char*wgaim_escape_dirsep(constchar*filename);/* needs to be g_free'd */
GIOChannel*wgaim_g_io_channel_win32_new_socket(intsocket);/* Until we get the post-2.8 glib win32 giochannel implementation working, use the thread-based one */
/** Check for changes to the system proxy settings and update the HTTP_PROXY env. var. if there have been changes */
gbooleanwgaim_check_for_proxy_changes(void);
/* Determine Gaim paths */
char*wgaim_get_special_folder(intfolder_type);/* needs to be g_free'd */