pidgin/pidgin
Clone
Summary
Browse
Changes
Graph
merge of '77693555855fe9cd3215414f79964dba346cc5fa'
gaim
2008-11-12, Richard Laager
1966704b3e42
merge of '77693555855fe9cd3215414f79964dba346cc5fa'
and '19a87e98e5857ad0289f2c760d460f7f1dbbb42d'
/*
* gaim
*
* Gaim is the legal property of its developers, whose names are too numerous
* to list here. Please refer to the COPYRIGHT file distributed with this
* source distribution.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include
"internal.h"
#include
"gtkgaim.h"
#include
"account.h"
#include
"conversation.h"
#include
"core.h"
#include
"debug.h"
#include
"eventloop.h"
#include
"ft.h"
#include
"log.h"
#include
"notify.h"
#include
"prefs.h"
#include
"prpl.h"
#include
"pounce.h"
#include
"sound.h"
#include
"status.h"
#include
"util.h"
#include
"whiteboard.h"
#include
"gtkaccount.h"
#include
"gtkblist.h"
#include
"gtkconn.h"
#include
"gtkconv.h"
#include
"gtkdebug.h"
#include
"gtkdialogs.h"
#include
"gtkdocklet.h"
#include
"gtkeventloop.h"
#include
"gtkft.h"
#include
"gtkidle.h"
#include
"gtklog.h"
#include
"gtknotify.h"
#include
"gtkplugin.h"
#include
"gtkpounce.h"
#include
"gtkprefs.h"
#include
"gtkprivacy.h"
#include
"gtkrequest.h"
#include
"gtkroomlist.h"
#include
"gtksavedstatuses.h"
#include
"gtksession.h"
#include
"gtksound.h"
#include
"gtkthemes.h"
#include
"gtkutils.h"
#include
"gaimstock.h"
#include
"gtkwhiteboard.h"
#ifdef HAVE_SIGNAL_H
#
include
<signal.h>
#endif
#include
<getopt.h>
#ifdef HAVE_STARTUP_NOTIFICATION
# define SN_API_NOT_YET_FROZEN
#
include
<libsn/sn-launchee.h>
#
include
<gdk/gdkx.h>
#endif
#ifdef HAVE_STARTUP_NOTIFICATION
static
SnLauncheeContext
*
sn_context
=
NULL
;
static
SnDisplay
*
sn_display
=
NULL
;
#endif
#ifdef HAVE_SIGNAL_H
/*
* Lists of signals we wish to catch and those we wish to ignore.
* Each list terminated with -1
*/
static
int
catch_sig_list
[]
=
{
SIGSEGV
,
SIGHUP
,
SIGINT
,
SIGTERM
,
SIGQUIT
,
SIGCHLD
,
SIGALRM
,
-1
};
static
int
ignore_sig_list
[]
=
{
SIGPIPE
,
-1
};
#endif
static
int
dologin_named
(
const
char
*
name
)
{
GaimAccount
*
account
;
char
**
names
;
int
i
;
int
ret
=
-1
;
if
(
name
!=
NULL
)
{
/* list of names given */
names
=
g_strsplit
(
name
,
","
,
64
);
for
(
i
=
0
;
names
[
i
]
!=
NULL
;
i
++
)
{
account
=
gaim_accounts_find
(
names
[
i
],
NULL
);
if
(
account
!=
NULL
)
{
/* found a user */
ret
=
0
;
gaim_account_connect
(
account
);
}
}
g_strfreev
(
names
);
}
else
{
/* no name given, use the first account */
GList
*
accounts
;
accounts
=
gaim_accounts_get_all
();
if
(
accounts
!=
NULL
)
{
account
=
(
GaimAccount
*
)
accounts
->
data
;
ret
=
0
;
gaim_account_connect
(
account
);
}
}
return
ret
;
}
#ifdef HAVE_SIGNAL_H
static
void
sighandler
(
int
sig
);
/**
* Reap all our dead children. Sometimes Gaim forks off a separate
* process to do some stuff. When that process exits we are
* informed about it so that we can call waitpid() and let it
* stop being a zombie.
