pidgin/pidgin

1966704b3e42
merge of '77693555855fe9cd3215414f79964dba346cc5fa'
and '19a87e98e5857ad0289f2c760d460f7f1dbbb42d'
#
# Makefile.mingw
#
# Description: Makefile for win32 (mingw) version of libGaim
#
GAIM_TOP := ..
include $(GAIM_TOP)/libgaim/win32/global.mak
TARGET = libgaim
NEEDED_DLLS = $(LIBXML2_TOP)/bin/libxml2.dll
##
## INCLUDE PATHS
##
INCLUDE_PATHS = \
-I$(GAIM_LIB_TOP) \
-I$(GAIM_LIB_TOP)/win32 \
-I$(GAIM_TOP) \
-I$(GTK_TOP)/include \
-I$(GTK_TOP)/include/glib-2.0 \
-I$(GTK_TOP)/lib/glib-2.0/include \
-I$(LIBXML2_TOP)/include
LIB_PATHS = -L$(GTK_TOP)/lib \
-L$(LIBXML2_TOP)/lib
##
## SOURCES, OBJECTS
##
C_SRC = \
account.c \
accountopt.c \
blist.c \
buddyicon.c \
cipher.c \
cmds.c \
connection.c \
conversation.c \
core.c \
debug.c \
dnsquery.c \
dnssrv.c \
eventloop.c \
ft.c \
circbuffer.c \
idle.c \
imgstore.c \
log.c \
mime.c \
network.c \
notify.c \
ntlm.c \
plugin.c \
pluginpref.c \
pounce.c \
prefs.c \
privacy.c \
proxy.c \
prpl.c \
request.c \
roomlist.c \
savedstatuses.c \
server.c \
signals.c \
sound.c \
sslconn.c \
status.c \
stringref.c \
stun.c \
upnp.c \
util.c \
value.c \
xmlnode.c \
whiteboard.c \
win32/giowin32.c \
win32/libc_interface.c \
win32/win32dep.c
RC_SRC = win32/libgaimrc.rc
OBJECTS = $(C_SRC:%.c=%.o) $(RC_SRC:%.rc=%.o)
##
## LIBRARIES
##
LIBS = \
-lglib-2.0 \
-lgthread-2.0 \
-lgobject-2.0 \
-lgmodule-2.0 \
-lintl \
-lws2_32 \
-lxml2
include $(GAIM_COMMON_RULES)
##
## TARGET DEFINITIONS
##
.PHONY: all install install_shallow clean
all: $(TARGET).dll
$(MAKE) -C $(GAIM_PROTOS_TOP) -f $(GAIM_WIN32_MAKEFILE)
$(MAKE) -C $(GAIM_LIB_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE)
install_shallow: $(GAIM_INSTALL_DIR) $(TARGET).dll
cp $(TARGET).dll $(GAIM_INSTALL_DIR)
cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR)
install: install_shallow all
$(MAKE) -C $(GAIM_PROTOS_TOP) -f $(GAIM_WIN32_MAKEFILE) install
$(MAKE) -C $(GAIM_LIB_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) install
./win32/libgaimrc.rc: ./win32/libgaimrc.rc.in $(GAIM_TOP)/VERSION
sed -e 's/@GAIM_VERSION@/$(GAIM_VERSION)/g' \
$@.in > $@
$(OBJECTS): $(GAIM_CONFIG_H)
$(TARGET).dll $(TARGET).dll.a: $(OBJECTS)
$(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(TARGET).dll.a -o $(TARGET).dll
##
## CLEAN RULES
##
clean:
rm -f $(OBJECTS) $(RC_SRC)
rm -f $(TARGET).dll $(TARGET).dll.a
$(MAKE) -C $(GAIM_PROTOS_TOP) -f $(GAIM_WIN32_MAKEFILE) clean
$(MAKE) -C $(GAIM_LIB_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) clean
include $(GAIM_COMMON_TARGETS)