNode *node = (GaimBlistNode *)group;
if (node->ui_data)
return;
node->ui_data = gnt_tree_add_row_after(GNT_TREE(ggblist->tree), group,
gnt_tree_create_row(GNT_TREE(ggblist->tree), get_display_name(node)), NULL, NULL);
}
static const char *
get_display_name(GaimBlistNode *node)
{
static char text[2096];
char status[8] = " ";
const char *name = NULL;
if (GAIM_BLIST_NODE_IS_CONTACT(node))
node = (GaimBlistNode*)gaim_contact_get_priority_buddy((GaimContact*)node); /* XXX: this can return NULL?! */
if (node == NULL)
return NULL;
if (GAIM_BLIST_NODE_IS_BUDDY(node))
{
GaimBuddy *buddy = (GaimBuddy *)node;
GaimStatusPrimitive prim;
GaimPresence *presence;
GaimStatus *now;
gboolean ascii = gnt_ascii_only();
presence = gaim_buddy_get_presence(buddy);
now = gaim_presence_get_active_status(presence);
prim = gaim_status_type_get_primitive(gaim_status_get_type(now));
switch(prim)
{
case GAIM_STATUS_OFFLINE:
strncpy(status, ascii ? "x" : "⊗", sizeof(status) - 1);
break;
case GAIM_STATUS_AVAILABLE:
strncpy(status, ascii ? "o" : "â—¯", sizeof(status) - 1);
break;
default:
strncpy(status, ascii ? "." : "⊖", sizeof(status) - 1);
break;
}
name = gaim_buddy_get_alias(buddy);
}
else if (GAIM_BLIST_NODE_IS_CHAT(node))
{
GaimChat *chat = (GaimChat*)node;
name = gaim_chat_get_name(chat);
strncpy(status, "~", sizeof(status) - 1);
}
else if (GAIM_BLIST_NODE_IS_GROUP(node))
return ((GaimGroup*)node)->name;
snprintf(text, sizeof(text) - 1, "%s %s", status, name);
return text;
}
static void
add_chat(GaimChat *chat, GGBlist *ggblist)
{
GaimGroup *group;
GaimBlistNode *node = (GaimBlistNode *)chat;
if (node->ui_data)
return;
if (!gaim_account_is_connected(chat->account))
return;
group = gaim_chat_get_group(chat);
add_node((GaimBlistNode*)group, ggblist);
node->ui_data = gnt_tree_add_row_after(GNT_TREE(ggblist->tree), chat,
gnt_tree_create_row(GNT_TREE(ggblist->tree), get_display_name(node)),
group, NULL);
}
static void
add_contact(GaimContact *contact, GGBlist *ggblist)
{
GaimGroup *group;
GaimBlistNode *node = (GaimBlistNode*)contact;
const char *name;
if (node->ui_data)
return;
name = get_display_name(node);
if (name == NULL)
return;
group = (GaimGroup*)node->parent;
add_node((GaimBlistNode*)group, ggblist);
node->ui_data = gnt_tree_add_row_after(GNT_TREE(ggblist->tree), contact,
gnt_tree_create_row(GNT_TREE(ggblist->tree), name),
group, NULL);
gnt_tree_set_expanded(GNT_TREE(ggblist->tree), contact, FALSE);
}
static void
add_buddy(GaimBuddy *buddy, GGBlist *ggblist)
{
GaimContact *contact;
GaimBlistNode *node = (GaimBlistNode *)buddy;
if (node->ui_data)
return;
contact = (GaimContact*)node->parent;
if (!contact) /* When a new buddy is added and show-offline is set */
return;
add_node((GaimBlistNode*)contact, ggblist);
node->ui_data = gnt_tree_add_row_after(GNT_TREE(ggblist->tree), buddy,
gnt_tree_create_row(GNT_TREE(ggblist->tree), get_display_name(node)),
contact, NULL);
if (gaim_presence_is_idle(gaim_buddy_get_presence(buddy))) {
gnt_tree_set_row_flags(GNT_TREE(ggblist->tree), buddy, GNT_TEXT_FLAG_DIM);
gnt_tree_set_row_flags(GNT_TREE(ggblist->tree), contact, GNT_TEXT_FLAG_DIM);
} else {
gnt_tree_set_row_flags(GNT_TREE(ggblist->tree), buddy, 0);
gnt_tree_set_row_flags(GNT_TREE(ggblist->tree), contact, 0);
}
}
#if 0
static void
buddy_signed_on(GaimBuddy *buddy, GGBlist *ggblist)
{
add_node((GaimBlistNode*)buddy, ggblist);
}
static void
buddy_signed_off(GaimBuddy *buddy, GGBlist *ggblist)
{
node_remove(gaim_get_blist(), (GaimBlistNode*)buddy);
}
#endif
GaimBlistUiOps *gg_blist_get_ui_ops()
{
return &blist_ui_ops;
}
static void
selection_activate(GntWidget *widget, GGBlist *ggblist)
{
GntTree *tree = GNT_TREE(ggblist->tree);
GaimBlistNode *node = gnt_tree_get_selection_data(tree);
if (!node)
return;
if (GAIM_BLIST_NODE_IS_CONTACT(node))
node = (GaimBlistNode*)gaim_contact_get_priority_buddy((GaimContact*)node);
if (GAIM_BLIST_NODE_IS_BUDDY(node))
{
GaimBuddy *buddy = (GaimBuddy *)node;
GaimConversation *conv = gaim_conversation_new(GAIM_CONV_TYPE_IM,
gaim_buddy_get_account(buddy),
gaim_buddy_get_name(buddy));
gg_conversation_set_active(conv);
}
else if (GAIM_BLIST_NODE_IS_CHAT(node))
{
GaimChat *chat = (GaimChat*)node;
serv_join_chat(chat->account->gc, chat->components);
}
}
static void
context_menu_callback(GntMenuItem *item, gpointer data)
{
GaimMenuAction *action = data;
GaimBlistNode *node = ggblist->cnode;
if (action) {
void (*callback)(GaimBlistNode *, gpointer);
callback = (void (*)(GaimBlistNode *, gpointer))action->callback;
if (callback)
callback(action->data, node);
else
return;
}
}
static void
gnt_append_menu_action(GntMenu *menu, GaimMenuAction *action, gpointer parent)
{
GList *list;
GntMenuItem *item;
if (action == NULL)
return;
item = gnt_menuitem_new(action->label);
if (action->callback)
gnt_menuitem_set_callback(GNT_MENUITEM(item), context_menu_callback, action);
gnt_menu_add_item(menu, GNT_MENUITEM(item));
if (action->children) {
GntWidget *sub = gnt_menu_new(GNT_MENU_POPUP);
gnt_menuitem_set_submenu(item, GNT_MENU(sub));
for (list = action->children; list; list = list->next)
gnt_append_menu_action(GNT_MENU(sub), list->data, action);
}
}
static void
append_proto_menu(GntMenu *menu, GaimConnection *gc, GaimBlistNode *node)
{
GList *list;
GaimPluginProtocolInfo *prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl);
if(!prpl_info || !prpl_info->blist_node_menu)
return;
for(list = prpl_info->blist_node_menu(node); list;
list = g_list_delete_link(list, list))
{
GaimMenuAction *act = (GaimMenuAction *) list->data;
act->data = node;
gnt_append_menu_action(menu, act, NULL);
}
}
static void
add_custom_action(GntMenu *menu, const char *label, GaimCallback callback,
gpointer data)
{
GaimMenuAction *action = gaim_menu_action_new(label, callback, data, NULL);
gnt_append_menu_action(menu, action, NULL);
g_signal_connect_swapped(G_OBJECT(menu), "destroy",
G_CALLBACK(gaim_menu_action_free), action);
}
static void
chat_components_edit_ok(GaimChat *chat, GaimRequestFields *allfields)
{
GList *groups, *fields;