*
* We used to do this immediately when our signal handler was
* called, but because of GStreamer we now wait one second before
* reaping anything. Why? For some reason GStreamer fork()s
* during their initialization process. I don't understand why...
* but they do it, and there's nothing we can do about it.
*
* Anyway, so then GStreamer waits for its child to die and then
* it continues with the initialization process. This means that
* we have a race condition where GStreamer is waitpid()ing for its
* child to die and we're catching the SIGCHLD signal. If GStreamer
* is awarded the zombied process then everything is ok. But if Gaim
* reaps the zombie process then the GStreamer initialization sequence
* fails.
*
* So the ugly solution is to wait a second to give GStreamer time to
* reap that bad boy.
*
* GStreamer 0.10.10 and newer have a gst_register_fork_set_enabled()
* function that can be called by applications to disable forking
* during initialization. But it's not in 0.10.0, so we shouldn't
* use it.
*/
static
void
clean_pid
()
{
int
status
;
pid_t
pid
;
do
{
pid
=
waitpid
(
-1
,
&
status
,
WNOHANG
);
}
while
(
pid
!=
0
&&
pid
!=
(
pid_t
)
-1
);
if
((
pid
==
(
pid_t
)
-
1
)
&&
(
errno
!=
ECHILD
))
{
char
errmsg
[
BUFSIZ
];
snprintf
(
errmsg
,
BUFSIZ
,
"Warning: waitpid() returned %d"
,
pid
);
perror
(
errmsg
);
}
/* Restore signal catching */
signal
(
SIGALRM
,
sighandler
);
}
char
*
segfault_message
;
static
void
sighandler
(
int
sig
)
{
switch
(
sig
)
{
case
SIGHUP
:
gaim_debug_warning
(
"sighandler"
,
"Caught signal %d
\n
"
,
sig
);
gaim_connections_disconnect_all
();
break
;
case
SIGSEGV
:
fprintf
(
stderr
,
"%s"
,
segfault_message
);
abort
();
break
;
case
SIGCHLD
:
/* Restore signal catching */
signal
(
SIGCHLD
,
sighandler
);
alarm
(
1
);
break
;
case
SIGALRM
:
clean_pid
();
break
;
default
:
gaim_debug_warning
(
"sighandler"
,
"Caught signal %d
\n
"
,
sig
);
gaim_connections_disconnect_all
();
gaim_plugins_unload_all
();
if
(
gtk_main_level
())
gtk_main_quit
();
exit
(
0
);
}
}
#endif
static
int
ui_main
()
{
#ifndef _WIN32
GList
*
icons
=
NULL
;
GdkPixbuf
*
icon
=
NULL
;
char
*
icon_path
;
#endif
gaim_gtkthemes_init
();
gaim_gtk_blist_setup_sort_methods
();
#ifndef _WIN32
/* use the nice PNG icon for all the windows */
icon_path
=
g_build_filename
(
DATADIR
,
"pixmaps"
,
"gaim"
,
"icons"
,
"online.png"
,
NULL
);
icon
=
gdk_pixbuf_new_from_file
(
icon_path
,
NULL
);
g_free
(
icon_path
);
if
(
icon
)
{
icons
=
g_list_append
(
icons
,
icon
);
gtk_window_set_default_icon_list
(
icons
);
g_object_unref
(
G_OBJECT
(
icon
));
g_list_free
(
icons
);
}
else
{
gaim_debug_error
(
"ui_main"
,
"Failed to load the default window icon!
