pidgin/pidgin

1966704b3e42
merge of '77693555855fe9cd3215414f79964dba346cc5fa'
and '19a87e98e5857ad0289f2c760d460f7f1dbbb42d'
/**
* @file accountopt.c Account Options API
* @ingroup core
*
* gaim
*
* Gaim is the legal property of its developers, whose names are too numerous
* to list here. Please refer to the COPYRIGHT file distributed with this
* source distribution.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "accountopt.h"
#include "util.h"
GaimAccountOption *
gaim_account_option_new(GaimPrefType type, const char *text,
const char *pref_name)
{
GaimAccountOption *option;
g_return_val_if_fail(type != GAIM_PREF_NONE, NULL);
g_return_val_if_fail(text != NULL, NULL);
g_return_val_if_fail(pref_name != NULL, NULL);
option = g_new0(GaimAccountOption, 1);
option->type = type;
option->text = g_strdup(text);
option->pref_name = g_strdup(pref_name);
return option;
}
GaimAccountOption *
gaim_account_option_bool_new(const char *text, const char *pref_name,
gboolean default_value)
{
GaimAccountOption *option;
option = gaim_account_option_new(GAIM_PREF_BOOLEAN, text, pref_name);
if (option == NULL)
return NULL;
option->default_value.boolean = default_value;
return option;
}
GaimAccountOption *
gaim_account_option_int_new(const char *text, const char *pref_name,
int default_value)
{
GaimAccountOption *option;
option = gaim_account_option_new(GAIM_PREF_INT, text, pref_name);
if (option == NULL)
return NULL;
option->default_value.integer = default_value;
return option;
}
GaimAccountOption *
gaim_account_option_string_new(const char *text, const char *pref_name,
const char *default_value)
{
GaimAccountOption *option;
option = gaim_account_option_new(GAIM_PREF_STRING, text, pref_name);
if (option == NULL)
return NULL;
option->default_value.string = g_strdup(default_value);
return option;
}
GaimAccountOption *
gaim_account_option_list_new(const char *text, const char *pref_name,
GList *list)
{
GaimAccountOption *option;
option = gaim_account_option_new(GAIM_PREF_STRING_LIST, text, pref_name);
if (option == NULL)
return NULL;
option->default_value.list = list;
return option;
}
void
gaim_account_option_destroy(GaimAccountOption *option)
{
g_return_if_fail(option != NULL);
g_free(option->text);
g_free(option->pref_name);
if (option->type == GAIM_PREF_STRING)
{
g_free(option->default_value.string);
}
else if (option->type == GAIM_PREF_STRING_LIST)
{
if (option->default_value.list != NULL)
{
g_list_foreach(option->default_value.list, (GFunc)g_free, NULL);
g_list_free(option->default_value.list);
}
}
g_free(option);
}
void
gaim_account_option_set_default_bool(GaimAccountOption *option,
gboolean value)
{
g_return_if_fail(option != NULL);
g_return_if_fail(option->type == GAIM_PREF_BOOLEAN);
option->default_value.boolean = value;
}
void
gaim_account_option_set_default_int(GaimAccountOption *option, int value)
{
g_return_if_fail(option != NULL);
g_return_if_fail(option->type == GAIM_PREF_INT);
option->default_value.integer = value;
}
void
gaim_account_option_set_default_string(GaimAccountOption *option,
const char *value)
{
g_return_if_fail(option != NULL);
g_return_if_fail(option->type == GAIM_PREF_STRING);
g_free(option->default_value.string);
option->default_value.string = g_strdup(value);
}
void
gaim_account_option_set_masked(GaimAccountOption *option, gboolean masked)
{
g_return_if_fail(option != NULL);
g_return_if_fail(option->type == GAIM_PREF_STRING);
option->masked = masked;
}
void
gaim_account_option_set_list(GaimAccountOption *option, GList *values)
{
g_return_if_fail(option != NULL);
g_return_if_fail(option->type == GAIM_PREF_STRING_LIST);
if (option->default_value.list != NULL)
{
