pidgin/pidgin

fix crash when closing a group chat with spellchk plugin enabled
release-2.x.y
18 months ago, Markus Fischer
bf6049713e98
Parents 1fdbe2cb9344
Children 6de92f3c6bdb
fix crash when closing a group chat with spellchk plugin enabled

Testing Done:
Followed steps to reproduce from the bug report and neither experienced a crash or saw invalid reads related to this in valgrind.

Additionally tested that `g_signal_handlers_disconnect_matched` actually disconnects signal handlers when unloading the spellchk plugin.

Also tested following test case:
* connect an IRC account
* enable spellchk plugin
* join a chat
* disable spellchk plugin
* close chat window

which led to an invalid read before I added the `g_object_remove_weak_pointer` call. Now, I don't see any invalid reads related to this in valgrind anymore.

Bugs closed: PIDGIN-17702

Reviewed at https://reviews.imfreedom.org/r/1951/
--- a/pidgin/plugins/spellchk.c Sun Oct 23 18:46:44 2022 -0500
+++ b/pidgin/plugins/spellchk.c Thu Oct 27 20:34:02 2022 -0500
@@ -289,12 +289,14 @@
g_return_if_fail(spell != NULL);
- buffer = gtk_text_view_get_buffer(spell->view);
+ if (spell->view != NULL) {
+ buffer = gtk_text_view_get_buffer(spell->view);
- g_signal_handlers_disconnect_matched(buffer,
- G_SIGNAL_MATCH_DATA,
- 0, 0, NULL, NULL,
- spell);
+ g_signal_handlers_disconnect_matched(buffer,
+ G_SIGNAL_MATCH_DATA,
+ 0, 0, NULL, NULL,
+ spell);
+ }
g_free(spell->word);
g_free(spell);
}
@@ -645,6 +647,7 @@
/* attach to the widget */
spell = g_new0(spellchk, 1);
spell->view = view;
+ g_object_add_weak_pointer(G_OBJECT(view), (gpointer*)&spell->view);
g_object_set_data_full(G_OBJECT(view), SPELLCHK_OBJECT_KEY, spell,
(GDestroyNotify)spellchk_free);
@@ -2139,6 +2142,8 @@
spellchk *spell = g_object_get_data(G_OBJECT(gtkconv->entry), SPELLCHK_OBJECT_KEY);
g_signal_handlers_disconnect_by_func(gtkconv->entry, message_send_cb, spell);
+ g_object_remove_weak_pointer(G_OBJECT(gtkconv->entry),
+ (gpointer*)&spell->view);
g_object_set_data(G_OBJECT(gtkconv->entry), SPELLCHK_OBJECT_KEY, NULL);
}