qulogic/libgnt

file isExecutable
Fix a compile error due to set_clock being defined in term.h conflicting with gstreamer.
#!/usr/bin/env python
import gobject
import gnt
class MyObject(gobject.GObject):
__gproperties__ = {
'mytype': (gobject.TYPE_INT, 'mytype', 'the type of the object',
0, 10000, 0, gobject.PARAM_READWRITE),
'string': (gobject.TYPE_STRING, 'string property', 'the string',
None, gobject.PARAM_READWRITE),
'gobject': (gobject.TYPE_OBJECT, 'object property', 'the object',
gobject.PARAM_READWRITE),
}
def __init__(self, type = 'string', value = None):
self.__gobject_init__()
self.set_property(type, value)
def __del__(self):
pass
def do_set_property(self, pspec, value):
if pspec.name == 'string':
self.string = value
self.type = gobject.TYPE_STRING
elif pspec.name == 'gobject':
self.gobject = value
self.type = gobject.TYPE_OBJECT
else:
raise AttributeError, 'unknown property %s' % pspec.name
def do_get_property(self, pspec):
if pspec.name == 'string':
return self.string
elif pspec.name == 'gobject':
return self.gobject
elif pspec.name == 'mytype':
return self.type
else:
raise AttributeError, 'unknown property %s' % pspec.name
gobject.type_register(MyObject)
def button_activate(button, tree):
list = tree.get_selection_text_list()
ent = tree.get_selection_data()
if ent.type == gobject.TYPE_STRING:
str = ""
for i in list:
str = str + i
entry.set_text("clicked!!!" + str)
elif ent.type == gobject.TYPE_OBJECT:
ent.gobject.set_text("mwhahaha!!!")
gnt.gnt_init()
win = gnt.Window()
entry = gnt.Entry("")
obj = MyObject()
obj.set_property('gobject', entry)
win.add_widget(entry)
win.set_title("Entry")
button = gnt.Button("Click!")
win.add_widget(button)
tree = gnt.Tree()
tree.set_property("columns", 1)
win.add_widget(tree)
# so random non-string values can be used as the key for a row in a GntTree!
last = None
for i in range(1, 100):
key = MyObject('string', str(i))
tree.add_row_after(key, [str(i)], None, last)
last = key
tree.add_row_after(MyObject('gobject', entry), ["asd"], None, None)
tree.add_row_after(MyObject('string', "b"), ["123"], MyObject('gobject', entry), None)
button.connect("activate", button_activate, tree)
tv = gnt.TextView()
win.add_widget(tv)
tv.append_text_with_flags("What up!!", gnt.TEXT_FLAG_BOLD)
win.show()
gnt.gnt_main()
gnt.gnt_quit()