\n
"
);
}
#endif
return
0
;
}
static
void
debug_init
(
void
)
{
gaim_debug_set_ui_ops
(
gaim_gtk_debug_get_ui_ops
());
gaim_gtk_debug_init
();
}
static
void
gaim_gtk_ui_init
(
void
)
{
/* Set the UI operation structures. */
gaim_accounts_set_ui_ops
(
gaim_gtk_accounts_get_ui_ops
());
gaim_xfers_set_ui_ops
(
gaim_gtk_xfers_get_ui_ops
());
gaim_blist_set_ui_ops
(
gaim_gtk_blist_get_ui_ops
());
gaim_notify_set_ui_ops
(
gaim_gtk_notify_get_ui_ops
());
gaim_privacy_set_ui_ops
(
gaim_gtk_privacy_get_ui_ops
());
gaim_request_set_ui_ops
(
gaim_gtk_request_get_ui_ops
());
gaim_sound_set_ui_ops
(
gaim_gtk_sound_get_ui_ops
());
gaim_connections_set_ui_ops
(
gaim_gtk_connections_get_ui_ops
());
gaim_whiteboard_set_ui_ops
(
gaim_gtk_whiteboard_get_ui_ops
());
#ifdef USE_SCREENSAVER
gaim_idle_set_ui_ops
(
gaim_gtk_idle_get_ui_ops
());
#endif
gaim_gtk_stock_init
();
gaim_gtk_account_init
();
gaim_gtk_connection_init
();
gaim_gtk_blist_init
();
gaim_gtk_status_init
();
gaim_gtk_conversations_init
();
gaim_gtk_pounces_init
();
gaim_gtk_privacy_init
();
gaim_gtk_xfers_init
();
gaim_gtk_roomlist_init
();
gaim_gtk_log_init
();
}
static
void
gaim_gtk_quit
(
void
)
{
#ifdef USE_SM
/* unplug */
gaim_gtk_session_end
();
#endif
/* Save the plugins we have loaded for next time. */
gaim_gtk_plugins_save
();
/* Uninit */
gaim_gtk_conversations_uninit
();
gaim_gtk_status_uninit
();
gaim_gtk_docklet_uninit
();
gaim_gtk_blist_uninit
();
gaim_gtk_connection_uninit
();
gaim_gtk_account_uninit
();
gaim_gtk_xfers_uninit
();
gaim_gtk_debug_uninit
();
/* and end it all... */
gtk_main_quit
();
}
static
GaimCoreUiOps
core_ops
=
{
gaim_gtk_prefs_init
,
debug_init
,
gaim_gtk_ui_init
,
gaim_gtk_quit
};
static
GaimCoreUiOps
*
gaim_gtk_core_get_ui_ops
(
void
)
{
return
&
core_ops
;
}
static
void
show_usage
(
const
char
*
name
,
gboolean
terse
)
{
char
*
text
;
if
(
terse
)
{
text
=
g_strdup_printf
(
_
(
"Gaim %s. Try `%s -h' for more information.
\n
"
),
VERSION
,
name
);
}
else
{
text
=
g_strdup_printf
(
_
(
"Gaim %s
\n
"
"Usage: %s [OPTION]...
\n\n
"
" -c, --config=DIR use DIR for config files
\n
"
" -d, --debug print debugging messages to stdout
\n
"
" -h, --help display this help and exit
\n
"
" -n, --nologin don't automatically login
\n
"
" -l, --login[=NAME] automatically login (optional argument NAME specifies
\n
"
" account(s) to use, separated by commas)
\n
"
" -v, --version display the current version and exit
\n
"
),
VERSION
,
name
);
}
gaim_print_utf8_to_console
(
stdout
,
text
);
g_free
(
text
);
}
#ifdef HAVE_STARTUP_NOTIFICATION
static
void
sn_error_trap_push
(
SnDisplay
*
display
,
Display
*
xdisplay
)
{
gdk_error_trap_push
();
}
static
void
sn_error_trap_pop
(
SnDisplay
*
display
,
Display
*
xdisplay
)
{
gdk_error_trap_pop
();
}
static
void
startup_notification_complete
(
void
)
{
Display
*
xdisplay
;
xdisplay
=
GDK_DISPLAY
();
sn_display
=
sn_display_new
(
xdisplay
,
sn_error_trap_push
,
sn_error_trap_pop
);
sn_context
=
sn_launchee_context_new_from_environment
(
sn_display
,
DefaultScreen
(
xdisplay
));
if
(
sn_context
!=
NULL
)
{
sn_launchee_context_complete
(
sn_context
);
sn_launchee_context_unref
(
sn_context
);
sn_display_unref
(
sn_display
);
}
}
#endif
/* HAVE_STARTUP_NOTIFICATION */
#ifndef _WIN32
static
char
*
gaim_find_binary_location
(
void
*
symbol
,
void
*
data
)
{
static
char
*
fullname
=
NULL
;
static
gboolean
first
=
TRUE
;
char
*
argv0
=
data
;
struct
stat
st
;
char
*
basebuf
,
*
linkbuf
,
*
fullbuf
;
if
(
!