for (groups = gaim_request_fields_get_groups(allfields); groups; groups = groups->next) {
fields = gaim_request_field_group_get_fields(groups->data);
for (; fields; fields = fields->next) {
GaimRequestField *field = fields->data;
const char *id;
char *val;
id = gaim_request_field_get_id(field);
if (gaim_request_field_get_type(field) == GAIM_REQUEST_FIELD_INTEGER)
val = g_strdup_printf("%d", gaim_request_field_int_get_value(field));
else
val = g_strdup(gaim_request_field_string_get_value(field));
g_hash_table_replace(chat->components, g_strdup(id), val); /* val should not be free'd */
}
}
}
static void
chat_components_edit(GaimChat *chat, GaimBlistNode *selected)
{
GaimRequestFields *fields = gaim_request_fields_new();
GaimRequestFieldGroup *group = gaim_request_field_group_new(NULL);
GaimRequestField *field;
GList *parts, *iter;
struct proto_chat_entry *pce;
gaim_request_fields_add_group(fields, group);
parts = GAIM_PLUGIN_PROTOCOL_INFO(chat->account->gc->prpl)->chat_info(chat->account->gc);
for (iter = parts; iter; iter = iter->next) {
pce = iter->data;
if (pce->is_int) {
int val;
const char *str = g_hash_table_lookup(chat->components, pce->identifier);
if (!str || sscanf(str, "%d", &val) != 1)
val = pce->min;
field = gaim_request_field_int_new(pce->identifier, pce->label, val);
} else {
field = gaim_request_field_string_new(pce->identifier, pce->label,
g_hash_table_lookup(chat->components, pce->identifier), FALSE);
}
gaim_request_field_group_add_field(group, field);
g_free(pce);
}
g_list_free(parts);
gaim_request_fields(NULL, _("Edit Chat"), NULL, _("Please Update the necessary fields."),
fields, _("Edit"), G_CALLBACK(chat_components_edit_ok), _("Cancel"), NULL, chat);
}
static void
autojoin_toggled(GntMenuItem *item, gpointer data)
{
GaimMenuAction *action = data;
gaim_blist_node_set_bool(action->data, "gnt-autojoin",
gnt_menuitem_check_get_checked(GNT_MENUITEM_CHECK(item)));
}
static void
create_chat_menu(GntMenu *menu, GaimChat *chat)
{
GaimMenuAction *action = gaim_menu_action_new(_("Auto-join"), NULL, chat, NULL);
GntMenuItem *check = gnt_menuitem_check_new(action->label);
gnt_menuitem_check_set_checked(GNT_MENUITEM_CHECK(check),
gaim_blist_node_get_bool((GaimBlistNode*)chat, "gnt-autojoin"));
gnt_menu_add_item(menu, check);
gnt_menuitem_set_callback(check, autojoin_toggled, action);
g_signal_connect_swapped(G_OBJECT(menu), "destroy",
G_CALLBACK(gaim_menu_action_free), action);
add_custom_action(menu, _("Edit Settings"), (GaimCallback)chat_components_edit, chat);
}
static void
gg_add_buddy(GaimGroup *grp, GaimBlistNode *selected)
{
gaim_blist_request_add_buddy(NULL, NULL, grp ? grp->name : NULL, NULL);
}
static void
gg_add_group(GaimGroup *grp, GaimBlistNode *selected)
{
gaim_blist_request_add_group();
}
static void
gg_add_chat(GaimGroup *grp, GaimBlistNode *selected)
{
gaim_blist_request_add_chat(NULL, grp, NULL, NULL);
}
static void
create_group_menu(GntMenu *menu, GaimGroup *group)
{
add_custom_action(menu, _("Add Buddy"),
GAIM_CALLBACK(gg_add_buddy), group);
add_custom_action(menu, _("Add Chat"),
GAIM_CALLBACK(gg_add_chat), group);
add_custom_action(menu, _("Add Group"),
GAIM_CALLBACK(gg_add_group), group);
}
static void
gg_blist_get_buddy_info_cb(GaimBuddy *buddy, GaimBlistNode *selected)
{
serv_get_info(buddy->account->gc, gaim_buddy_get_name(buddy));
}
static void
create_buddy_menu(GntMenu *menu, GaimBuddy *buddy)
{
GaimPluginProtocolInfo *prpl_info;
prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(buddy->account->gc->prpl);
if (prpl_info && prpl_info->get_info)
{
add_custom_action(menu, _("Get Info"),
GAIM_CALLBACK(gg_blist_get_buddy_info_cb), buddy);
}
#if 0
add_custom_action(tree, _("Add Buddy Pounce"),
GAIM_CALLBACK(gg_blist_add_buddy_pounce_cb)), buddy);
if (prpl_info && prpl_info->send_file)
{
if (!prpl_info->can_receive_file ||
prpl_info->can_receive_file(buddy->account->gc, buddy->name))
add_custom_action(tree, _("Send File"),
GAIM_CALLBACK(gg_blist_show_file_cb)), buddy);
}
add_custom_action(tree, _("View Log"),
GAIM_CALLBACK(gg_blist_view_log_cb)), buddy);
#endif
/* Protocol actions */
append_proto_menu(menu,
gaim_account_get_connection(gaim_buddy_get_account(buddy)),
(GaimBlistNode*)buddy);
}
static void
append_extended_menu(GntMenu *menu, GaimBlistNode *node)
{
GList *iter;
for (iter = gaim_blist_node_get_extended_menu(node);
iter; iter = g_list_delete_link(iter, iter))
{
gnt_append_menu_action(menu, iter->data, NULL);
}
}
/* Xerox'd from gtkdialogs.c:gaim_gtkdialogs_remove_contact_cb */
static void
remove_contact(GaimContact *contact)
{
GaimBlistNode *bnode, *cnode;
GaimGroup *group;
cnode = (GaimBlistNode *)contact;
group = (GaimGroup*)cnode->parent;
for (bnode = cnode->child; bnode; bnode = bnode->next) {
GaimBuddy *buddy = (GaimBuddy*)bnode;
if (gaim_account_is_connected(buddy->account))
gaim_account_remove_buddy(buddy->account, buddy, group);
}
gaim_blist_remove_contact(contact);
}
static void
rename_blist_node(GaimBlistNode *node, const char *newname)
{
const char *name = newname;
if (name && !*name)
name = NULL;
if (GAIM_BLIST_NODE_IS_CONTACT(node)) {
GaimContact *contact = (GaimContact*)node;
GaimBuddy *buddy = gaim_contact_get_priority_buddy(contact);
gaim_blist_alias_contact(contact, name);
gaim_blist_alias_buddy(buddy, name);
serv_alias_buddy(buddy);
} else if (GAIM_BLIST_NODE_IS_BUDDY(node)) {
gaim_blist_alias_buddy((GaimBuddy*)node, name);
serv_alias_buddy((GaimBuddy*)node);
} else if (GAIM_BLIST_NODE_IS_CHAT(node))
gaim_blist_alias_chat((GaimChat*)node, name);
else if (GAIM_BLIST_NODE_IS_GROUP(node) && (name != NULL))
gaim_blist_rename_group((GaimGroup*)node, name);
else
g_return_if_reached();
}
static void
gg_blist_rename_node_cb(GaimBlistNode *node, GaimBlistNode *selected)
{
const char *name = NULL;
char *prompt;
if (GAIM_BLIST_NODE_IS_CONTACT(node))
name = gaim_contact_get_alias((GaimContact*)node);
else if (GAIM_BLIST_NODE_IS_BUDDY(node))
name = gaim_buddy_get_contact_alias((GaimBuddy*)node);
else if (GAIM_BLIST_NODE_IS_CHAT(node))
name = gaim_chat_get_name((GaimChat*)node);
