--- a/htdocs/faq.txt Mon Jul 14 02:26:44 2003 -0400
+++ b/htdocs/faq.txt Mon Jul 14 02:37:07 2003 -0400
@@ -1,12 +1,13 @@
!SECTION Compiling and Installing
-Q: Why can't I can't compile Gaim CVS?
+Q: Why can't I compile Gaim CVS? -A: Make sure you have gettext <= 0.10.40 or gettext >= 0.11.3, autoconf 2.11
-or >= 2.53, and EXACTLY automake 1.4p<i>x</i>. If you are still having problems, make
-sure that your gettext package includes the program <code>gettextize</code>
-(for gettext <= 0.10.40) or <code>autopoint</code> (for gettext >= 0.11.3).
-If it does not, look for another package.
+A: Make sure you have gettext <= 0.10.40 or gettext >= 0.11.3, +autoconf 2.11 or >= 2.53, and automake >= 1.4p<i>x</i> (tested up to +automake 1.6.3). If you are still having problems, make sure that your +gettext package includes the program <code>gettextize</code> (for gettext +<= 0.10.40) or <code>autopoint</code> (for gettext >= 0.11.3). If it +does not, look for another package. We don't support gettext 0.11.0 through 0.11.2. It may work for you, but
@@ -22,36 +23,38 @@
Slackware and the auto* packages.
-*BSD users may also have problems with libtool and will also have to remove the --no-verify from the configure script.
+*BSD users may also have problems with libtool and will also have to remove +the --no-verify from the configure script. Q: I'm trying to install Gaim, but it complains that I don't have
libgtkspell.so.0, from where can I get this?
-A: libtgtkspell.so.0 is provided by gtkspell. This library
-is used by Gaim to provide the "Highlight misspelled words" feature.
-You can find an RPM of gtkspell at <a href="http://freshrpms.net/">freshrpms.net</a>.
-You can find the source and a non-Red Hat specific RPM at
-<a href="http://gtkspell.sourceforge.net/">gtkspell.sourceforge.net</a>.
+A: libtgtkspell.so.0 is provided by gtkspell. This library is used by +Gaim to provide the "Highlight misspelled words" feature. You can find an +RPM of gtkspell at <a href="http://freshrpms.net/">freshrpms.net</a>. You +can find the source and a non-Red Hat specific RPM at <a +href="http://gtkspell.sourceforge.net/">gtkspell.sourceforge.net</a>. Q: How do I get sound to work correctly?
-A: Gaim 0.60 and higher support playing sounds via libao. Playing
-sounds directly through esound or arts is no longer supported.
+A: Gaim 0.60 and higher support playing sounds via libao. Playing sounds +directly through esound or arts is no longer supported.
-Libao is a cross-platform library that allows programs to output PCM audio data to
-the native audio devices on a wide variety of platforms. It currently supports
-OSS (Open Sound System), ESD (ESounD), ALSA (Advanced Linux Sound Architecture),
-Sun audio system (used in Solaris, OpenBSD, and NetBSD), aRts (Analog Realtime
+ Libao is a cross-platform library that allows programs to output PCM + audio data to the native audio devices on a wide variety of platforms. It + currently supports OSS (Open Sound System), ESD (ESounD), ALSA (Advanced + Linux Sound Architecture), Sun audio system (used in Solaris, OpenBSD, + and NetBSD), aRts (Analog Realtime Synthesizer). -To compile Gaim with support for libao you need libao-devel and audiofile-devel.
-To use libao you need libao and audiofile. If you do not wish to install these
-packages you can also just change your sound playing method in preferences to
-<code>Command</code> and use "esdplay %s" or "artsplay %s."
+ To compile Gaim with support for libao you need libao-devel and + audiofile-devel. To use libao you need libao and audiofile. If you do + not wish to install these packages you can also just change your sound + playing method in preferences to <code>Command</code> and use "esdplay %s" Q: Is there some way I can compile just Gaim, without all of these protocols?