first
)
/* We've already been through this. */
return
strdup
(
fullname
);
first
=
FALSE
;
if
(
!
argv0
)
return
NULL
;
basebuf
=
g_find_program_in_path
(
argv0
);
/* But we still need to deal with symbolic links */
g_lstat
(
basebuf
,
&
st
);
while
((
st
.
st_mode
&
S_IFLNK
)
==
S_IFLNK
)
{
int
written
;
linkbuf
=
g_malloc
(
1024
);
written
=
readlink
(
basebuf
,
linkbuf
,
1024
-
1
);
if
(
written
==
-1
)
{
/* This really shouldn't happen, but do we
* need something better here? */
g_free
(
linkbuf
);
continue
;
}
linkbuf
[
written
]
=
'\0'
;
if
(
linkbuf
[
0
]
==
G_DIR_SEPARATOR
)
{
/* an absolute path */
fullbuf
=
g_strdup
(
linkbuf
);
}
else
{
char
*
dirbuf
=
g_path_get_dirname
(
basebuf
);
/* a relative path */
fullbuf
=
g_strdup_printf
(
"%s%s%s"
,
dirbuf
,
G_DIR_SEPARATOR_S
,
linkbuf
);
g_free
(
dirbuf
);
}
/* There's no memory leak here. Really! */
g_free
(
linkbuf
);
g_free
(
basebuf
);
basebuf
=
fullbuf
;
g_lstat
(
basebuf
,
&
st
);
}
fullname
=
basebuf
;
return
strdup
(
fullname
);
}
#endif
/* #ifndef _WIN32 */
/* FUCKING GET ME A TOWEL! */
#ifdef _WIN32
int
gaim_main
(
HINSTANCE
hint
,
int
argc
,
char
*
argv
[])
#else
int
main
(
int
argc
,
char
*
argv
[])
#endif
{
gboolean
opt_help
=
FALSE
;
gboolean
opt_login
=
FALSE
;
gboolean
opt_nologin
=
FALSE
;
gboolean
opt_version
=
FALSE
;
char
*
opt_config_dir_arg
=
NULL
;
char
*
opt_login_arg
=
NULL
;
char
*
opt_session_arg
=
NULL
;
int
dologin_ret
=
-1
;
char
*
search_path
;
GList
*
accounts
;
#ifdef HAVE_SIGNAL_H
int
sig_indx
;
/* for setting up signal catching */
sigset_t
sigset
;
RETSIGTYPE
(
*
prev_sig_disp
)(
int
);
char
errmsg
[
BUFSIZ
];
#ifndef DEBUG
char
*
segfault_message_tmp
;
GError
*
error
=
NULL
;
#endif
#endif
int
opt
;
gboolean
gui_check
;
gboolean
debug_enabled
;
struct
option
long_options
[]
=
{
{
"config"
,
required_argument
,
NULL
,
'c'
},
{
"debug"
,
no_argument
,
NULL
,
'd'
},
{
"help"
,
no_argument
,
NULL
,
'h'
},
{
"login"
,
optional_argument
,
NULL
,
'l'
},
{
"nologin"
,
no_argument
,
NULL
,
'n'
},
{
"session"
,
required_argument
,
NULL
,
's'
},
{
"version"
,
no_argument
,
NULL
,
'v'
},
{
0
,
0
,
0
,
0
}
};
#ifdef DEBUG
debug_enabled
=
TRUE
;
#else
debug_enabled
=
FALSE
;
#endif
#ifdef GAIM_FATAL_ASSERTS
/* Make g_return_... functions fatal. */
g_log_set_always_fatal
(
G_LOG_LEVEL_CRITICAL
);
#endif
#ifndef _WIN32
br_set_locate_fallback_func
(
gaim_find_binary_location
,
argv
[
0
]);
#endif
#ifdef ENABLE_NLS
bindtextdomain
(
PACKAGE
,
LOCALEDIR
);
bind_textdomain_codeset
(
PACKAGE
,
"UTF-8"
);
textdomain
(
PACKAGE
);
#endif
#ifdef HAVE_SETLOCALE
/* Locale initialization is not complete here. See gtk_init_check() */
setlocale
(
LC_ALL
,
""
);
#endif
#ifdef HAVE_SIGNAL_H
#ifndef DEBUG
/* We translate this here in case the crash breaks gettext. */
segfault_message_tmp
=
g_strdup_printf
(
_
(
"Gaim has segfaulted and attempted to dump a core file.