else if (GAIM_BLIST_NODE_IS_GROUP(node))
name = ((GaimGroup*)node)->name;
else
g_return_if_reached();
prompt = g_strdup_printf(_("Please enter the new name for %s"), name);
gaim_request_input(node, _("Rename"), prompt, _("Enter empty string to reset the name."),
name, FALSE, FALSE, NULL, _("Rename"), G_CALLBACK(rename_blist_node),
_("Cancel"), NULL, node);
g_free(prompt);
}
/* Xeroxed from gtkdialogs.c:gaim_gtkdialogs_remove_group_cb*/
static void
remove_group(GaimGroup *group)
{
GaimBlistNode *cnode, *bnode;
cnode = ((GaimBlistNode*)group)->child;
while (cnode) {
if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) {
bnode = cnode->child;
cnode = cnode->next;
while (bnode) {
GaimBuddy *buddy;
if (GAIM_BLIST_NODE_IS_BUDDY(bnode)) {
buddy = (GaimBuddy*)bnode;
bnode = bnode->next;
if (gaim_account_is_connected(buddy->account)) {
gaim_account_remove_buddy(buddy->account, buddy, group);
gaim_blist_remove_buddy(buddy);
}
} else {
bnode = bnode->next;
}
}
} else if (GAIM_BLIST_NODE_IS_CHAT(cnode)) {
GaimChat *chat = (GaimChat *)cnode;
cnode = cnode->next;
if (gaim_account_is_connected(chat->account))
gaim_blist_remove_chat(chat);
} else {
cnode = cnode->next;
}
}
gaim_blist_remove_group(group);
}
static void
gg_blist_remove_node(GaimBlistNode *node)
{
if (GAIM_BLIST_NODE_IS_CONTACT(node)) {
remove_contact((GaimContact*)node);
} else if (GAIM_BLIST_NODE_IS_BUDDY(node)) {
GaimBuddy *buddy = (GaimBuddy*)node;
GaimGroup *group = gaim_buddy_get_group(buddy);
gaim_account_remove_buddy(gaim_buddy_get_account(buddy), buddy, group);
gaim_blist_remove_buddy(buddy);
} else if (GAIM_BLIST_NODE_IS_CHAT(node)) {
gaim_blist_remove_chat((GaimChat*)node);
} else if (GAIM_BLIST_NODE_IS_GROUP(node)) {
remove_group((GaimGroup*)node);
}
}
static void
gg_blist_remove_node_cb(GaimBlistNode *node, GaimBlistNode *selected)
{
char *primary;
const char *name, *sec = NULL;
/* XXX: could be a contact */
if (GAIM_BLIST_NODE_IS_CONTACT(node)) {
GaimContact *c = (GaimContact*)node;
name = gaim_contact_get_alias(c);
if (c->totalsize > 1)
sec = _("Removing this contact will also remove all the buddies in the contact");
} else if (GAIM_BLIST_NODE_IS_BUDDY(node))
name = gaim_buddy_get_name((GaimBuddy*)node);
else if (GAIM_BLIST_NODE_IS_CHAT(node))
name = gaim_chat_get_name((GaimChat*)node);
else if (GAIM_BLIST_NODE_IS_GROUP(node))
{
name = ((GaimGroup*)node)->name;
sec = _("Removing this group will also remove all the buddies in the group");
}
else
return;
primary = g_strdup_printf(_("Are you sure you want to remove %s?"), name);
/* XXX: anything to do with the returned ui-handle? */
gaim_request_action(node, _("Confirm Remove"),
primary, sec,
1, node, 2,
_("Remove"), gg_blist_remove_node,
_("Cancel"), NULL);
g_free(primary);
}
static void
gg_blist_toggle_tag_buddy(GaimBlistNode *node)
{
GList *iter;
if (node == NULL)
return;
if (GAIM_BLIST_NODE_IS_CHAT(node) || GAIM_BLIST_NODE_IS_GROUP(node))
return;
if (ggblist->tagged && (iter = g_list_find(ggblist->tagged, node)) != NULL) {
ggblist->tagged = g_list_delete_link(ggblist->tagged, iter);
} else {
ggblist->tagged = g_list_prepend(ggblist->tagged, node);
}
if (GAIM_BLIST_NODE_IS_CONTACT(node))
node = (GaimBlistNode*)gaim_contact_get_priority_buddy((GaimContact*)node);
update_buddy_display((GaimBuddy*)node, ggblist);
}
static void
gg_blist_place_tagged(GaimBlistNode *target)
{
GaimGroup *tg = NULL;
GaimContact *tc = NULL;
if (target == NULL)
return;
/* This target resolution probably needs more clarification; for
* example, if I tag a buddy in a contact, then place on
* another buddy in the same contact, I probably intend to
* place the tagged buddy immediately after (before?) the
* target buddy -- this will simply move the tagged buddy
* within the same contact without reference to position. */
if (GAIM_BLIST_NODE_IS_GROUP(target))
tg = (GaimGroup*)target;
else if (GAIM_BLIST_NODE_IS_CONTACT(target))
tc = (GaimContact*)target;
else /* Buddy or Chat */
tc = (GaimContact*)target->parent;
if (ggblist->tagged) {
GList *list = ggblist->tagged;
ggblist->tagged = NULL;
while (list) {
GaimBlistNode *node = list->data;
list = g_list_delete_link(list, list);
if (tg) {
if (GAIM_BLIST_NODE_IS_CONTACT(node))
gaim_blist_add_contact((GaimContact*)node, tg, NULL);
else
gaim_blist_add_buddy((GaimBuddy*)node, NULL, tg, NULL);
} else {
if (GAIM_BLIST_NODE_IS_BUDDY(node))
gaim_blist_add_buddy((GaimBuddy*)node, tc,
gaim_buddy_get_group(gaim_contact_get_priority_buddy(tc)), NULL);
else if (GAIM_BLIST_NODE_IS_CONTACT(node))
gaim_blist_merge_contact((GaimContact*)node, target);
}
}
}
}
static void
context_menu_destroyed(GntWidget *widget, GGBlist *ggblist)
{
ggblist->context = NULL;
}
static void
draw_context_menu(GGBlist *ggblist)
{
GaimBlistNode *node = NULL;
GntWidget *context = NULL;
GntTree *tree = NULL;
int x, y, top, width;
char *title = NULL;
tree = GNT_TREE(ggblist->tree);
node = gnt_tree_get_selection_data(tree);
if (ggblist->tooltip)
remove_tooltip(ggblist);
ggblist->cnode = node;
ggblist->context = context = gnt_menu_new(GNT_MENU_POPUP);
g_signal_connect(G_OBJECT(context), "destroy", G_CALLBACK(context_menu_destroyed), ggblist);
if (!node) {
create_group_menu(GNT_MENU(context), NULL);
title = g_strdup(_("Buddy List"));
} else if (GAIM_BLIST_NODE_IS_CONTACT(node)) {
create_buddy_menu(GNT_MENU(context),
gaim_contact_get_priority_buddy((GaimContact*)node));
title = g_strdup(gaim_contact_get_alias((GaimContact*)node));
} else if (GAIM_BLIST_NODE_IS_BUDDY(node)) {
GaimBuddy *buddy = (GaimBuddy *)node;
create_buddy_menu(GNT_MENU(context), buddy);
title = g_strdup(gaim_buddy_get_name(buddy));
} else if (GAIM_BLIST_NODE_IS_CHAT(node)) {
GaimChat *chat = (GaimChat*)node;
create_chat_menu(GNT_MENU(context), chat);
title = g_strdup(gaim_chat_get_name(chat));
} else if (GAIM_BLIST_NODE_IS_GROUP(node)) {
GaimGroup *group = (GaimGroup *)node;
create_group_menu(GNT_MENU(context), group);
title = g_strdup(group->name);
}
append_extended_menu(GNT_MENU(context), node);
/* These are common for everything */
