gaim/www

Updates!

2005-10-12, Sean Egan
470030a6db7c
Parents f8108b496d89
Children ad0ba33816fe
Updates!
--- a/htdocs/news.txt Wed Oct 12 20:37:05 2005 -0400
+++ b/htdocs/news.txt Wed Oct 12 20:39:13 2005 -0400
@@ -1,7 +1,18 @@
-Impossible to see, the future is.
-October 12th, 2005 - 10:35PM EDT
-It's been almost two months since our last release, and some of you are no doubt asking yourselves "why?!" We've been working toward improving Gaim's user interface for setting yourself away, invisible, etc. The changes to Gaim's internals are pretty extensive, and it's taking us a long time. With any luck, Gaim 2.0.0 will be out on November 27th.
+Tasmanian devils have 300 pounds per square inch of bite
+October 12th, 2005 - 3:31PM PDT
+The page has been quiet for a while, 'eh. I guess we have some catching up to do:
+<h3>Gaim development</h3>
+A lot of you have noticed that while we typically release every three weeks, we haven't had a release in a while. We've shifted all our efforts to finishing Gaim 2.0.0. Gaim 2.0.0 has a ton of great features, fixes every problem you've ever had with Gaim, makes drastic changes to huge parts of Gaim---especially status, includes three new protocols, and does a bunch of other amazing stuff. We're looking to feature freeze at the end of this month and release a month or so later, so be sure to get on our cases and make sure we get it finished. Also, if you choose to give it a sneak peek in CVS, we ask that you please don't contact us about it. We already know a ton of things that are broken and incomplete
+ that we'll get fixed before release. After our freeze, we'll make some pre-release builds for everyone to offer helpful feedback and bug reports on a product a bit closer to being finished than now. Unless you're interested in helping out with development, you should probably wait until then, as CVS can often break things badly for you.
+<h3>Summer of Code</h3>
Meanwhile, Google's Summer of Code has drawn to a conclusion and we are very happy with what our students accomplished. Support for Apple's <a href="http://www.apple.com/macosx/features/bonjour/">Bonjour</a> protocol, UPnP NAT traversal, AIM and ICQ file transfer proxying, and support for the SIP/SIMPLE protocol are a few of the additions. See the news post at the top of our <a href="summerofcode/">Summer of Code</a> page for a detailed list.
+<h3>Working at Google</h3>
+I (Sean) have been hired by Google, moved to Seattle, and have been working on the Google Talk team for about a month and a half. The goal of Google Talk is to make real-time communication as open as possible, and in that regard, I've been working to offer all of Google Talk's features into other clients. Currently, I'm working on making it as easy as possible for other clients to use Google Talk's voice features. You can expect Gaim and other clients to be interoperable with Google Talk's voice features in the near future.
+<h3>Gaim-vv</h3>
+On a related note, the gaim-vv project&#x2014;which aimed to offer a framework for voice and video support in Gaim&#2014;is being merged back into Gaim proper for hopeful incorporation into Gaim 2.0.0. This will be used to support Google Talk's voice as well as MSN and Yahoo! webcams.
+<h3>Book</h3>
+As I'll soon be getting my first royalty check, I'd like to sincerely thank everyone who bought my <a href="book.php">book</a> and those who wrote me with such great compliments. Everyone seems to really enjoy the book, so be sure to pick up a copy if you haven't already.
+<i>Mark Doliner contributed to this report.</i>
#
Gaim 1.5.0 - who needs micro versions&#x203d;
August 11th, 2005 - 11:54PM EDT