@@ -82,15 +85,15 @@
Q: I compiled Gaim, but when I restart, it did not update.
A: If you previously had an rpm or a Debian package installed, you need to
-remove that first. <code>rpm -e gaim</code> or <code>dpkg -p gaim</code>
-should work. If you are using 0.59.x or lower, you will receive some errors
-about your plugins when you restart Gaim. This is normal. Simply go into the
-Plugins dialog (Tools->Plugins) and reload them. These errors will only
+remove that first. <code>rpm -e gaim</code> or <code>dpkg -p gaim</code> +should work. If you are using 0.59.x or lower, you will receive some +errors about your plugins when you restart Gaim. This is normal. Simply go +into the Plugins dialog (Tools->Plugins) and reload them. These errors -Likewise, if you want to use an RPM or deb and you have previously compiled
-Gaim from source, you need to <code>make uninstall</code> to remove all
-Gaim files from <code>/usr/local</code>.
+ Likewise, if you want to use an RPM or deb and you have previously + compiled Gaim from source, you need to <code>make uninstall</code> to + remove all Gaim files from <code>/usr/local</code>. @@ -102,11 +105,11 @@
Q: I have a question about GTK1.2.
-A: Our GTK2 port is now complete, the 0.59.x release series uses only
-GTK1.2, and it is also entirely devoid of new features. 0.60 is the first
-release with GTK2 support. 0.60 and all future Gaim versions will no longer
-support GTK1.2. With the release of 0.60, the gtk1-stable tree that the
-0.59.x releases were from has been discontinued.
+A: Our GTK2 port is now complete, the 0.59.x release series uses only +GTK1.2, and it is also entirely devoid of new features. 0.60 is the first +release with GTK2 support. 0.60 and all future Gaim versions will no +longer support GTK1.2. With the release of 0.60, the gtk1-stable tree that +the 0.59.x releases were from has been discontinued. Q: I'd like to use Gaim on IRIX.
@@ -127,144 +130,161 @@
Q: How do I use MSN, Yahoo, Jabber, IRC, Gadu-Gadu(GG), Napster, or Zephyr?
-A: In Gaim 0.60 and higher, use the Account Editor (Tools->Accounts, or
-the Accounts button on the start screen) to add the account. The appropriate
-protocol plugin is loaded automatically.
+A: In Gaim 0.60 and higher, use the Account Editor (Tools->Accounts, or +the Accounts button on the start screen) to add the account. The +appropriate protocol plugin is loaded automatically. -In Gaim 0.59 and lower, you must first load the protocol plugin for the protocol
-that you want to use. These plugins come with Gaim, so just go to the
-Plugins dialog (Tools->Plugins, or the Plugins button on the start
-screen). The list of plugins on this screen is a listing of plugins you have already
-loaded and does not included unloaded but available plugins. To load a new plugin, click
-"Load." The protocol plugins are named <code>lib<i>protocol</i>.so</code>, so MSN for
-instance is provided by <code>libmsn.so</code>, and Gadu-Gadu is provided by
-<code>libgg.so</code>. Now you can use the Account Editor to add an account with
+ In Gaim 0.59 and lower, you must first load the protocol plugin for the + protocol that you want to use. These plugins come with Gaim, so just go + to the Plugins dialog (Tools->Plugins, or the Plugins button on the + start screen). The list of plugins on this screen is a listing of plugins + you have already loaded and does not included unloaded but available + plugins. To load a new plugin, click "Load." The protocol plugins are + named <code>lib<i>protocol</i>.so</code>, so MSN for instance is provided + by <code>libmsn.so</code>, and Gadu-Gadu is provided by + <code>libgg.so</code>. Now you can use the Account Editor to add an + account with the desired protocol. Q: How do I change the font Gaim uses?