\n
"
"This is a bug in the software and has happened through
\n
"
"no fault of your own.
\n\n
"
"If you can reproduce the crash, please notify the gaim
\n
"
"developers by reporting a bug at
\n
"
"%sbug.php
\n\n
"
"Please make sure to specify what you were doing at the time
\n
"
"and post the backtrace from the core file. If you do not know
\n
"
"how to get the backtrace, please read the instructions at
\n
"
"%sgdb.php
\n\n
"
"If you need further assistance, please IM either SeanEgn or
\n
"
"LSchiere (via AIM). Contact information for Sean and Luke
\n
"
"on other protocols is at
\n
"
"%scontactinfo.php
\n
"
),
GAIM_WEBSITE
,
GAIM_WEBSITE
,
GAIM_WEBSITE
);
/* we have to convert the message (UTF-8 to console
charset) early because after a segmentation fault
it's not a good practice to allocate memory */
segfault_message
=
g_locale_from_utf8
(
segfault_message_tmp
,
-1
,
NULL
,
NULL
,
&
error
);
if
(
segfault_message
!=
NULL
)
{
g_free
(
segfault_message_tmp
);
}
else
{
/* use 'segfault_message_tmp' (UTF-8) as a fallback */
g_warning
(
"%s
\n
"
,
error
->
message
);
g_error_free
(
error
);
segfault_message
=
segfault_message_tmp
;
}
#else
/* Don't mark this for translation. */
segfault_message
=
g_strdup
(
"Hi, user. We need to talk.
\n
"
"I think something's gone wrong here. It's probably my fault.
\n
"
"No, really, it's not you... it's me... no no no, I think we get along well
\n
"
"it's just that.... well, I want to see other people. I... what?!? NO! I
\n
"
"haven't been cheating on you!! How many times do you want me to tell you?! And
\n
"
"for the last time, it's just a rash!
