pidgin/pidgin

yahoo: Add yahoojp.c to EXTRA_DIST

2016-10-09, Mike Ruprecht
4c7417b4d5fa
yahoo: Add yahoojp.c to EXTRA_DIST

yahoojp.c is in POTFILES.in, but isn't actually use for the build.
This causes `make distcheck` to fail as the file isn't "distributed".
This patch adds yahoojp.c to EXTRA_DIST so it will be distributed
and successfully checked when generating the translation files.

Really this file could be removed, but the 2.x.y branch has all of
the Yahoo prpl removed and that will be merged here soon enough.
/* purple
*
* Purple is the legal property of its developers, whose names are too numerous
* to list here. Please refer to the COPYRIGHT file distributed with this
* source distribution.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111-1301 USA
*/
#ifndef _PURPLE_SOUND_H_
#define _PURPLE_SOUND_H_
/**
* SECTION:sound
* @section_id: libpurple-sound
* @short_description: Sound subsystem definition.
* @title: Sound API
* @see_also: <link linkend="chapter-signals-sound">Sound signals</link>
*/
#include "account.h"
#define PURPLE_TYPE_SOUND_UI_OPS (purple_sound_ui_ops_get_type())
/**************************************************************************/
/** Data Structures */
/**************************************************************************/
typedef struct _PurpleSoundUiOps PurpleSoundUiOps;
/**
* PurpleSoundStatus:
* @PURPLE_SOUND_STATUS_AVAILABLE: Only play sound when Status is Available.
* @PURPLE_SOUND_STATUS_AWAY: Only play sound when Status is Not Available.
* @PURPLE_SOUND_STATUS_ALWAYS: Always play sound.
*
* A preference option on when to play sounds depending on the current status
*/
typedef enum {
PURPLE_SOUND_STATUS_AVAILABLE = 1,
PURPLE_SOUND_STATUS_AWAY,
PURPLE_SOUND_STATUS_ALWAYS,
} PurpleSoundStatus;
/**
* PurpleSoundEventID:
* @PURPLE_SOUND_BUDDY_ARRIVE: Buddy signs on.
* @PURPLE_SOUND_BUDDY_LEAVE: Buddy signs off.
* @PURPLE_SOUND_RECEIVE: Receive an IM.
* @PURPLE_SOUND_FIRST_RECEIVE: Receive an IM that starts a conv.
* @PURPLE_SOUND_SEND: Send an IM.
* @PURPLE_SOUND_CHAT_JOIN: Someone joins a chat.
* @PURPLE_SOUND_CHAT_LEAVE: Someone leaves a chat.
* @PURPLE_SOUND_CHAT_YOU_SAY: You say something in a chat.
* @PURPLE_SOUND_CHAT_SAY: Someone else says somthing in a chat.
* @PURPLE_SOUND_POUNCE_DEFAULT: Default sound for a buddy pounce.
* @PURPLE_SOUND_CHAT_NICK: Someone says your name in a chat.
* @PURPLE_SOUND_GOT_ATTENTION: Got an attention.
* @PURPLE_NUM_SOUNDS: Total number of sounds.
*
* A type of sound.
*/
typedef enum
{
PURPLE_SOUND_BUDDY_ARRIVE = 0,
PURPLE_SOUND_BUDDY_LEAVE,
PURPLE_SOUND_RECEIVE,
PURPLE_SOUND_FIRST_RECEIVE,
PURPLE_SOUND_SEND,
PURPLE_SOUND_CHAT_JOIN,
PURPLE_SOUND_CHAT_LEAVE,
PURPLE_SOUND_CHAT_YOU_SAY,
PURPLE_SOUND_CHAT_SAY,
PURPLE_SOUND_POUNCE_DEFAULT,
PURPLE_SOUND_CHAT_NICK,
PURPLE_SOUND_GOT_ATTENTION,
PURPLE_NUM_SOUNDS
} PurpleSoundEventID;
/**
* PurpleSoundUiOps:
* @init: Called when the UI should initialize sound
* @uninit: Called when the UI should teardown sound
* @play_file: Called when a file should be played.
* <sbr/>@filename: The filename to play
* @play_event: Called when a sound event should be played.
* <sbr/>@event: The #@PurpleSoundEventID to play
*
* Operations used by the core to request that particular sound files, or the
* sound associated with a particular event, should be played.
*/
struct _PurpleSoundUiOps
{
void (*init)(void);
void (*uninit)(void);
void (*play_file)(const char *filename);
void (*play_event)(PurpleSoundEventID event);
/*< private >*/
void (*_purple_reserved1)(void);
void (*_purple_reserved2)(void);
void (*_purple_reserved3)(void);
void (*_purple_reserved4)(void);
};
G_BEGIN_DECLS
/**************************************************************************/
/* Sound API */
/**************************************************************************/
/**
* purple_sound_ui_ops_get_type:
*
* Returns: The #GType for the #PurpleSoundUiOps boxed structure.
*/
GType purple_sound_ui_ops_get_type(void);
/**
* purple_sound_play_file:
* @filename: The file to play.
* @account: (nullable): The account that this sound is associated with, or
* NULL if the sound is not associated with any specific
* account. This is needed for the "sounds while away?"
* preference to work correctly.
*
* Plays the specified sound file.
*/
void purple_sound_play_file(const char *filename, const PurpleAccount *account);
/**
* purple_sound_play_event:
* @event: The event.
* @account: (nullable): The account that this sound is associated with, or
* NULL if the sound is not associated with any specific
* account. This is needed for the "sounds while away?"
* preference to work correctly.
*
* Plays the sound associated with the specified event.
*/
void purple_sound_play_event(PurpleSoundEventID event, const PurpleAccount *account);
/**
* purple_sound_set_ui_ops:
* @ops: The UI sound operations structure.
*
* Sets the UI sound operations
*/
void purple_sound_set_ui_ops(PurpleSoundUiOps *ops);
/**
* purple_sound_get_ui_ops:
*
* Gets the UI sound operations
*
* Returns: The UI sound operations structure.
*/
PurpleSoundUiOps *purple_sound_get_ui_ops(void);
/**
* purple_sound_init:
*
* Initializes the sound subsystem
*/
void purple_sound_init(void);
/**
* purple_sound_uninit:
*
* Shuts down the sound subsystem
*/
void purple_sound_uninit(void);
/**
* purple_sounds_get_handle:
*
* Returns the sound subsystem handle.
*
* Returns: The sound subsystem handle.
*/
void *purple_sounds_get_handle(void);
G_END_DECLS
#endif /* _PURPLE_SOUND_H_ */