g_list_foreach(option->default_value.list, (GFunc)g_free, NULL);
g_list_free(option->default_value.list);
}
option->default_value.list = values;
}
void
gaim_account_option_add_list_item(GaimAccountOption *option,
const char *key, const char *value)
{
GaimKeyValuePair *kvp;
g_return_if_fail(option != NULL);
g_return_if_fail(key != NULL);
g_return_if_fail(value != NULL);
g_return_if_fail(option->type == GAIM_PREF_STRING_LIST);
kvp = g_new0(GaimKeyValuePair, 1);
kvp->key = g_strdup(key);
kvp->value = g_strdup(value);
option->default_value.list = g_list_append(option->default_value.list,
kvp);
}
GaimPrefType
gaim_account_option_get_type(const GaimAccountOption *option)
{
g_return_val_if_fail(option != NULL, GAIM_PREF_NONE);
return option->type;
}
const char *
gaim_account_option_get_text(const GaimAccountOption *option)
{
g_return_val_if_fail(option != NULL, NULL);
return option->text;
}
const char *
gaim_account_option_get_setting(const GaimAccountOption *option)
{
g_return_val_if_fail(option != NULL, NULL);
return option->pref_name;
}
gboolean
gaim_account_option_get_default_bool(const GaimAccountOption *option)
{
g_return_val_if_fail(option != NULL, FALSE);
g_return_val_if_fail(option->type == GAIM_PREF_BOOLEAN, FALSE);
return option->default_value.boolean;
}
int
gaim_account_option_get_default_int(const GaimAccountOption *option)
{
g_return_val_if_fail(option != NULL, -1);
g_return_val_if_fail(option->type == GAIM_PREF_INT, -1);
return option->default_value.integer;
}
const char *
gaim_account_option_get_default_string(const GaimAccountOption *option)
{
g_return_val_if_fail(option != NULL, NULL);
g_return_val_if_fail(option->type == GAIM_PREF_STRING, NULL);
return option->default_value.string;
}
const char *
gaim_account_option_get_default_list_value(const GaimAccountOption *option)
{
GaimKeyValuePair *kvp;
g_return_val_if_fail(option != NULL, NULL);
g_return_val_if_fail(option->type == GAIM_PREF_STRING_LIST, NULL);
if (option->default_value.list == NULL)
return NULL;
kvp = option->default_value.list->data;
return (kvp ? kvp->value : NULL);
}
gboolean
gaim_account_option_get_masked(const GaimAccountOption *option)
{
g_return_val_if_fail(option != NULL, FALSE);
g_return_val_if_fail(option->type == GAIM_PREF_STRING, FALSE);
return option->masked;
}
const GList *
gaim_account_option_get_list(const GaimAccountOption *option)
{
g_return_val_if_fail(option != NULL, NULL);
g_return_val_if_fail(option->type == GAIM_PREF_STRING_LIST, NULL);
return option->default_value.list;
}
/**************************************************************************
* Account User Split API
**************************************************************************/
GaimAccountUserSplit *
gaim_account_user_split_new(const char *text, const char *default_value,
char sep)
{
GaimAccountUserSplit *split;
g_return_val_if_fail(text != NULL, NULL);
g_return_val_if_fail(sep != 0, NULL);
split = g_new0(GaimAccountUserSplit, 1);
split->text = g_strdup(text);
split->field_sep = sep;
split->default_value = g_strdup(default_value);
return split;
}
void
gaim_account_user_split_destroy(GaimAccountUserSplit *split)
{
g_return_if_fail(split != NULL);
g_free(split->text);
g_free(split->default_value);
g_free(split);
}
const char *
gaim_account_user_split_get_text(const GaimAccountUserSplit *split)
{
g_return_val_if_fail(split != NULL, NULL);
return split->text;
}
const char *
gaim_account_user_split_get_default_value(const GaimAccountUserSplit *split)
{
g_return_val_if_fail(split != NULL, NULL);
return split->default_value;
}
char
gaim_account_user_split_get_separator(const GaimAccountUserSplit *split)
{
g_return_val_if_fail(split != NULL, 0);
return split->field_sep;
}