\n
"
);
#endif
/* Let's not violate any PLA's!!!! */
/* jseymour: whatever the fsck that means */
/* Robot101: for some reason things like gdm like to block *
* useful signals like SIGCHLD, so we unblock all the ones we *
* declare a handler for. thanks JSeymour and Vann. */
if
(
sigemptyset
(
&
sigset
))
{
snprintf
(
errmsg
,
BUFSIZ
,
"Warning: couldn't initialise empty signal set"
);
perror
(
errmsg
);
}
for
(
sig_indx
=
0
;
catch_sig_list
[
sig_indx
]
!=
-1
;
++
sig_indx
)
{
if
((
prev_sig_disp
=
signal
(
catch_sig_list
[
sig_indx
],
sighandler
))
==
SIG_ERR
)
{
snprintf
(
errmsg
,
BUFSIZ
,
"Warning: couldn't set signal %d for catching"
,
catch_sig_list
[
sig_indx
]);
perror
(
errmsg
);
}
if
(
sigaddset
(
&
sigset
,
catch_sig_list
[
sig_indx
]))
{
snprintf
(
errmsg
,
BUFSIZ
,
"Warning: couldn't include signal %d for unblocking"
,
catch_sig_list
[
sig_indx
]);
perror
(
errmsg
);
}
}
for
(
sig_indx
=
0
;
ignore_sig_list
[
sig_indx
]
!=
-1
;
++
sig_indx
)
{
if
((
prev_sig_disp
=
signal
(
ignore_sig_list
[
sig_indx
],
SIG_IGN
))
==
SIG_ERR
)
{
snprintf
(
errmsg
,
BUFSIZ
,
"Warning: couldn't set signal %d to ignore"
,
ignore_sig_list
[
sig_indx
]);
perror
(
errmsg
);
}
}
if
(
sigprocmask
(
SIG_UNBLOCK
,
&
sigset
,
NULL
))
{
snprintf
(
errmsg
,
BUFSIZ
,
"Warning: couldn't unblock signals"
);
perror
(
errmsg
);
}
#endif
/* scan command-line options */
opterr
=
1
;
while
((
opt
=
getopt_long
(
argc
,
argv
,
#ifndef _WIN32
"c:dhnl::s:v"
,
#else
"c:dhnl::v"
,
#endif
long_options
,
NULL
))
!=
-1
)
{
switch
(
opt
)
{
case
'c'
:
/* config dir */
g_free
(
opt_config_dir_arg
);
opt_config_dir_arg
=
g_strdup
(
optarg
);
break
;
case
'd'
:
/* debug */
debug_enabled
=
TRUE
;
break
;
case
'h'
:
/* help */
opt_help
=
TRUE
;
break
;
case
'n'
:
/* no autologin */
opt_nologin
=
TRUE
;
break
;
case
'l'
:
/* login, option username */
opt_login
=
TRUE
;
g_free
(
opt_login_arg
);
if
(
optarg
!=
NULL
)
opt_login_arg
=
g_strdup
(
optarg
);
break
;
case
's'
:
/* use existing session ID */
g_free
(
opt_session_arg
);
opt_session_arg
=
g_strdup
(
optarg
);
break
;
case
'v'
:
/* version */
opt_version
=
TRUE
;
break
;
case
'?'
:
/* show terse help */
default
:
show_usage
(
argv
[
0
],
TRUE
);
return
0
;
break
;
}
}
/* show help message */
if
(
opt_help
)
{
show_usage
(
argv
[
0
],
FALSE
);
return
0
;
}
/* show version message */
if
(
opt_version
)
{
printf
(
"Gaim %s
\n
"
,
VERSION
);
return
0
;
}
/* set a user-specified config directory */
if
(
opt_config_dir_arg
!=
NULL
)
{
gaim_util_set_user_dir
(
opt_config_dir_arg
);
}
/*
* We're done piddling around with command line arguments.
* Fire up this baby.
*/
gaim_debug_set_enabled
(
debug_enabled
);
search_path
=
g_build_filename
(
gaim_user_dir
(),
"gtkrc-2.0"
,
NULL
);
gtk_rc_add_default_file
(
search_path
);
g_free
(
search_path
);
gui_check
=
gtk_init_check
(
&
argc
,
&
argv
);
if
(
!
gui_check
)
{
char
*
display
=
gdk_get_display
();
printf
(
"Gaim %s
\n
"
,
VERSION
);
g_warning
(
"cannot open display: %s"
,
display
?
display
:
"unset"
);
g_free
(
display
);
return
1
;
}
#ifdef _WIN32
gtkwgaim_init
(
hint
);
#endif
gaim_core_set_ui_ops
(
gaim_gtk_core_get_ui_ops
());
gaim_eventloop_set_ui_ops
(
gaim_gtk_eventloop_get_ui_ops
());
/*
* Set plugin search directories. Give priority to the plugins
* in user's home directory.
*/
search_path
=
g_build_filename
(
gaim_user_dir
(),
"plugins"
,
NULL
);
gaim_plugins_add_search_path
(
search_path
);
g_free
(
search_path
);
gaim_plugins_add_search_path
(
LIBDIR
);
if
(
!
gaim_core_init
(
GAIM_GTK_UI
))
{
fprintf
(
stderr
,
"Initialization of the Gaim core failed. Dumping core.
