pidgin/pidgin

1966704b3e42
merge of '77693555855fe9cd3215414f79964dba346cc5fa'
and '19a87e98e5857ad0289f2c760d460f7f1dbbb42d'
/**
* @file sys_msg.c
*
* gaim
*
* Gaim is the legal property of its developers, whose names are too numerous
* to list here. Please refer to the COPYRIGHT file distributed with this
* source distribution.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "debug.h"
#include "internal.h"
#include "notify.h"
#include "request.h"
#include "buddy_info.h"
#include "buddy_list.h"
#include "buddy_opt.h"
#include "char_conv.h"
#include "crypt.h"
#include "header_info.h"
#include "packet_parse.h"
#include "qq.h"
#include "send_core.h"
#include "sys_msg.h"
#include "utils.h"
enum {
QQ_MSG_SYS_BEING_ADDED = 0x01,
QQ_MSG_SYS_ADD_CONTACT_REQUEST = 0x02,
QQ_MSG_SYS_ADD_CONTACT_APPROVED = 0x03,
QQ_MSG_SYS_ADD_CONTACT_REJECTED = 0x04,
QQ_MSG_SYS_NEW_VERSION = 0x09
};
/* Henry: private function for reading/writing of system log */
static void _qq_sys_msg_log_write(GaimConnection *gc, gchar *msg, gchar *from)
{
GaimLog *log;
GaimAccount *account;
account = gaim_connection_get_account(gc);
log = gaim_log_new(GAIM_LOG_IM,
"systemim",
account,
NULL,
time(NULL),
NULL
);
gaim_log_write(log, GAIM_MESSAGE_SYSTEM, from,
time(NULL), msg);
gaim_log_free(log);
}
/* suggested by rakescar@linuxsir, can still approve after search */
static void _qq_search_before_auth_with_gc_and_uid(gc_and_uid *g)
{
GaimConnection *gc;
guint32 uid;
g_return_if_fail(g != NULL);
gc = g->gc;
uid = g->uid;
g_return_if_fail(gc != 0 && uid != 0);
qq_send_packet_get_info(gc, uid, TRUE); /* we wanna see window */
gaim_request_action
(gc, NULL, _("Do you wanna approve the request?"), "", 2, g, 2,
_("Reject"),
G_CALLBACK(qq_reject_add_request_with_gc_and_uid),
_("Approve"), G_CALLBACK(qq_approve_add_request_with_gc_and_uid));
}
static void _qq_search_before_add_with_gc_and_uid(gc_and_uid *g)
{
GaimConnection *gc;
guint32 uid;
g_return_if_fail(g != NULL);
gc = g->gc;
uid = g->uid;
g_return_if_fail(gc != 0 && uid != 0);
qq_send_packet_get_info(gc, uid, TRUE); /* we wanna see window */
gaim_request_action
(gc, NULL, _("Do you wanna add this buddy?"), "", 2, g, 2,
_("Cancel"), NULL, _("Add"), G_CALLBACK(qq_add_buddy_with_gc_and_uid));
}
/* Send ACK if the sys message needs an ACK */
static void _qq_send_packet_ack_msg_sys(GaimConnection *gc, guint8 code, guint32 from, guint16 seq)
{
guint8 bar, *ack, *cursor;
gchar *str;
gint ack_len, bytes;
str = g_strdup_printf("%d", from);
bar = 0x1e;
ack_len = 1 + 1 + strlen(str) + 1 + 2;
ack = g_newa(guint8, ack_len);
cursor = ack;
bytes = 0;
bytes += create_packet_b(ack, &cursor, code);
bytes += create_packet_b(ack, &cursor, bar);
bytes += create_packet_data(ack, &cursor, (guint8 *) str, strlen(str));
bytes += create_packet_b(ack, &cursor, bar);
bytes += create_packet_w(ack, &cursor, seq);
g_free(str);
if (bytes == ack_len) /* creation OK */
qq_send_cmd(gc, QQ_CMD_ACK_SYS_MSG, TRUE, 0, FALSE, ack, ack_len);
else
gaim_debug(GAIM_DEBUG_ERROR, "QQ",
"Fail creating sys msg ACK, expect %d bytes, build %d bytes\n", ack_len, bytes);
}
/* when you are added by a person, QQ server will send sys message */
static void _qq_process_msg_sys_being_added(GaimConnection *gc, gchar *from, gchar *to, gchar *msg_utf8)
{
gchar *message;
GaimBuddy *b;
guint32 uid;
gc_and_uid *g;
gchar *name;
g_return_if_fail(from != NULL && to != NULL);
uid = strtol(from, NULL, 10);
name = uid_to_gaim_name(uid);
b = gaim_find_buddy(gc->account, name);
g_free(name);
if (b == NULL) { /* the person is not in my list */
g = g_new0(gc_and_uid, 1);
g->gc = gc;
g->uid = uid; /* only need to get value */
message = g_strdup_printf(_("You have been added by %s"), from);
_qq_sys_msg_log_write(gc, message, from);
gaim_request_action(gc, NULL, message,
_("Would like to add him?"), 2, g, 3,
_("Cancel"), NULL, _("Add"),
G_CALLBACK
(qq_add_buddy_with_gc_and_uid),
_("Search"), G_CALLBACK(_qq_search_before_add_with_gc_and_uid));
} else {
message = g_strdup_printf(_("%s has added you [%s]"), from, to);
_qq_sys_msg_log_write(gc, message, from);
gaim_notify_info(gc, NULL, message, NULL);
