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sf patch #1644019, from good ol' Ka-Hing Cheung
2007-01-25, Mark Doliner
e2f0d7323124
sf patch #1644019, from good ol' Ka-Hing Cheung
"fix compiling on gtk 2.4. xmppconsole.c is the culprit.
gtk_combo_box_get_active_text is defined in gtk 2.6 but not 2.4."
/**
* gaim
*
* Gaim is the legal property of its developers, whose names are too numerous
* to list here. Please refer to the COPYRIGHT file distributed with this
* source distribution.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include
"account.h"
#include
"conversation.h"
#include
"core.h"
#include
"debug.h"
#include
"eventloop.h"
#include
"ft.h"
#include
"log.h"
#include
"notify.h"
#include
"prefix.h"
#include
"prefs.h"
#include
"prpl.h"
#include
"pounce.h"
#include
"savedstatuses.h"
#include
"sound.h"
#include
"status.h"
#include
"util.h"
#include
"whiteboard.h"
#include
"gntdebug.h"
#include
"gntgaim.h"
#include
"gntprefs.h"
#include
"gntui.h"
#define _GNU_SOURCE
#include
<getopt.h>
#include
"config.h"
static
void
debug_init
()
{
gg_debug_init
();
gaim_debug_set_ui_ops
(
gg_debug_get_ui_ops
());
}
static
GaimCoreUiOps
core_ops
=
{
gg_prefs_init
,
debug_init
,
gnt_ui_init
,
gnt_ui_uninit
};
static
GaimCoreUiOps
*
gnt_core_get_ui_ops
()
{
return
&
core_ops
;
}
/* Anything IO-related is directly copied from gtkgaim's source tree */
#define GAIM_GTK_READ_COND (G_IO_IN | G_IO_HUP | G_IO_ERR)
#define GAIM_GTK_WRITE_COND (G_IO_OUT | G_IO_HUP | G_IO_ERR | G_IO_NVAL)
typedef
struct
_GaimGtkIOClosure
{
GaimInputFunction
function
;
guint
result
;
gpointer
data
;
}
GaimGtkIOClosure
;
static
void
gaim_gnt_io_destroy
(
gpointer
data
)
{
g_free
(
data
);
}
static
gboolean
gaim_gnt_io_invoke
(
GIOChannel
*
source
,
GIOCondition
condition
,
gpointer
data
)
{
GaimGtkIOClosure
*
closure
=
data
;
GaimInputCondition
gaim_cond
=
0
;
if
(
condition
&
GAIM_GTK_READ_COND
)
gaim_cond
|=
GAIM_INPUT_READ
;
if
(
condition
&
GAIM_GTK_WRITE_COND
)
gaim_cond
|=
GAIM_INPUT_WRITE
;
#if 0
gaim_debug(GAIM_DEBUG_MISC, "gtk_eventloop",
"CLOSURE: callback for %d, fd is %d\n",
closure->result, g_io_channel_unix_get_fd(source));
#endif
#ifdef _WIN32
if
(
!
gaim_cond
)
{
#if DEBUG
gaim_debug_misc
(
"gnt_eventloop"
,
"CLOSURE received GIOCondition of 0x%x, which does not"
" match 0x%x (READ) or 0x%x (WRITE)
\n
"
,
condition
,
GAIM_GTK_READ_COND
,
GAIM_GTK_WRITE_COND
);
#endif
/* DEBUG */
return
TRUE
;
}
#endif
/* _WIN32 */
closure
->
function
(
closure
->
data
,
g_io_channel_unix_get_fd
(
source
),
gaim_cond
);
return
TRUE
;
}
static
guint
gnt_input_add
(
gint
fd
,
GaimInputCondition
condition
,
GaimInputFunction
function
,
gpointer
data
)
{
GaimGtkIOClosure
*
closure
=
g_new0
(
GaimGtkIOClosure
,
1
);
GIOChannel
*
channel
;
GIOCondition
cond
=
0
;
closure
->
function
=
function
;
closure
->
data
=
data
;
if
(
condition
&
GAIM_INPUT_READ
)
cond
|=
GAIM_GTK_READ_COND
;
if
(
condition
&
GAIM_INPUT_WRITE
)
cond
|=
GAIM_GTK_WRITE_COND
;
channel
=
g_io_channel_unix_new
(
fd
);
closure
->
result
=
g_io_add_watch_full
(
channel
,
G_PRIORITY_DEFAULT
,
cond
,
gaim_gnt_io_invoke
,
closure
,
gaim_gnt_io_destroy
);
g_io_channel_unref
(
channel
);
return
closure
->
result
;
}
static
GaimEventLoopUiOps
eventloop_ops
=
{
g_timeout_add
,
(
guint
(
*
)(
guint
))
g_source_remove
,
gnt_input_add
,
(
guint
(
*
)(
guint
))
g_source_remove
};
static
GaimEventLoopUiOps
*
gnt_eventloop_get_ui_ops
(
void
)
{
return
&
eventloop_ops
;
}
/* This is copied from gtkgaim */
static
char
*
gnt_find_binary_location
(
void
*
symbol
,
void
*
data
)
{
static
char
*
fullname
=
NULL
;
static
gboolean
first
=
TRUE
;
char
*
argv0
=
data
;
struct
stat
st
;
char
*
basebuf
,
*
linkbuf
,
*
fullbuf
;
if
(
!