if (node) {
add_custom_action(GNT_MENU(context), _("Rename"),
GAIM_CALLBACK(gg_blist_rename_node_cb), node);
add_custom_action(GNT_MENU(context), _("Remove"),
GAIM_CALLBACK(gg_blist_remove_node_cb), node);
if (ggblist->tagged && (GAIM_BLIST_NODE_IS_CONTACT(node)
|| GAIM_BLIST_NODE_IS_GROUP(node))) {
add_custom_action(GNT_MENU(context), _("Place tagged"),
GAIM_CALLBACK(gg_blist_place_tagged), node);
}
if (GAIM_BLIST_NODE_IS_BUDDY(node) || GAIM_BLIST_NODE_IS_CONTACT(node)) {
add_custom_action(GNT_MENU(context), _("Toggle Tag"),
GAIM_CALLBACK(gg_blist_toggle_tag_buddy), node);
}
}
/* Set the position for the popup */
gnt_widget_get_position(GNT_WIDGET(tree), &x, &y);
gnt_widget_get_size(GNT_WIDGET(tree), &width, NULL);
top = gnt_tree_get_selection_visible_line(tree);
x += width;
y += top - 1;
gnt_widget_set_position(context, x, y);
gnt_screen_menu_show(GNT_MENU(context));
g_free(title);
}
static void
tooltip_for_buddy(GaimBuddy *buddy, GString *str)
{
GaimPlugin *prpl;
GaimPluginProtocolInfo *prpl_info;
GaimAccount *account;
GaimNotifyUserInfo *user_info;
const char *alias = gaim_buddy_get_alias(buddy);
char *tmp, *strip;
user_info = gaim_notify_user_info_new();
account = gaim_buddy_get_account(buddy);
if (g_utf8_collate(gaim_buddy_get_name(buddy), alias))
gaim_notify_user_info_add_pair(user_info, _("Nickname"), alias);
tmp = g_strdup_printf("%s (%s)",
gaim_account_get_username(account),
gaim_account_get_protocol_name(account));
gaim_notify_user_info_add_pair(user_info, _("Account"), tmp);
g_free(tmp);
prpl = gaim_find_prpl(gaim_account_get_protocol_id(account));
prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl);
if (prpl_info && prpl_info->tooltip_text) {
prpl_info->tooltip_text(buddy, user_info, TRUE);
}
if (gaim_prefs_get_bool("/gaim/gnt/blist/idletime")) {
GaimPresence *pre = gaim_buddy_get_presence(buddy);
if (gaim_presence_is_idle(pre)) {
time_t idle = gaim_presence_get_idle_time(pre);
if (idle > 0) {
char *st = gaim_str_seconds_to_string(time(NULL) - idle);
gaim_notify_user_info_add_pair(user_info, _("Idle"), st);
g_free(st);
}
}
}
tmp = gaim_notify_user_info_get_text_with_newline(user_info, "<BR>");
gaim_notify_user_info_destroy(user_info);
strip = gaim_markup_strip_html(tmp);
g_string_append(str, strip);
g_free(strip);
g_free(tmp);
}
static GString*
make_sure_text_fits(GString *string)
{
int maxw = getmaxx(stdscr) - 3;
char *str = gnt_util_onscreen_fit_string(string->str, maxw);
string = g_string_assign(string, str);
g_free(str);
return string;
}
static gboolean
draw_tooltip_real(GGBlist *ggblist)
{
GaimBlistNode *node;
int x, y, top, width, w, h;
GString *str;
GntTree *tree;
GntWidget *widget, *box, *tv;
char *title = NULL;
int lastseen = 0;
widget = ggblist->tree;
tree = GNT_TREE(widget);
if (!gnt_widget_has_focus(ggblist->tree) ||
(ggblist->context && !GNT_WIDGET_IS_FLAG_SET(ggblist->context, GNT_WIDGET_INVISIBLE)))
return FALSE;
if (ggblist->tooltip)
{
/* XXX: Once we can properly redraw on expose events, this can be removed at the end
* to avoid the blinking*/
remove_tooltip(ggblist);
}
node = gnt_tree_get_selection_data(tree);
if (!node)
return FALSE;
str = g_string_new("");
if (GAIM_BLIST_NODE_IS_CONTACT(node)) {
GaimBuddy *pr = gaim_contact_get_priority_buddy((GaimContact*)node);
gboolean offline = !GAIM_BUDDY_IS_ONLINE(pr);
gboolean showoffline = gaim_prefs_get_bool(PREF_ROOT "/showoffline");
const char *name = gaim_buddy_get_name(pr);
title = g_strdup(name);
tooltip_for_buddy(pr, str);
for (node = node->child; node; node = node->next) {
GaimBuddy *buddy = (GaimBuddy*)node;
if (offline) {
int value = gaim_blist_node_get_int(node, "last_seen");
if (value > lastseen)
lastseen = value;
}
if (node == (GaimBlistNode*)pr)
continue;
if (!gaim_account_is_connected(buddy->account))
continue;
if (!showoffline && !GAIM_BUDDY_IS_ONLINE(buddy))
continue;
str = g_string_append(str, "\n----------\n");
tooltip_for_buddy(buddy, str);
}
} else if (GAIM_BLIST_NODE_IS_BUDDY(node)) {
GaimBuddy *buddy = (GaimBuddy *)node;
tooltip_for_buddy(buddy, str);
title = g_strdup(gaim_buddy_get_name(buddy));
if (!GAIM_BUDDY_IS_ONLINE((GaimBuddy*)node))
lastseen = gaim_blist_node_get_int(node, "last_seen");
} else if (GAIM_BLIST_NODE_IS_GROUP(node)) {
GaimGroup *group = (GaimGroup *)node;
g_string_append_printf(str, _("Online: %d\nTotal: %d"),
gaim_blist_get_group_online_count(group),
gaim_blist_get_group_size(group, FALSE));
title = g_strdup(group->name);
} else if (GAIM_BLIST_NODE_IS_CHAT(node)) {
GaimChat *chat = (GaimChat *)node;
GaimAccount *account = chat->account;
g_string_append_printf(str, _("Account: %s (%s)"),
gaim_account_get_username(account),
gaim_account_get_protocol_name(account));
title = g_strdup(gaim_chat_get_name(chat));
} else {
g_string_free(str, TRUE);
return FALSE;
}
if (lastseen > 0) {
char *tmp = gaim_str_seconds_to_string(time(NULL) - lastseen);
g_string_append_printf(str, _("\nLast Seen: %s ago"), tmp);
g_free(tmp);
}
gnt_widget_get_position(widget, &x, &y);
gnt_widget_get_size(widget, &width, NULL);
top = gnt_tree_get_selection_visible_line(tree);
x += width;
y += top - 1;
box = gnt_box_new(FALSE, FALSE);
gnt_box_set_toplevel(GNT_BOX(box), TRUE);
GNT_WIDGET_SET_FLAGS(box, GNT_WIDGET_NO_SHADOW);
gnt_box_set_title(GNT_BOX(box), title);
str = make_sure_text_fits(str);
gnt_util_get_text_bound(str->str, &w, &h);
h = MAX(2, h);
tv = gnt_text_view_new();
gnt_widget_set_size(tv, w + 1, h);
gnt_box_add_widget(GNT_BOX(box), tv);
gnt_widget_set_position(box, x, y);
GNT_WIDGET_UNSET_FLAGS(box, GNT_WIDGET_CAN_TAKE_FOCUS);
GNT_WIDGET_SET_FLAGS(box, GNT_WIDGET_TRANSIENT);
gnt_widget_draw(box);
gnt_text_view_append_text_with_flags(GNT_TEXT_VIEW(tv), str->str, GNT_TEXT_FLAG_NORMAL);
gnt_text_view_scroll(GNT_TEXT_VIEW(tv), 0);
g_free(title);
g_string_free(str, TRUE);
ggblist->tooltip = box;
ggblist->tnode = node;
gnt_widget_set_name(ggblist->tooltip, "tooltip");
return FALSE;
}
static void
draw_tooltip(GGBlist *ggblist)
{
/* When an account has signed off, it removes one buddy at a time.