-A: The font preference in Gaim is used only for the formatting of outgoing messages, and that
-only on the few protocols we support outgoing format on. The display fonts used by the rest of Gaim
-are those specified by GTK. To change this font you need to edit your ~/.gktrc (Gaim 0.59.9 and
-lower) or ~/.gtkrc-2.0 (Gaim 0.60 and newer). An example ~/.gtkrc-2.0 is available <a
-href="./gtkrc-2.0">here</a>.
+A: The font preference in Gaim is used only for the formatting of outgoing +messages, and that only on the few protocols we support outgoing format on. +The display fonts used by the rest of Gaim are those specified by GTK. To +change this font you need to edit your ~/.gktrc (Gaim 0.59.9 and lower) or +~/.gtkrc-2.0 (Gaim 0.60 and newer). An example ~/.gtkrc-2.0 is available +<a href="./gtkrc-2.0">here</a>. Q: How do I use smiley themes?
-A: Gaim 0.60 and higher support themable smileys. To select a theme, open
-Gaim's preferences to the "Smiley Themes" page and click on whichever theme you
-want to use. To install a theme, simply drag it into the theme selector. You
-can find themes on the <a href="http://gaim.sourceforge.net/themes.php">Gaim
+A: Gaim 0.60 and higher support themable smileys. To select a theme, open +Gaim's preferences to the "Smiley Themes" page and click on whichever theme +you want to use. To install a theme, simply drag it into the theme +selector. You can find themes on the <a +href="http://gaim.sourceforge.net/themes.php">Gaim Smiley Themes</a> page. -You can also install themes manually by uncompressing them to their own directory
+ You can also install themes manually by uncompressing them to their own + directory in ~/.gaim/smileys/ Q: Why are the status icons so big?
-A: We believe that, by adding a second line of text to each buddy list entry, we're able to show
-more information about each buddy on the buddy list. The 'Big List,' as we call it, shows status text,
-idle time, and warning level concisely and attractively. It shows more than one status "emblem" for
-each buddy, indicating at the same time a mobile user who is away. Most importantly, it puts the buddy
-icon in the list, making it far easier to locate buddies within a large list where names are harder to
-pick out than images. Due to the increased usability of this UI, we have made it the default.
+A: We believe that, by adding a second line of text to each buddy list +entry, we're able to show more information about each buddy on the buddy +list. The 'Big List,' as we call it, shows status text, idle time, and +warning level concisely and attractively. It shows more than one status +"emblem" for each buddy, indicating at the same time a mobile user who is +away. Most importantly, it puts the buddy icon in the list, making it far +easier to locate buddies within a large list where names are harder to pick +out than images. Due to the increased usability of this UI, we have made -We are aware that some people feel more comfortable using an interface more similar to IM clients they
-may have used in the past. 'Big List' can be disabled by un-checking "Show buddy icons in list" in the
+ We are aware that some people feel more comfortable using an interface + more similar to IM clients they may have used in the past. 'Big List' can + be disabled by un-checking "Show buddy icons in list" in the Buddy List Q: Why is Gaim crashing when somebody sends me an IM?
A: If you're using a version older than 0.55 (or Ximian or Debian's 0.54
-package), you can be crashed remotely through an IM using one of two strings.
-The solution is to upgrade to the latest version, where both exploits are
+package), you can be crashed remotely through an IM using one of two +strings. The solution is to upgrade to the latest version, where both -If you use Yahoo with Gaim 0.59.8 or lower, you need to upgrade. Yahoo changed the protocol in a way that broke Gaim, Trillian, Everybuddy, and
+ If you use Yahoo with Gaim 0.59.8 or lower, you need to upgrade. Yahoo + changed the protocol in a way that broke Gaim, Trillian, Everybuddy, and + their own linux client. -If you use Gaim 0.59.5 and Gaim segfaults as soon as it signs on, you do not have a valid ~/.gtkrc file. This is fixed in debian's 0.59.5-2 package,
-and is fixed in 0.59.6 for the rest of the world.