\n
"
"Please report this!
\n
"
);
abort
();
}
/* TODO: Move blist loading into gaim_blist_init() */
gaim_set_blist
(
gaim_blist_new
());
gaim_blist_load
();
/* TODO: Move prefs loading into gaim_prefs_init() */
gaim_prefs_load
();
gaim_prefs_update_old
();
gaim_gtk_prefs_update_old
();
/* load plugins we had when we quit */
gaim_plugins_load_saved
(
"/gaim/gtk/plugins/loaded"
);
gaim_gtk_docklet_init
();
/* TODO: Move pounces loading into gaim_pounces_init() */
gaim_pounces_load
();
/* HACK BY SEANEGAN:
* We've renamed prpl-oscar to prpl-aim and prpl-icq, accordingly.
* Let's do that change right here... after everything's loaded, but
* before anything has happened
*/
for
(
accounts
=
gaim_accounts_get_all
();
accounts
!=
NULL
;
accounts
=
accounts
->
next
)
{
GaimAccount
*
account
=
accounts
->
data
;
if
(
!
strcmp
(
gaim_account_get_protocol_id
(
account
),
"prpl-oscar"
))
{
if
(
isdigit
(
*
gaim_account_get_username
(
account
)))
gaim_account_set_protocol_id
(
account
,
"prpl-icq"
);
else
gaim_account_set_protocol_id
(
account
,
"prpl-aim"
);
}
}
ui_main
();
#ifdef USE_SM
gaim_gtk_session_init
(
argv
[
0
],
opt_session_arg
,
opt_config_dir_arg
);
#endif
if
(
opt_session_arg
!=
NULL
)
{
g_free
(
opt_session_arg
);
opt_session_arg
=
NULL
;
}
if
(
opt_config_dir_arg
!=
NULL
)
{
g_free
(
opt_config_dir_arg
);
opt_config_dir_arg
=
NULL
;
}
/*
* We want to show the blist early in the init process so the
* user feels warm and fuzzy (not cold and prickley).
*/
gaim_blist_show
();
if
(
gaim_prefs_get_bool
(
"/gaim/gtk/debug/enabled"
))
gaim_gtk_debug_window_show
();
if
(
opt_login
)
{
dologin_ret
=
dologin_named
(
opt_login_arg
);
if
(
opt_login_arg
!=
NULL
)
{
g_free
(
opt_login_arg
);
opt_login_arg
=
NULL
;
}
}
if
(
opt_nologin
)
{
/* Set all accounts to "offline" */
GaimSavedStatus
*
saved_status
;
/* If we've used this type+message before, lookup the transient status */
saved_status
=
gaim_savedstatus_find_transient_by_type_and_message
(
GAIM_STATUS_OFFLINE
,
NULL
);
/* If this type+message is unique then create a new transient saved status */
if
(
saved_status
==
NULL
)
saved_status
=
gaim_savedstatus_new
(
NULL
,
GAIM_STATUS_OFFLINE
);
/* Set the status for each account */
gaim_savedstatus_activate
(
saved_status
);
}
else
{
/* Everything is good to go--sign on already */
if
(
!
gaim_prefs_get_bool
(
"/core/savedstatus/startup_current_status"
))
gaim_savedstatus_activate
(
gaim_savedstatus_get_startup
());
gaim_accounts_restore_current_statuses
();
}
if
((
accounts
=
gaim_accounts_get_all_active
())
==
NULL
)
{
gaim_gtk_accounts_window_show
();
}
else
{
g_list_free
(
accounts
);
}
#ifdef HAVE_STARTUP_NOTIFICATION
startup_notification_complete
();
#endif
#ifdef _WIN32
gtkwgaim_post_init
();
#endif
gtk_main
();
#ifdef HAVE_SIGNAL_H
g_free
(
segfault_message
);
#endif
#ifdef _WIN32
gtkwgaim_cleanup
();
#endif
return
0
;
}