* Drawing the tooltip after removing each buddy is expensive. On
* top of that, if the selected buddy belongs to the disconnected
* account, then retreiving the tooltip for that causes crash. So
* let's make sure we wait for all the buddies to be removed first.*/
int id = g_timeout_add(0, (GSourceFunc)draw_tooltip_real, ggblist);
g_object_set_data_full(G_OBJECT(ggblist->window), "draw_tooltip_calback",
GINT_TO_POINTER(id), (GDestroyNotify)g_source_remove);
}
static void
selection_changed(GntWidget *widget, gpointer old, gpointer current, GGBlist *ggblist)
{
draw_tooltip(ggblist);
}
static gboolean
context_menu(GntWidget *widget, GGBlist *ggblist)
{
draw_context_menu(ggblist);
return TRUE;
}
static gboolean
key_pressed(GntWidget *widget, const char *text, GGBlist *ggblist)
{
if (text[0] == 27 && text[1] == 0) {
/* Escape was pressed */
remove_peripherals(ggblist);
} else if (strcmp(text, GNT_KEY_CTRL_O) == 0) {
gaim_prefs_set_bool(PREF_ROOT "/showoffline",
!gaim_prefs_get_bool(PREF_ROOT "/showoffline"));
} else if (GNT_TREE(ggblist->tree)->search == NULL) {
if (strcmp(text, "t") == 0) {
gg_blist_toggle_tag_buddy(gnt_tree_get_selection_data(GNT_TREE(ggblist->tree)));
gnt_bindable_perform_action_named(GNT_BINDABLE(ggblist->tree), "move-down");
} else if (strcmp(text, "a") == 0) {
gg_blist_place_tagged(gnt_tree_get_selection_data(GNT_TREE(ggblist->tree)));
} else
return FALSE;
} else
return FALSE;
return TRUE;
}
static void
update_buddy_display(GaimBuddy *buddy, GGBlist *ggblist)
{
GaimContact *contact;
GntTextFormatFlags bflag = 0, cflag = 0;
contact = gaim_buddy_get_contact(buddy);
gnt_tree_change_text(GNT_TREE(ggblist->tree), buddy, 0, get_display_name((GaimBlistNode*)buddy));
gnt_tree_change_text(GNT_TREE(ggblist->tree), contact, 0, get_display_name((GaimBlistNode*)contact));
if (ggblist->tagged && g_list_find(ggblist->tagged, buddy))
bflag |= GNT_TEXT_FLAG_BOLD;
if (ggblist->tagged && g_list_find(ggblist->tagged, contact))
cflag |= GNT_TEXT_FLAG_BOLD;
if (ggblist->tnode == (GaimBlistNode*)buddy)
draw_tooltip(ggblist);
if (gaim_presence_is_idle(gaim_buddy_get_presence(buddy))) {
gnt_tree_set_row_flags(GNT_TREE(ggblist->tree), buddy, bflag | GNT_TEXT_FLAG_DIM);
gnt_tree_set_row_flags(GNT_TREE(ggblist->tree), contact, cflag | GNT_TEXT_FLAG_DIM);
} else {
gnt_tree_set_row_flags(GNT_TREE(ggblist->tree), buddy, bflag);
gnt_tree_set_row_flags(GNT_TREE(ggblist->tree), contact, cflag);
}
}
static void
buddy_status_changed(GaimBuddy *buddy, GaimStatus *old, GaimStatus *now, GGBlist *ggblist)
{
update_buddy_display(buddy, ggblist);
}
static void
buddy_idle_changed(GaimBuddy *buddy, int old, int new, GGBlist *ggblist)
{
update_buddy_display(buddy, ggblist);
}
static void
remove_peripherals(GGBlist *ggblist)
{
if (ggblist->tooltip)
remove_tooltip(ggblist);
else if (ggblist->context)
gnt_widget_destroy(ggblist->context);
}
static void
size_changed_cb(GntWidget *w, int wi, int h)
{
int width, height;
gnt_widget_get_size(w, &width, &height);
gaim_prefs_set_int(PREF_ROOT "/size/width", width);
gaim_prefs_set_int(PREF_ROOT "/size/height", height);
}
static void
save_position_cb(GntWidget *w, int x, int y)
{
gaim_prefs_set_int(PREF_ROOT "/position/x", x);
gaim_prefs_set_int(PREF_ROOT "/position/y", y);
}
static void
reset_blist_window(GntWidget *window, gpointer null)
{
GaimBlistNode *node;
gaim_signals_disconnect_by_handle(gg_blist_get_handle());
gaim_get_blist()->ui_data = NULL;
node = gaim_blist_get_root();
while (node) {
node->ui_data = NULL;
node = gaim_blist_node_next(node, TRUE);
}
if (ggblist->typing)
g_source_remove(ggblist->typing);
remove_peripherals(ggblist);
if (ggblist->tagged)
g_list_free(ggblist->tagged);
g_free(ggblist);
ggblist = NULL;
}
static void
populate_buddylist()
{
GaimBlistNode *node;
GaimBuddyList *list;
if (strcmp(gaim_prefs_get_string(PREF_ROOT "/sort_type"), "text") == 0) {
gnt_tree_set_compare_func(GNT_TREE(ggblist->tree),
(GCompareFunc)blist_node_compare_text);
} else if (strcmp(gaim_prefs_get_string(PREF_ROOT "/sort_type"), "status") == 0) {
gnt_tree_set_compare_func(GNT_TREE(ggblist->tree),
(GCompareFunc)blist_node_compare_status);
} else if (strcmp(gaim_prefs_get_string(PREF_ROOT "/sort_type"), "log") == 0) {
gnt_tree_set_compare_func(GNT_TREE(ggblist->tree),
(GCompareFunc)blist_node_compare_log);
}
list = gaim_get_blist();
node = gaim_blist_get_root();
while (node)
{
node_update(list, node);
node = gaim_blist_node_next(node, FALSE);
}
}
static void
destroy_status_list(GList *list)
{
g_list_foreach(list, (GFunc)g_free, NULL);
g_list_free(list);
}
static void
populate_status_dropdown()
{
int i;
GList *iter;
GList *items = NULL;
StatusBoxItem *item = NULL;
/* First the primitives */
GaimStatusPrimitive prims[] = {GAIM_STATUS_AVAILABLE, GAIM_STATUS_AWAY,
GAIM_STATUS_INVISIBLE, GAIM_STATUS_OFFLINE, GAIM_STATUS_UNSET};
gnt_combo_box_remove_all(GNT_COMBO_BOX(ggblist->status));
for (i = 0; prims[i] != GAIM_STATUS_UNSET; i++)
{
item = g_new0(StatusBoxItem, 1);
item->type = STATUS_PRIMITIVE;
item->u.prim = prims[i];
items = g_list_prepend(items, item);
gnt_combo_box_add_data(GNT_COMBO_BOX(ggblist->status), item,
gaim_primitive_get_name_from_type(prims[i]));
}
/* Now the popular statuses */
for (iter = gaim_savedstatuses_get_popular(6); iter; iter = iter->next)
{
item = g_new0(StatusBoxItem, 1);
item->type = STATUS_SAVED_POPULAR;
item->u.saved = iter->data;
items = g_list_prepend(items, item);
gnt_combo_box_add_data(GNT_COMBO_BOX(ggblist->status), item,
gaim_savedstatus_get_title(iter->data));
}
/* New savedstatus */
item = g_new0(StatusBoxItem, 1);
item->type = STATUS_SAVED_NEW;
items = g_list_prepend(items, item);
gnt_combo_box_add_data(GNT_COMBO_BOX(ggblist->status), item,
_("New..."));
/* More savedstatuses */
item = g_new0(StatusBoxItem, 1);
item->type = STATUS_SAVED_ALL;
items = g_list_prepend(items, item);
gnt_combo_box_add_data(GNT_COMBO_BOX(ggblist->status), item,
_("Saved..."));
/* The keys for the combobox are created here, and never used
* anywhere else. So make sure the keys are freed when the widget
* is destroyed. */
g_object_set_data_full(G_OBJECT(ggblist->status), "list of statuses",