+ If you use Gaim 0.59.5 and Gaim segfaults as soon as it signs on, you do + not have a valid ~/.gtkrc file. This is fixed in debian's 0.59.5-2 + package, and is fixed in 0.59.6 for the rest of the world. - If you are using a version newer than 0.59.6 and Gaim still crashes, please
+ If you are using a version newer than 0.59.6 and Gaim still crashes, Q: Why is gaim crashing when I start it?
-A: With 0.60 and higher, try running gaim with GDK_USE_XFT=0 set. If this does not fix the problem, please submit a bug report. If gaim is not
-crashing, but is just sitting there not displaying anything, try turning off anything else that might be using the sound device (ie xmms) and then
-starting gaim. If this fixes the problem, it is a libao issue, not a gaim issue, and can be worked around by the use of esd or arts.
+A: With 0.60 and higher, try running gaim with GDK_USE_XFT=0 set. If this +does not fix the problem, please submit a bug report. If gaim is not +crashing, but is just sitting there not displaying anything, try turning +off anything else that might be using the sound device (ie xmms) and then +starting gaim. If this fixes the problem, it is a libao issue, not a gaim +issue, and can be worked around by the use of esd or arts. -A: TOC can, in a limited way, and OSCAR can send files over AIM in 0.60 and higher. Most
-protocols are capable of it, but Gaim hasn't implemented anything yet. Support is being worked on
-and may partially work for MSN and Jabber.
+A: TOC can, in a limited way, and OSCAR can send files over AIM in 0.60 +and higher. Most protocols are capable of it, but Gaim hasn't implemented +anything yet. Support is being worked on and may partially work for MSN and Q: When will file transfer be supported? Is it being worked on?
-A: Gaim 0.60 includes preliminary file transfer support. It likely contains
-a few bugs that will be fixed in time. Currently, Gaim supports sending and
-receiving files via AIM, receiving files via Jabber and IRC. File transfer receive
-code exists for MSN, but it is very flakey, and files are often corrupt. If you
-would like support for another protocol, get CVS and submit a patch using the
-generic file transfer API.
+A: Gaim 0.60 includes preliminary file transfer support. It likely +contains a few bugs that will be fixed in time. Currently, Gaim supports +sending and receiving files via AIM, receiving files via Jabber and IRC. +File transfer receive code exists for MSN, but it is very flakey, and files +are often corrupt. If you would like support for another protocol, get CVS +and submit a patch using the generic file transfer API. -Q: Is there a Gaim tray icon, or docklet, or gnome applet, or panel icon, or <i>some</i>thing?
+Q: Is there a Gaim tray icon, or docklet, or gnome applet, or panel icon, -A: In 0.59.x and below, Gaim only has support for Gnome's panel. Gaim 0.60 and higher
-have replaced the gnome-applet with a tray icon that conforms to the standards at
-<a href="http://www.freedesktop.org/">www.freedesktop.org</a>. This tray icon is supported
-in KDE 3.1, Gnome 2.2, and Red Hat Gnome 2.0. Gaim will insert the tray icon in any System Tray
-implementation that conforms to these standards, so feel free to write one for your window manager
-of choice. For Gnome, you must have a Notification Area in your Gnome panel.
+A: In 0.59.x and below, Gaim only has support for Gnome's panel. Gaim 0.60 +and higher have replaced the gnome-applet with a tray icon that conforms to +href="http://www.freedesktop.org/">www.freedesktop.org</a>. This tray icon +is supported in KDE 3.1, Gnome 2.2, and Red Hat Gnome 2.0. Gaim will +insert the tray icon in any System Tray implementation that conforms to +these standards, so feel free to write one for your window manager of +choice. For Gnome, you must have a Notification Area in your Gnome panel. -This docklet is the only supported way of putting Gaim in a Gnome2 panel. The panel applet (the
-gaim-applet rpm, the gaim-gnome deb package and compiling with the --enable-panel flag) is only supported
-with Gaim 0.59.x and Gnome 1.x, the GTK1.2 versions of Gnome.