}
g_free(message);
}
/* you are rejected by the person */
static void _qq_process_msg_sys_add_contact_rejected(GaimConnection *gc, gchar *from, gchar *to, gchar *msg_utf8)
{
gchar *message, *reason;
g_return_if_fail(from != NULL && to != NULL);
message = g_strdup_printf(_("User %s rejected your request"), from);
reason = g_strdup_printf(_("Reason: %s"), msg_utf8);
_qq_sys_msg_log_write(gc, message, from);
gaim_notify_info(gc, NULL, message, reason);
g_free(message);
g_free(reason);
}
/* the buddy approves your request of adding him/her as your friend */
static void _qq_process_msg_sys_add_contact_approved(GaimConnection *gc, gchar *from, gchar *to, gchar *msg_utf8)
{
gchar *message;
qq_data *qd;
g_return_if_fail(from != NULL && to != NULL);
qd = (qq_data *) gc->proto_data;
qq_add_buddy_by_recv_packet(gc, strtol(from, NULL, 10), TRUE, TRUE);
message = g_strdup_printf(_("User %s has approved your request"), from);
_qq_sys_msg_log_write(gc, message, from);
gaim_notify_info(gc, NULL, message, NULL);
g_free(message);
}
/* someone wants to add you to his buddy list */
static void _qq_process_msg_sys_add_contact_request(GaimConnection *gc, gchar *from, gchar *to, gchar *msg_utf8)
{
gchar *message, *reason;
guint32 uid;
gc_and_uid *g, *g2;
GaimBuddy *b;
gchar *name;
g_return_if_fail(from != NULL && to != NULL);
uid = strtol(from, NULL, 10);
g = g_new0(gc_and_uid, 1);
g->gc = gc;
g->uid = uid;
message = g_strdup_printf(_("%s wanna add you [%s] as friends"), from, to);
reason = g_strdup_printf(_("Message: %s"), msg_utf8);
_qq_sys_msg_log_write(gc, message, from);
gaim_request_action
(gc, NULL, message, reason, 2, g, 3,
_("Reject"),
G_CALLBACK(qq_reject_add_request_with_gc_and_uid),
_("Approve"),
G_CALLBACK(qq_approve_add_request_with_gc_and_uid),
_("Search"), G_CALLBACK(_qq_search_before_auth_with_gc_and_uid));
g_free(message);
g_free(reason);
name = uid_to_gaim_name(uid);
b = gaim_find_buddy(gc->account, name);
g_free(name);
if (b == NULL) { /* the person is not in my list */
g2 = g_new0(gc_and_uid, 1);
g2->gc = gc;
g2->uid = strtol(from, NULL, 10);
message = g_strdup_printf(_("%s is not in your buddy list"), from);
gaim_request_action(gc, NULL, message,
_("Would you like to add him?"), 2, g2,
3, _("Cancel"), NULL, _("Add"),
G_CALLBACK
(qq_add_buddy_with_gc_and_uid),
_("Search"), G_CALLBACK(_qq_search_before_add_with_gc_and_uid));
g_free(message);
}
}
void qq_process_msg_sys(guint8 *buf, gint buf_len, guint16 seq, GaimConnection *gc)
{
qq_data *qd;
gint len;
guint8 *data;
gchar **segments, *code, *from, *to, *msg, *msg_utf8;
g_return_if_fail(buf != NULL && buf_len != 0);
qd = (qq_data *) gc->proto_data;
len = buf_len;
data = g_newa(guint8, len);
if (qq_crypt(DECRYPT, buf, buf_len, qd->session_key, data, &len)) {
if (NULL == (segments = split_data(data, len, "\x1f", 4)))
return;
code = segments[0];
from = segments[1];
to = segments[2];
msg = segments[3];
_qq_send_packet_ack_msg_sys(gc, code[0], strtol(from, NULL, 10), seq);
if (strtol(to, NULL, 10) != qd->uid) { /* not to me */
gaim_debug(GAIM_DEBUG_ERROR, "QQ", "Recv sys msg to [%s], not me!, discard\n", to);
g_strfreev(segments);
return;
}
msg_utf8 = qq_to_utf8(msg, QQ_CHARSET_DEFAULT);
switch (strtol(code, NULL, 10)) {
case QQ_MSG_SYS_BEING_ADDED:
_qq_process_msg_sys_being_added(gc, from, to, msg_utf8);
break;
case QQ_MSG_SYS_ADD_CONTACT_REQUEST:
_qq_process_msg_sys_add_contact_request(gc, from, to, msg_utf8);
break;
case QQ_MSG_SYS_ADD_CONTACT_APPROVED:
_qq_process_msg_sys_add_contact_approved(gc, from, to, msg_utf8);
break;
case QQ_MSG_SYS_ADD_CONTACT_REJECTED:
_qq_process_msg_sys_add_contact_rejected(gc, from, to, msg_utf8);
break;
case QQ_MSG_SYS_NEW_VERSION:
gaim_debug(GAIM_DEBUG_WARNING, "QQ",
"QQ server says there is newer version than %s\n", qq_get_source_str(QQ_CLIENT));
break;
default:
gaim_debug(GAIM_DEBUG_WARNING, "QQ", "Recv unknown sys msg code: %s\n", code);
gaim_debug(GAIM_DEBUG_WARNING, "QQ", "the msg is : %s\n", msg_utf8);
}
g_free(msg_utf8);
g_strfreev(segments);
} else {
gaim_debug(GAIM_DEBUG_ERROR, "QQ", "Error decrypt recv msg sys\n");
}
}