items, (GDestroyNotify)destroy_status_list);
}
static void
redraw_blist(const char *name, GaimPrefType type, gconstpointer val, gpointer data)
{
GaimBlistNode *node, *sel;
if (ggblist == NULL || ggblist->window == NULL)
return;
sel = gnt_tree_get_selection_data(GNT_TREE(ggblist->tree));
gnt_tree_remove_all(GNT_TREE(ggblist->tree));
node = gaim_blist_get_root();
for (; node; node = gaim_blist_node_next(node, TRUE))
node->ui_data = NULL;
populate_buddylist();
gnt_tree_set_selected(GNT_TREE(ggblist->tree), sel);
draw_tooltip(ggblist);
}
void gg_blist_init()
{
gaim_prefs_add_none(PREF_ROOT);
gaim_prefs_add_none(PREF_ROOT "/size");
gaim_prefs_add_int(PREF_ROOT "/size/width", 20);
gaim_prefs_add_int(PREF_ROOT "/size/height", 17);
gaim_prefs_add_none(PREF_ROOT "/position");
gaim_prefs_add_int(PREF_ROOT "/position/x", 0);
gaim_prefs_add_int(PREF_ROOT "/position/y", 0);
gaim_prefs_add_bool(PREF_ROOT "/idletime", TRUE);
gaim_prefs_add_bool(PREF_ROOT "/showoffline", FALSE);
gaim_prefs_add_string(PREF_ROOT "/sort_type", "text");
gaim_prefs_connect_callback(gg_blist_get_handle(),
PREF_ROOT "/showoffline", redraw_blist, NULL);
gaim_prefs_connect_callback(gg_blist_get_handle(),
PREF_ROOT "/sort_type", redraw_blist, NULL);
gaim_signal_connect(gaim_connections_get_handle(), "signed-on", gaim_blist_get_handle(),
G_CALLBACK(account_signed_on_cb), NULL);
return;
}
static gboolean
remove_typing_cb(gpointer null)
{
GaimSavedStatus *current;
const char *message, *newmessage;
GaimStatusPrimitive prim, newprim;
StatusBoxItem *item;
current = gaim_savedstatus_get_current();
message = gaim_savedstatus_get_message(current);
prim = gaim_savedstatus_get_type(current);
newmessage = gnt_entry_get_text(GNT_ENTRY(ggblist->statustext));
item = gnt_combo_box_get_selected_data(GNT_COMBO_BOX(ggblist->status));
g_return_val_if_fail(item->type == STATUS_PRIMITIVE, FALSE);
newprim = item->u.prim;
if (newprim != prim || ((message && !newmessage) ||
(!message && newmessage) ||
(message && newmessage && g_utf8_collate(message, newmessage) != 0)))
{
GaimSavedStatus *status = gaim_savedstatus_find_transient_by_type_and_message(newprim, newmessage);
/* Holy Crap! That's a LAWNG function name */
if (status == NULL)
{
status = gaim_savedstatus_new(NULL, newprim);
gaim_savedstatus_set_message(status, newmessage);
}
gaim_savedstatus_activate(status);
}
gnt_box_give_focus_to_child(GNT_BOX(ggblist->window), ggblist->tree);
if (ggblist->typing)
g_source_remove(ggblist->typing);
ggblist->typing = 0;
return FALSE;
}
static void
status_selection_changed(GntComboBox *box, StatusBoxItem *old, StatusBoxItem *now, gpointer null)
{
gnt_entry_set_text(GNT_ENTRY(ggblist->statustext), NULL);
if (now->type == STATUS_SAVED_POPULAR)
{
/* Set the status immediately */
gaim_savedstatus_activate(now->u.saved);
}
else if (now->type == STATUS_PRIMITIVE)
{
/* Move the focus to the entry box */
/* XXX: Make sure the selected status can have a message */
gnt_box_move_focus(GNT_BOX(ggblist->window), 1);
ggblist->typing = g_timeout_add(TYPING_TIMEOUT, (GSourceFunc)remove_typing_cb, NULL);
}
else if (now->type == STATUS_SAVED_ALL)
{
/* Restore the selection to reflect current status. */
savedstatus_changed(gaim_savedstatus_get_current(), NULL);
gnt_box_give_focus_to_child(GNT_BOX(ggblist->window), ggblist->tree);
gg_savedstatus_show_all();
}
else if (now->type == STATUS_SAVED_NEW)
{
savedstatus_changed(gaim_savedstatus_get_current(), NULL);
gnt_box_give_focus_to_child(GNT_BOX(ggblist->window), ggblist->tree);
gg_savedstatus_edit(NULL);
}
else
g_return_if_reached();
}
static gboolean
status_text_changed(GntEntry *entry, const char *text, gpointer null)
{
if ((text[0] == 27 || (text[0] == '\t' && text[1] == '\0')) && ggblist->typing == 0)
return FALSE;
if (ggblist->typing)
g_source_remove(ggblist->typing);
ggblist->typing = 0;
if (text[0] == '\r' && text[1] == 0)
{
/* Set the status only after you press 'Enter' */
remove_typing_cb(NULL);
return TRUE;
}
ggblist->typing = g_timeout_add(TYPING_TIMEOUT, (GSourceFunc)remove_typing_cb, NULL);
return FALSE;
}
static void
savedstatus_changed(GaimSavedStatus *now, GaimSavedStatus *old)
{
GList *list;
GaimStatusPrimitive prim;
const char *message;
if (!ggblist)
return;
/* Block the signals we don't want to emit */
g_signal_handlers_block_matched(ggblist->status, G_SIGNAL_MATCH_FUNC,
0, 0, NULL, status_selection_changed, NULL);
g_signal_handlers_block_matched(ggblist->statustext, G_SIGNAL_MATCH_FUNC,
0, 0, NULL, status_text_changed, NULL);
prim = gaim_savedstatus_get_type(now);
message = gaim_savedstatus_get_message(now);
/* Rebuild the status dropdown */
populate_status_dropdown();
list = g_object_get_data(G_OBJECT(ggblist->status), "list of statuses");
for (; list; list = list->next)
{
StatusBoxItem *item = list->data;
if (item->type == STATUS_PRIMITIVE && item->u.prim == prim)
{
char *mess = gaim_unescape_html(message);
gnt_combo_box_set_selected(GNT_COMBO_BOX(ggblist->status), item);
gnt_entry_set_text(GNT_ENTRY(ggblist->statustext), mess);
gnt_widget_draw(ggblist->status);
g_free(mess);
break;
}
}
g_signal_handlers_unblock_matched(ggblist->status, G_SIGNAL_MATCH_FUNC,
0, 0, NULL, status_selection_changed, NULL);
g_signal_handlers_unblock_matched(ggblist->statustext, G_SIGNAL_MATCH_FUNC,
0, 0, NULL, status_text_changed, NULL);
}
static int
blist_node_compare_text(GaimBlistNode *n1, GaimBlistNode *n2)
{
const char *s1, *s2;
char *us1, *us2;
int ret;
g_return_val_if_fail(n1->type == n2->type, -1);
switch (n1->type)
{
case GAIM_BLIST_GROUP_NODE:
s1 = ((GaimGroup*)n1)->name;
s2 = ((GaimGroup*)n2)->name;
break;
case GAIM_BLIST_CHAT_NODE:
s1 = gaim_chat_get_name((GaimChat*)n1);
s2 = gaim_chat_get_name((GaimChat*)n2);
break;
case GAIM_BLIST_BUDDY_NODE:
return gaim_presence_compare(gaim_buddy_get_presence((GaimBuddy*)n1),
gaim_buddy_get_presence((GaimBuddy*)n2));
break;
case GAIM_BLIST_CONTACT_NODE:
s1 = gaim_contact_get_alias((GaimContact*)n1);
s2 = gaim_contact_get_alias((GaimContact*)n2);
break;
default:
return -1;
}
us1 = g_utf8_strup(s1, -1);
us2 = g_utf8_strup(s2, -1);
ret = g_utf8_collate(us1, us2);
g_free(us1);
g_free(us2);
return ret;
}
static int