+ This docklet is the only supported way of putting Gaim in a Gnome2 panel. + The panel applet (the gaim-applet rpm, the gaim-gnome deb package and + compiling with the --enable-panel flag) is only supported with Gaim 0.59.x + and Gnome 1.x, the GTK1.2 versions of Gnome. Q: What do those colors in the conversation tab mean?
-A: A red tab means a message is waiting for you; green means the
-buddy is typing; yellow means the buddy began typing, and then stopped.
+A: A red tab means a message is waiting for you; green means the buddy is +typing; yellow means the buddy began typing, and then stopped. Q: Will Gaim save my buddy list to the server?
-A: Yes, as of 0.60 Gaim saves your buddy list to the server for AIM, ICQ, MSN,
-Yahoo, TOC and Jabber. Gaim 0.59.x supports this for AIM, MSN, Yahoo, TOC and
+A: Yes, as of 0.60 Gaim saves your buddy list to the server for AIM, ICQ, +MSN, Yahoo, TOC and Jabber. Gaim 0.59.x supports this for AIM, MSN, Yahoo, Q: How come there's no Export Buddy List?
-A: In 0.59 and earlier you can use <code>cp</code> to copy your buddy list.
-It is stored in the <code>$HOME/.gaim</code> directory. The file name is your
-screen name, in all capital letters. Gaim 0.60 does not support exporting your
+A: In 0.59 and earlier you can use <code>cp</code> to copy your buddy +list. It is stored in the <code>$HOME/.gaim</code> directory. The file +name is your screen name, in all capital letters. Gaim 0.60 does not +support exporting your buddy list. -Import and export code will hopefully be reintroduced for one of the 0.6x releases, due
-to the introduction of the unified xml buddy list in 0.60.
+ Import and export code will hopefully be reintroduced for one of the 0.6x + releases, due to the introduction of the unified xml buddy list in 0.60. Q: Can Gaim import my buddy list?
-A: Unfortunately, no, you cannot import your buddy list with Gaim 0.60 and later.
+A: Unfortunately, no, you cannot import your buddy list with Gaim 0.60 and -With Gaim 0.59 and earlier, this depends on the format of the buddy list.
-Gaim has mixed success importing Windows AIM buddy lists. If you want to try,
-click File->Import. This is accessible after you sign on. If you want to
-import an <a href="http://licq.org/">Licq</a> contact list, you can try using
-the <code>licq2gaim.pl</code> perl script, which comes with the Gaim source
-code, but we do not support this.
+ With Gaim 0.59 and earlier, this depends on the format of the buddy list. + Gaim has mixed success importing Windows AIM buddy lists. If you want to + try, click File->Import. This is accessible after you sign on. If you + want to import an <a href="http://licq.org/">Licq</a> contact list, you + can try using the <code>licq2gaim.pl</code> perl script, which comes with + the Gaim source code, but we do not support this. @@ -272,10 +292,10 @@
-A: ICQ support is part of the OSCAR protocol, labeled AIM/ICQ in Gaim
-(see the question <a href="#icq-no-worky">ICQ doesn't work</a> for why).
-To use it, simply put your account number in the Screenname box and your
-password in the Password box. Leave the server settings set to the default
+A: ICQ support is part of the OSCAR protocol, labeled AIM/ICQ in Gaim (see +the question <a href="#icq-no-worky">ICQ doesn't work</a> for why). To use +it, simply put your account number in the Screenname box and your password +in the Password box. Leave the server settings set to the default (login.oscar.aol.com and port 5190).