first
)
/* We've already been through this. */
return
strdup
(
fullname
);
first
=
FALSE
;
if
(
!
argv0
)
return
NULL
;
basebuf
=
g_find_program_in_path
(
argv0
);
/* But we still need to deal with symbolic links */
g_lstat
(
basebuf
,
&
st
);
while
((
st
.
st_mode
&
S_IFLNK
)
==
S_IFLNK
)
{
int
written
;
linkbuf
=
g_malloc
(
1024
);
written
=
readlink
(
basebuf
,
linkbuf
,
1024
-
1
);
if
(
written
==
-1
)
{
/* This really shouldn't happen, but do we
* need something better here? */
g_free
(
linkbuf
);
continue
;
}
linkbuf
[
written
]
=
'\0'
;
if
(
linkbuf
[
0
]
==
G_DIR_SEPARATOR
)
{
/* an absolute path */
fullbuf
=
g_strdup
(
linkbuf
);
}
else
{
char
*
dirbuf
=
g_path_get_dirname
(
basebuf
);
/* a relative path */
fullbuf
=
g_strdup_printf
(
"%s%s%s"
,
dirbuf
,
G_DIR_SEPARATOR_S
,
linkbuf
);
g_free
(
dirbuf
);
}
/* There's no memory leak here. Really! */
g_free
(
linkbuf
);
g_free
(
basebuf
);
basebuf
=
fullbuf
;
g_lstat
(
basebuf
,
&
st
);
}
fullname
=
basebuf
;
return
strdup
(
fullname
);
}
/* This is mostly copied from gtkgaim's source tree */
static
void
show_usage
(
const
char
*
name
,
gboolean
terse
)
{
char
*
text
;
if
(
terse
)
{
text
=
g_strdup_printf
(
_
(
"%s. Try `%s -h' for more information.
\n
"
),
VERSION
,
name
);
}
else
{
text
=
g_strdup_printf
(
_
(
"%s
\n
"
"Usage: %s [OPTION]...
\n\n
"
" -c, --config=DIR use DIR for config files
\n
"
" -d, --debug print debugging messages to stdout
\n
"
" -h, --help display this help and exit
\n
"
" -n, --nologin don't automatically login
\n
"
" -v, --version display the current version and exit
\n
"
),
VERSION
,
name
);
}
gaim_print_utf8_to_console
(
stdout
,
text
);
g_free
(
text
);
}
static
int
init_libgaim
(
int
argc
,
char
**
argv
)
{
char
*
path
;
int
opt
;
gboolean
opt_help
=
FALSE
;
gboolean
opt_nologin
=
FALSE
;
gboolean
opt_version
=
FALSE
;
char
*
opt_config_dir_arg
=
NULL
;
char
*
opt_session_arg
=
NULL
;
gboolean
debug_enabled
=
FALSE
;
struct
option
long_options
[]
=
{
{
"config"
,
required_argument
,
NULL
,
'c'
},
{
"debug"
,
no_argument
,
NULL
,
'd'
},
{
"help"
,
no_argument
,
NULL
,
'h'
},
{
"nologin"
,
no_argument
,
NULL
,
'n'
},
{
"session"
,
required_argument
,
NULL
,
's'
},
{
"version"
,
no_argument
,
NULL
,
'v'
},
{
0
,
0
,
0
,
0
}
};
gaim_br_set_locate_fallback_func
(
gnt_find_binary_location
,
argv
[
0
]);
#ifdef ENABLE_NLS
bindtextdomain
(
PACKAGE
,
LOCALEDIR
);
bind_textdomain_codeset
(
PACKAGE
,
"UTF-8"
);
textdomain
(
PACKAGE
);
#endif
#ifdef HAVE_SETLOCALE
setlocale
(
LC_ALL
,
""
);
#endif
/* scan command-line options */
opterr
=
1
;
while
((
opt
=
getopt_long
(
argc
,
argv
,
#ifndef _WIN32
"c:dhn::s:v"
,
#else
"c:dhn::v"
,
#endif
long_options
,
NULL
))
!=
-1
)
{
switch
(
opt
)
{
case
'c'
:
/* config dir */
g_free
(
opt_config_dir_arg
);
opt_config_dir_arg
=
g_strdup
(
optarg
);
break
;
case
'd'
:
/* debug */
debug_enabled
=
TRUE
;
break
;
case
'h'
:
/* help */
opt_help
=
TRUE
;
break
;
case
'n'
:
/* no autologin */
opt_nologin
=
TRUE
;
break
;
case
's'
:
/* use existing session ID */
g_free
(
opt_session_arg
);
opt_session_arg
=
g_strdup
(
optarg
);
break
;
case
'v'
:
/* version */
opt_version
=
TRUE
;
break
;
case
'?'