blist_node_compare_status(GaimBlistNode *n1, GaimBlistNode *n2)
{
int ret;
g_return_val_if_fail(n1->type == n2->type, -1);
switch (n1->type) {
case GAIM_BLIST_CONTACT_NODE:
n1 = (GaimBlistNode*)gaim_contact_get_priority_buddy((GaimContact*)n1);
n2 = (GaimBlistNode*)gaim_contact_get_priority_buddy((GaimContact*)n2);
/* now compare the presence of the priority buddies */
case GAIM_BLIST_BUDDY_NODE:
ret = gaim_presence_compare(gaim_buddy_get_presence((GaimBuddy*)n1),
gaim_buddy_get_presence((GaimBuddy*)n2));
if (ret != 0)
return ret;
break;
default:
break;
}
/* Sort alphabetically if presence is not comparable */
ret = blist_node_compare_text(n1, n2);
return ret;
}
static int
get_contact_log_size(GaimBlistNode *c)
{
int log = 0;
GaimBlistNode *node;
for (node = c->child; node; node = node->next) {
GaimBuddy *b = (GaimBuddy*)node;
log += gaim_log_get_total_size(GAIM_LOG_IM, b->name, b->account);
}
return log;
}
static int
blist_node_compare_log(GaimBlistNode *n1, GaimBlistNode *n2)
{
int ret;
GaimBuddy *b1, *b2;
g_return_val_if_fail(n1->type == n2->type, -1);
switch (n1->type) {
case GAIM_BLIST_BUDDY_NODE:
b1 = (GaimBuddy*)n1;
b2 = (GaimBuddy*)n2;
ret = gaim_log_get_total_size(GAIM_LOG_IM, b2->name, b2->account) -
gaim_log_get_total_size(GAIM_LOG_IM, b1->name, b1->account);
if (ret != 0)
return ret;
break;
case GAIM_BLIST_CONTACT_NODE:
ret = get_contact_log_size(n2) - get_contact_log_size(n1);
if (ret != 0)
return ret;
break;
default:
break;
}
ret = blist_node_compare_text(n1, n2);
return ret;
}
static gboolean
blist_clicked(GntTree *tree, GntMouseEvent event, int x, int y, gpointer ggblist)
{
if (event == GNT_RIGHT_MOUSE_DOWN) {
draw_context_menu(ggblist);
}
return FALSE;
}
static void
plugin_action(GntMenuItem *item, gpointer data)
{
GaimPluginAction *action = data;
if (action && action->callback)
action->callback(action);
}
static void
build_plugin_actions(GntMenuItem *item, GaimPlugin *plugin, gpointer context)
{
GntWidget *sub = gnt_menu_new(GNT_MENU_POPUP);
GList *actions;
GntMenuItem *menuitem;
gnt_menuitem_set_submenu(item, GNT_MENU(sub));
for (actions = GAIM_PLUGIN_ACTIONS(plugin, context); actions;
actions = g_list_delete_link(actions, actions)) {
if (actions->data) {
GaimPluginAction *action = actions->data;
action->plugin = plugin;
action->context = context;
menuitem = gnt_menuitem_new(action->label);
gnt_menu_add_item(GNT_MENU(sub), menuitem);
gnt_menuitem_set_callback(menuitem, plugin_action, action);
g_object_set_data_full(G_OBJECT(menuitem), "plugin_action",
action, (GDestroyNotify)gaim_plugin_action_free);
}
}
}
static void
reconstruct_plugins_menu()
{
GntWidget *sub;
GntMenuItem *plg;
GList *iter;
if (!ggblist)
return;
if (ggblist->plugins == NULL)
ggblist->plugins = gnt_menuitem_new(_("Plugins"));
plg = ggblist->plugins;
sub = gnt_menu_new(GNT_MENU_POPUP);
gnt_menuitem_set_submenu(plg, GNT_MENU(sub));
for (iter = gaim_plugins_get_loaded(); iter; iter = iter->next) {
GaimPlugin *plugin = iter->data;
GntMenuItem *item;
if (GAIM_IS_PROTOCOL_PLUGIN(plugin))
continue;
if (!GAIM_PLUGIN_HAS_ACTIONS(plugin))
continue;
item = gnt_menuitem_new(_(plugin->info->name));
gnt_menu_add_item(GNT_MENU(sub), item);
build_plugin_actions(item, plugin, NULL);
}
}
static void
reconstruct_accounts_menu()
{
GntWidget *sub;
GntMenuItem *acc, *item;
GList *iter;
if (!ggblist)
return;
if (ggblist->accounts == NULL)
ggblist->accounts = gnt_menuitem_new(_("Accounts"));
acc = ggblist->accounts;
sub = gnt_menu_new(GNT_MENU_POPUP);
gnt_menuitem_set_submenu(acc, GNT_MENU(sub));
for (iter = gaim_accounts_get_all_active(); iter;
iter = g_list_delete_link(iter, iter)) {
GaimAccount *account = iter->data;
GaimConnection *gc = gaim_account_get_connection(account);
GaimPlugin *prpl;
if (!gc || !GAIM_CONNECTION_IS_CONNECTED(gc))
continue;
prpl = gc->prpl;
if (GAIM_PLUGIN_HAS_ACTIONS(prpl)) {
item = gnt_menuitem_new(gaim_account_get_username(account));
gnt_menu_add_item(GNT_MENU(sub), item);
build_plugin_actions(item, prpl, gc);
}
}
}
static void
account_signed_on_cb()
{
GaimBlistNode *node;
for (node = gaim_blist_get_root(); node;
node = gaim_blist_node_next(node, FALSE)) {
if (GAIM_BLIST_NODE_IS_CHAT(node)) {
GaimChat *chat = (GaimChat*)node;
if (gaim_blist_node_get_bool(node, "gnt-autojoin"))
serv_join_chat(gaim_account_get_connection(chat->account), chat->components);
}
}
}
static void show_offline_cb(GntMenuItem *item, gpointer n)
{
gaim_prefs_set_bool(PREF_ROOT "/showoffline",
!gaim_prefs_get_bool(PREF_ROOT "/showoffline"));
}
static void sort_blist_change_cb(GntMenuItem *item, gpointer n)
{
gaim_prefs_set_string(PREF_ROOT "/sort_type", n);
}
/* XXX: send_im_select* -- Xerox */
static void
send_im_select_cb(gpointer data, GaimRequestFields *fields)
{
GaimAccount *account;
const char *username;
account = gaim_request_fields_get_account(fields, "account");
username = gaim_request_fields_get_string(fields, "screenname");
gaim_conversation_new(GAIM_CONV_TYPE_IM, account, username);
}
static void
send_im_select(GntMenuItem *item, gpointer n)
{
GaimRequestFields *fields;
GaimRequestFieldGroup *group;
GaimRequestField *field;
fields = gaim_request_fields_new();
group = gaim_request_field_group_new(NULL);
gaim_request_fields_add_group(fields, group);
field = gaim_request_field_string_new("screenname", _("_Name"), NULL, FALSE);
gaim_request_field_set_type_hint(field, "screenname");
gaim_request_field_set_required(field, TRUE);
gaim_request_field_group_add_field(group, field);
field = gaim_request_field_account_new("account", _("_Account"), NULL);
gaim_request_field_set_type_hint(field, "account");
gaim_request_field_set_visible(field,
(gaim_connections_get_all() != NULL &&
gaim_connections_get_all()->next != NULL));
gaim_request_field_set_required(field, TRUE);
gaim_request_field_group_add_field(group, field);
gaim_request_fields(gaim_get_blist(), _("New Instant Message"),
NULL,
_("Please enter the screen name or alias of the person "
"you would like to IM."),
fields,
_("OK"), G_CALLBACK(send_im_select_cb),
_("Cancel"), NULL,
NULL);
}
static void
create_menu()
{
GntWidget *menu, *sub;
GntMenuItem *item;
GntWindow *window;
if (!ggblist)
return;
window = GNT_WINDOW(ggblist->window);
