pidgin/pidgin

1966704b3e42
merge of '77693555855fe9cd3215414f79964dba346cc5fa'
and '19a87e98e5857ad0289f2c760d460f7f1dbbb42d'
#
# Makefile.mingw
#
# Description: Makefile for win32 (mingw) version of Gaim
#
GAIM_TOP := ..
include $(GAIM_TOP)/libgaim/win32/global.mak
NEEDED_DLLS = $(GTKSPELL_TOP)/gtkspell/libgtkspell.dll
##
## VARIABLE DEFINITIONS
##
EXE_TARGET := gaim
GTKGAIM_TARGET := gtkgaim
EXE_NAME := $(EXE_TARGET).exe
WINAPP := -mwindows
LDFLAGS := $(WINAPP)
##
## INCLUDE PATHS
##
LIBGAIM_INCLUDE_PATHS = \
-I$(GAIM_LIB_TOP) \
-I$(GAIM_LIB_TOP)/win32 \
-I$(GAIM_TOP) \
-I$(GTK_TOP)/include \
-I$(GTK_TOP)/include/glib-2.0 \
-I$(GTK_TOP)/lib/glib-2.0/include
INCLUDE_PATHS = \
$(LIBGAIM_INCLUDE_PATHS) \
-I$(GAIM_GTK_IDLETRACK_TOP) \
-I$(GAIM_GTK_TOP) \
-I$(GAIM_GTK_TOP)/win32 \
-I$(GTK_TOP)/include/gtk-2.0 \
-I$(GTK_TOP)/include/pango-1.0 \
-I$(GTK_TOP)/include/atk-1.0 \
-I$(GTK_TOP)/lib/gtk-2.0/include \
-I$(GTKSPELL_TOP) \
-I$(ASPELL_TOP)/include
LIB_PATHS = -L$(GTK_TOP)/lib \
-L$(GAIM_LIB_TOP) \
-L$(GAIM_GTK_TOP) \
-L$(GAIM_GTK_IDLETRACK_TOP) \
-L$(ASPELL_TOP)/lib
##
## SOURCES, OBJECTS
##
GTKGAIM_C_SRC = \
gaimstock.c \
gtkaccount.c \
gtkblist.c \
gtkconn.c \
gtkconv.c \
gtkcellrendererexpander.c \
gtkcellrendererprogress.c \
gtkdebug.c \
gtkdialogs.c \
gtkdnd-hints.c \
gtkdocklet.c \
gtkeventloop.c \
gtkexpander.c \
gtkft.c \
gtkidle.c \
gtkimhtml.c \
gtkimhtmltoolbar.c \
gtklog.c \
gtkmain.c \
gtkmenutray.c \
gtknotify.c \
gtkplugin.c \
gtkpluginpref.c \
gtkpounce.c \
gtkprefs.c \
gtkprivacy.c \
gtkrequest.c \
gtkroomlist.c \
gtksavedstatuses.c \
gtkscrollbook.c \
gtksound.c \
gtksourceiter.c \
gtkstatusbox.c \
gtkthemes.c \
gtkutils.c \
gtkwhiteboard.c \
win32/MinimizeToTray.c \
win32/gtkdocklet-win32.c \
win32/gtkwin32dep.c \
win32/untar.c \
win32/wspell.c
GTKGAIM_RC_SRC = win32/gtkgaimrc.rc
GTKGAIM_OBJECTS = $(GTKGAIM_C_SRC:%.c=%.o) $(GTKGAIM_RC_SRC:%.rc=%.o)
EXE_RC_SRC = win32/gaimrc.rc
EXE_C_SRC = win32/win_gaim.c
EXE_OBJECTS = $(EXE_C_SRC:%.c=%.o) $(EXE_RC_SRC:%.rc=%.o)
##
## LIBRARIES
##
LIBGAIM_LIBS = \
-lgaim \
-lglib-2.0 \
-lgthread-2.0 \
-lgobject-2.0 \
-lgmodule-2.0 \
-lintl \
-lws2_32 \
-lwinmm \
-lz
GTKGAIM_LIBS = \
$(LIBGAIM_LIBS) \
-lidletrack \
-lgtk-win32-2.0 \
-latk-1.0 \
-lpango-1.0 \
-lgdk-win32-2.0 \