:
/* show terse help */
default
:
show_usage
(
argv
[
0
],
TRUE
);
return
0
;
break
;
}
}
/* show help message */
if
(
opt_help
)
{
show_usage
(
argv
[
0
],
FALSE
);
return
0
;
}
/* show version message */
if
(
opt_version
)
{
printf
(
"gaim-text %s
\n
"
,
VERSION
);
return
0
;
}
/* set a user-specified config directory */
if
(
opt_config_dir_arg
!=
NULL
)
{
gaim_util_set_user_dir
(
opt_config_dir_arg
);
g_free
(
opt_config_dir_arg
);
}
/*
* We're done piddling around with command line arguments.
* Fire up this baby.
*/
/* Because we don't want debug-messages to show up and corrup the display */
gaim_debug_set_enabled
(
debug_enabled
);
gaim_core_set_ui_ops
(
gnt_core_get_ui_ops
());
gaim_eventloop_set_ui_ops
(
gnt_eventloop_get_ui_ops
());
path
=
g_build_filename
(
gaim_user_dir
(),
"plugins"
,
NULL
);
gaim_plugins_add_search_path
(
path
);
g_free
(
path
);
gaim_plugins_add_search_path
(
LIBDIR
);
if
(
!
gaim_core_init
(
GAIM_GNT_UI
))
{
fprintf
(
stderr
,
"Initialization of the Gaim core failed. Dumping core.
\n
"
"Please report this!
\n
"
);
abort
();
}
/* TODO: Move blist loading into gaim_blist_init() */
gaim_set_blist
(
gaim_blist_new
());
gaim_blist_load
();
/* TODO: Move prefs loading into gaim_prefs_init() */
gaim_prefs_load
();
gaim_prefs_update_old
();
/* load plugins we had when we quit */
gaim_plugins_load_saved
(
"/gaim/gnt/plugins/loaded"
);
/* TODO: Move pounces loading into gaim_pounces_init() */
gaim_pounces_load
();
if
(
opt_nologin
)
{
/* Set all accounts to "offline" */
GaimSavedStatus
*
saved_status
;
/* If we've used this type+message before, lookup the transient status */
saved_status
=
gaim_savedstatus_find_transient_by_type_and_message
(
GAIM_STATUS_OFFLINE
,
NULL
);
/* If this type+message is unique then create a new transient saved status */
if
(
saved_status
==
NULL
)
saved_status
=
gaim_savedstatus_new
(
NULL
,
GAIM_STATUS_OFFLINE
);
/* Set the status for each account */
gaim_savedstatus_activate
(
saved_status
);
}
else
{
/* Everything is good to go--sign on already */
if
(
!
gaim_prefs_get_bool
(
"/core/savedstatus/startup_current_status"
))
gaim_savedstatus_activate
(
gaim_savedstatus_get_startup
());
gaim_accounts_restore_current_statuses
();
}
return
1
;
}
int
main
(
int
argc
,
char
**
argv
)
{
/* XXX: Don't puke */
freopen
(
".error"
,
"w"
,
stderr
);
signal
(
SIGPIPE
,
SIG_IGN
);
/* Initialize the libgaim stuff */
if
(
!
init_libgaim
(
argc
,
argv
))
return
0
;
gaim_blist_show
();
gnt_main
();
#ifdef STANDALONE
gaim_core_quit
();
#endif
return
0
;
}