pidgin/pidgin

1966704b3e42
merge of '77693555855fe9cd3215414f79964dba346cc5fa'
and '19a87e98e5857ad0289f2c760d460f7f1dbbb42d'
/**
* @file proxy.h Proxy API
* @ingroup core
*
* gaim
*
* Gaim is the legal property of its developers, whose names are too numerous
* to list here. Please refer to the COPYRIGHT file distributed with this
* source distribution.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _GAIM_PROXY_H_
#define _GAIM_PROXY_H_
#include <glib.h>
#include "eventloop.h"
/**
* A type of proxy connection.
*/
typedef enum
{
GAIM_PROXY_USE_GLOBAL = -1, /**< Use the global proxy information. */
GAIM_PROXY_NONE = 0, /**< No proxy. */
GAIM_PROXY_HTTP, /**< HTTP proxy. */
GAIM_PROXY_SOCKS4, /**< SOCKS 4 proxy. */
GAIM_PROXY_SOCKS5, /**< SOCKS 5 proxy. */
GAIM_PROXY_USE_ENVVAR /**< Use environmental settings. */
} GaimProxyType;
/**
* Information on proxy settings.
*/
typedef struct
{
GaimProxyType type; /**< The proxy type. */
char *host; /**< The host. */
int port; /**< The port number. */
char *username; /**< The username. */
char *password; /**< The password. */
} GaimProxyInfo;
typedef struct _GaimProxyConnectData GaimProxyConnectData;
typedef void (*GaimProxyConnectFunction)(gpointer data, gint source, const gchar *error_message);
#include "account.h"
#ifdef __cplusplus
extern "C" {
#endif
/**************************************************************************/
/** @name Proxy structure API */
/**************************************************************************/
/*@{*/
/**
* Creates a proxy information structure.
*
* @return The proxy information structure.
*/
GaimProxyInfo *gaim_proxy_info_new(void);
/**
* Destroys a proxy information structure.
*
* @param info The proxy information structure to destroy.
*/
void gaim_proxy_info_destroy(GaimProxyInfo *info);
/**
* Sets the type of proxy.
*
* @param info The proxy information.
* @param type The proxy type.
*/
void gaim_proxy_info_set_type(GaimProxyInfo *info, GaimProxyType type);
/**
* Sets the proxy host.
*
* @param info The proxy information.
* @param host The host.
*/
void gaim_proxy_info_set_host(GaimProxyInfo *info, const char *host);
/**
* Sets the proxy port.
*
* @param info The proxy information.
* @param port The port.
*/
void gaim_proxy_info_set_port(GaimProxyInfo *info, int port);
/**
* Sets the proxy username.
*
* @param info The proxy information.
* @param username The username.
*/
void gaim_proxy_info_set_username(GaimProxyInfo *info, const char *username);
/**
* Sets the proxy password.
*
* @param info The proxy information.
* @param password The password.
*/
void gaim_proxy_info_set_password(GaimProxyInfo *info, const char *password);
/**
* Returns the proxy's type.
*
* @param info The proxy information.
*
* @return The type.
*/
GaimProxyType gaim_proxy_info_get_type(const GaimProxyInfo *info);
/**
* Returns the proxy's host.
*
* @param info The proxy information.
*
* @return The host.
*/
const char *gaim_proxy_info_get_host(const GaimProxyInfo *info);
/**
* Returns the proxy's port.
*
* @param info The proxy information.
*
* @return The port.
*/
int gaim_proxy_info_get_port(const GaimProxyInfo *info);
/**
* Returns the proxy's username.
*
* @param info The proxy information.
*
* @return The username.
*/
const char *gaim_proxy_info_get_username(const GaimProxyInfo *info);
/**
* Returns the proxy's password.
*
* @param info The proxy information.
*
* @return The password.
*/
const char *gaim_proxy_info_get_password(const GaimProxyInfo *info);
/*@}*/
/**************************************************************************/
/** @name Global Proxy API */
/**************************************************************************/
/*@{*/
/**
* Returns gaim's global proxy information.
*
* @return The global proxy information.
*/
GaimProxyInfo *gaim_global_proxy_get_info(void);
/*@}*/
/**************************************************************************/
/** @name Proxy API */
/**************************************************************************/
/*@{*/
/**
* Returns the proxy subsystem handle.
*
* @return The proxy subsystem handle.
*/
void *gaim_proxy_get_handle(void);
/**
* Initializes the proxy subsystem.
*/
void gaim_proxy_init(void);
/**
* Uninitializes the proxy subsystem.
*/
void gaim_proxy_uninit(void);
/**
* Returns configuration of a proxy.
*
* @param account The account for which the configuration is needed.
*
* @return The configuration of a proxy.
*/
GaimProxyInfo *gaim_proxy_get_setup(GaimAccount *account);
/**
* Makes a connection to the specified host and port. Note that this
* function name can be misleading--although it is called "proxy
* connect," it is used for establishing any outgoing TCP connection,
* whether through a proxy or not.
*
* @param handle A handle that should be associated with this
* connection attempt. The handle can be used
* to cancel the connection attempt using the
* gaim_proxy_connect_cancel_with_handle()
* function.
* @param account The account making the connection.
* @param host The destination host.
* @param port The destination port.
* @param connect_cb The function to call when the connection is
* established. If the connection failed then
* fd will be -1 and error message will be set
* to something descriptive (hopefully).
* @param data User-defined data.
*
* @return NULL if there was an error, or a reference to a data
* structure that can be used to cancel the pending
* connection, if needed.
*/
GaimProxyConnectData *gaim_proxy_connect(void *handle,
GaimAccount *account,
const char *host, int port,
GaimProxyConnectFunction connect_cb, gpointer data);
/**
* Makes a connection through a SOCKS5 proxy.
*
* @param gpi The GaimProxyInfo specifying the proxy settings
* @param host The destination host.
* @param port The destination port.
* @param connect_cb The function to call when the connection is
* established. If the connection failed then
* fd will be -1 and error message will be set
* to something descriptive (hopefully).
* @param data User-defined data.
*
* @return NULL if there was an error, or a reference to a data
* structure that can be used to cancel the pending
* connection, if needed.
*/
GaimProxyConnectData *gaim_proxy_connect_socks5(void *handle,
GaimProxyInfo *gpi,
const char *host, int port,
GaimProxyConnectFunction connect_cb, gpointer data);
/**
* Cancel an in-progress connection attempt. This should be called
* by the PRPL if the user disables an account while it is still
* performing the initial sign on. Or when establishing a file
* transfer, if we attempt to connect to a remote user but they
* are behind a firewall then the PRPL can cancel the connection
* attempt early rather than just letting the OS's TCP/IP stack
* time-out the connection.
*/
void gaim_proxy_connect_cancel(GaimProxyConnectData *connect_data);
/*
* Closes all proxy connections registered with the specified handle.
*
* @param handle The handle.
*/
void gaim_proxy_connect_cancel_with_handle(void *handle);
/*@}*/
#ifdef __cplusplus
}
#endif
#endif /* _GAIM_PROXY_H_ */