ggblist->menu = menu = gnt_menu_new(GNT_MENU_TOPLEVEL);
gnt_window_set_menu(window, GNT_MENU(menu));
item = gnt_menuitem_new(_("Options"));
gnt_menu_add_item(GNT_MENU(menu), item);
sub = gnt_menu_new(GNT_MENU_POPUP);
gnt_menuitem_set_submenu(item, GNT_MENU(sub));
item = gnt_menuitem_new(_("Send IM..."));
gnt_menu_add_item(GNT_MENU(sub), item);
gnt_menuitem_set_callback(GNT_MENUITEM(item), send_im_select, NULL);
item = gnt_menuitem_new(_("Toggle offline buddies"));
gnt_menu_add_item(GNT_MENU(sub), item);
gnt_menuitem_set_callback(GNT_MENUITEM(item), show_offline_cb, NULL);
item = gnt_menuitem_new(_("Sort by status"));
gnt_menu_add_item(GNT_MENU(sub), item);
gnt_menuitem_set_callback(GNT_MENUITEM(item), sort_blist_change_cb, "status");
item = gnt_menuitem_new(_("Sort alphabetically"));
gnt_menu_add_item(GNT_MENU(sub), item);
gnt_menuitem_set_callback(GNT_MENUITEM(item), sort_blist_change_cb, "text");
item = gnt_menuitem_new(_("Sort by log size"));
gnt_menu_add_item(GNT_MENU(sub), item);
gnt_menuitem_set_callback(GNT_MENUITEM(item), sort_blist_change_cb, "log");
reconstruct_accounts_menu();
gnt_menu_add_item(GNT_MENU(menu), ggblist->accounts);
reconstruct_plugins_menu();
gnt_menu_add_item(GNT_MENU(menu), ggblist->plugins);
}
void gg_blist_show()
{
blist_show(gaim_get_blist());
}
static void
blist_show(GaimBuddyList *list)
{
if (ggblist == NULL)
new_list(list);
else if (ggblist->window)
return;
ggblist->window = gnt_vwindow_new(FALSE);
gnt_widget_set_name(ggblist->window, "buddylist");
gnt_box_set_toplevel(GNT_BOX(ggblist->window), TRUE);
gnt_box_set_title(GNT_BOX(ggblist->window), _("Buddy List"));
gnt_box_set_pad(GNT_BOX(ggblist->window), 0);
ggblist->tree = gnt_tree_new();
GNT_WIDGET_SET_FLAGS(ggblist->tree, GNT_WIDGET_NO_BORDER);
gnt_widget_set_size(ggblist->tree, gaim_prefs_get_int(PREF_ROOT "/size/width"),
gaim_prefs_get_int(PREF_ROOT "/size/height"));
gnt_widget_set_position(ggblist->window, gaim_prefs_get_int(PREF_ROOT "/position/x"),
gaim_prefs_get_int(PREF_ROOT "/position/y"));
gnt_tree_set_col_width(GNT_TREE(ggblist->tree), 0,
gaim_prefs_get_int(PREF_ROOT "/size/width") - 1);
gnt_box_add_widget(GNT_BOX(ggblist->window), ggblist->tree);
ggblist->status = gnt_combo_box_new();
gnt_box_add_widget(GNT_BOX(ggblist->window), ggblist->status);
ggblist->statustext = gnt_entry_new(NULL);
gnt_box_add_widget(GNT_BOX(ggblist->window), ggblist->statustext);
gnt_widget_show(ggblist->window);
gaim_signal_connect(gaim_connections_get_handle(), "signed-on", gg_blist_get_handle(),
GAIM_CALLBACK(reconstruct_accounts_menu), NULL);
gaim_signal_connect(gaim_connections_get_handle(), "signed-off", gg_blist_get_handle(),
GAIM_CALLBACK(reconstruct_accounts_menu), NULL);
gaim_signal_connect(gaim_blist_get_handle(), "buddy-status-changed", gg_blist_get_handle(),
GAIM_CALLBACK(buddy_status_changed), ggblist);
gaim_signal_connect(gaim_blist_get_handle(), "buddy-idle-changed", gg_blist_get_handle(),
GAIM_CALLBACK(buddy_idle_changed), ggblist);
gaim_signal_connect(gaim_plugins_get_handle(), "plugin-load", gg_blist_get_handle(),
GAIM_CALLBACK(reconstruct_plugins_menu), NULL);
gaim_signal_connect(gaim_plugins_get_handle(), "plugin-unload", gg_blist_get_handle(),
GAIM_CALLBACK(reconstruct_plugins_menu), NULL);
#if 0
gaim_signal_connect(gaim_blist_get_handle(), "buddy-signed-on", gg_blist_get_handle(),
GAIM_CALLBACK(buddy_signed_on), ggblist);
gaim_signal_connect(gaim_blist_get_handle(), "buddy-signed-off", gg_blist_get_handle(),
GAIM_CALLBACK(buddy_signed_off), ggblist);
/* These I plan to use to indicate unread-messages etc. */
gaim_signal_connect(gaim_conversations_get_handle(), "received-im-msg", gg_blist_get_handle(),
GAIM_CALLBACK(received_im_msg), list);
gaim_signal_connect(gaim_conversations_get_handle(), "sent-im-msg", gg_blist_get_handle(),
GAIM_CALLBACK(sent_im_msg), NULL);
gaim_signal_connect(gaim_conversations_get_handle(), "received-chat-msg", gg_blist_get_handle(),
GAIM_CALLBACK(received_chat_msg), list);
#endif
g_signal_connect(G_OBJECT(ggblist->tree), "selection_changed", G_CALLBACK(selection_changed), ggblist);
g_signal_connect(G_OBJECT(ggblist->tree), "key_pressed", G_CALLBACK(key_pressed), ggblist);
g_signal_connect(G_OBJECT(ggblist->tree), "context-menu", G_CALLBACK(context_menu), ggblist);
g_signal_connect_after(G_OBJECT(ggblist->tree), "clicked", G_CALLBACK(blist_clicked), ggblist);
g_signal_connect(G_OBJECT(ggblist->tree), "activate", G_CALLBACK(selection_activate), ggblist);
g_signal_connect_data(G_OBJECT(ggblist->tree), "gained-focus", G_CALLBACK(draw_tooltip),
ggblist, 0, G_CONNECT_AFTER | G_CONNECT_SWAPPED);
g_signal_connect_data(G_OBJECT(ggblist->tree), "lost-focus", G_CALLBACK(remove_peripherals),
ggblist, 0, G_CONNECT_AFTER | G_CONNECT_SWAPPED);
g_signal_connect(G_OBJECT(ggblist->tree), "size_changed", G_CALLBACK(size_changed_cb), NULL);
g_signal_connect(G_OBJECT(ggblist->window), "position_set", G_CALLBACK(save_position_cb), NULL);
g_signal_connect(G_OBJECT(ggblist->window), "destroy", G_CALLBACK(reset_blist_window), NULL);
/* Status signals */
gaim_signal_connect(gaim_savedstatuses_get_handle(), "savedstatus-changed", gg_blist_get_handle(),
GAIM_CALLBACK(savedstatus_changed), NULL);
g_signal_connect(G_OBJECT(ggblist->status), "selection_changed",
G_CALLBACK(status_selection_changed), NULL);
g_signal_connect(G_OBJECT(ggblist->statustext), "key_pressed",
G_CALLBACK(status_text_changed), NULL);
create_menu();
populate_buddylist();
savedstatus_changed(gaim_savedstatus_get_current(), NULL);
}
void gg_blist_uninit()
{
if (ggblist == NULL)
return;
gnt_widget_destroy(ggblist->window);
g_free(ggblist);
ggblist = NULL;
}
gboolean gg_blist_get_position(int *x, int *y)
{
if (!ggblist || !ggblist->window)
return FALSE;
gnt_widget_get_position(ggblist->window, x, y);
return TRUE;
}
void gg_blist_set_position(int x, int y)
{
gnt_widget_set_position(ggblist->window, x, y);
}
gboolean gg_blist_get_size(int *width, int *height)
{
if (!ggblist || !ggblist->window)
return FALSE;
gnt_widget_get_size(ggblist->window, width, height);
return TRUE;
}
void gg_blist_set_size(int width, int height)
{
gnt_widget_set_size(ggblist->window, width, height);
}