-lgdk_pixbuf-2.0
include $(GAIM_COMMON_RULES)
##
## TARGET DEFINITIONS
##
.PHONY: all install install_shallow clean clean_exe
all: $(EXE_TARGET).exe $(GTKGAIM_TARGET).dll
$(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE)
./win32/gaimrc.rc: ./win32/gaimrc.rc.in $(GAIM_TOP)/VERSION
sed -e 's/@GAIM_VERSION@/$(GAIM_VERSION)/g' \
-e 's/@ORIGINAL_FILENAME@/$(EXE_NAME)/' \
$@.in > $@
install_shallow: $(GAIM_INSTALL_DIR) $(EXE_TARGET).exe $(GTKGAIM_TARGET).dll
cp $(EXE_TARGET).exe $(GTKGAIM_TARGET).dll $(GAIM_INSTALL_DIR)
cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR)
install: install_shallow all
$(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) install
$(MAKE) -C $(GAIM_GTK_PIXMAPS_TOP) -f $(GAIM_WIN32_MAKEFILE) install
$(MAKE) -C $(GAIM_GTK_SOUNDS_TOP) -f $(GAIM_WIN32_MAKEFILE) install
$(MAKE) -C $(GAIM_GTK_IDLETRACK_TOP) -f $(GAIM_WIN32_MAKEFILE) install
./win32/gtkgaimrc.rc: ./win32/gtkgaimrc.rc.in $(GAIM_TOP)/VERSION
sed -e 's/@GAIM_VERSION@/$(GAIM_VERSION)/g' \
$@.in > $@
$(EXE_OBJECTS) $(GTKGAIM_OBJECTS): $(GAIM_CONFIG_H)
$(GTKGAIM_TARGET).dll $(GTKGAIM_TARGET).dll.a: $(GAIM_LIBGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(GTKGAIM_OBJECTS)
$(CC) -shared $(GTKGAIM_OBJECTS) $(LIB_PATHS) $(GTKGAIM_LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(GTKGAIM_TARGET).dll.a -o $(GTKGAIM_TARGET).dll
$(EXE_TARGET).exe: $(GAIM_CONFIG_H) $(GAIM_GTKGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(EXE_OBJECTS)
$(CC) $(LDFLAGS) $(EXE_OBJECTS) -o $(EXE_TARGET).exe
$(EXE_TARGET)-portable.exe: DEFINES += -DPORTABLE
$(EXE_TARGET)-portable.exe: EXE_NAME := $(EXE_TARGET)-portable.exe
$(EXE_TARGET)-portable.exe: clean_exe $(GAIM_CONFIG_H) $(GAIM_GTKGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(EXE_OBJECTS)
$(CC) $(LDFLAGS) $(EXE_OBJECTS) -o $(EXE_TARGET)-portable.exe
$(MAKE) -f $(GAIM_WIN32_MAKEFILE) clean_exe
##
## CLEAN RULES
##
clean:
$(MAKE) -C $(GAIM_GTK_IDLETRACK_TOP) -f $(GAIM_WIN32_MAKEFILE) clean
$(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) clean
rm -f $(GTKGAIM_OBJECTS) $(GTKGAIM_RC_SRC) $(EXE_OBJECTS) $(EXE_RC_SRC)
rm -f $(GTKGAIM_TARGET).dll $(GTKGAIM_TARGET).dll.a
rm -f $(EXE_TARGET).exe $(EXE_TARGET)-portable.exe
clean_exe:
rm -f $(EXE_OBJECTS) $(EXE_RC_SRC)
include $(GAIM_COMMON_TARGETS)