grim/gousb2snes

Add the LGPL
draft
2019-11-02, Gary Kramlich
58b2dfa1d93e
Add the LGPL
package sd2snes
func nullTerminated(buffer []byte) string {
r := ""
for _, b := range buffer {
if b == 0x0 {
break
}
r += string(b)
}
return r
}