@@ -284,35 +304,37 @@
A: Use AIM/ICQ for ICQ. AOL stopped supporting the older versions of the
ICQ protocol. The newer versions are extensions of Oscar, which is labeled
AIM/ICQ in Gaim. Currently, Oscar supports as much of ICQ as the ICQ plugin
-used to. To use Oscar for ICQ, put your UIN in the Screenname box, and leave
-the server information alone.
+used to. To use Oscar for ICQ, put your UIN in the Screenname box, and +leave the server information alone. Q: Gaim 0.60 pops up a bunch of authorization request Dialogs.
-A: This is a side effect of enabling support for the server side lists. Yes,
-you must re-request authorization, we can't find a way around this requirement.
+A: This is a side effect of enabling support for the server side lists. +Yes, you must re-request authorization, we can't find a way around this !SECTION AIM/ICQ (Oscar) Protocol
Q: Can I set a buddy icon?
A: Yes. Go to the Account Editor (Tools->Accounts from the buddy list),
-and click to "Modify" the AIM/ICQ account you wish to have an icon. Enter the
-full path to the image you wish to use in the box labeled "Buddy Icon File."
-The file must be below 4KB. It can have any dimensions, and can be in any
-format. However, if you wish Windows users to see it, it must be in a format
-Windows understands, such as .bmp, .gif, and .jpg.
+and click to "Modify" the AIM/ICQ account you wish to have an icon. Enter +the full path to the image you wish to use in the box labeled "Buddy Icon +File." The file must be below 4KB. It can have any dimensions, and can be +in any format. However, if you wish Windows users to see it, it must be in +a format Windows understands, such as .bmp, .gif, and .jpg. Q: Some of my buddies are not showing up as online, why is that?
-A: AOL has set a limit for the maximum number of people you can
-have in your buddy list. This number is currently 200. Gaim 0.58 and newer
-give you a warning if you are over the limit, but if you are using something
-prior to 0.58, make sure you are not over the limit (and upgrade to something
+A: AOL has set a limit for the maximum number of people you can have in +your buddy list. This number is currently 200. Gaim 0.58 and newer give +you a warning if you are over the limit, but if you are using something +prior to 0.58, make sure you are not over the limit (and upgrade to +something more recent!). The other possibility is that your server-stored buddy list is corrupt.
- Unfortunately, Gaim 0.53 had a bug that caused it to corrupt some entries,
+ Unfortunately, Gaim 0.53 had a bug that caused it to corrupt some entries, especially group names. While this corruption doesn't show in Gaim unless
you remove the <code>SCREENNAME.0.blist</code> file from
<code>~/.gaim</code>, it does affect how long the server thinks your list
@@ -321,23 +343,25 @@
<pre>mv ~/.gaim/SCREENNAME.0.blist ~/</pre>
where SCREENNAME is your screenname, without spaces and in all caps. Then
- signon, delete all groups, signoff, and signon again to verify that your list
- is empty. Once it is empty, signoff, mv your
+ signon, delete all groups, signoff, and signon again to verify that your + list is empty. Once it is empty, signoff, mv your <code>SCREENNAME.0.blist</code> file back into <code>~/.gaim</code>, then
sign on again. This should not be necessary in Gaim 0.60 and higher.
-If you have 0.60 or higher, move ~/.gaim/blist.xml instead.
+ If you have 0.60 or higher, move ~/.gaim/blist.xml instead. Q: Can I use AIM URI's such as "aim:goim?screenname=robflynn"?
-A: Yes, with Gaim 0.60 and higher, but it can be difficult to set up.
-You need to pass the entire URI to the gaim-remote program (included with gaim).
-To do this with Gnome 2, run gnome-file-types-properties or "File Types and
-Programs" from the preferences menu. Add a service with protocol "aim" and
-set the program to <code>gaim-remote uri "%s"</code>. This will make AIM
-URIs work in Galeon 2. Also, not all types of aim URI's are supported.
-The ones that <i>are</i> supported are goim, addbuddy, and gochat.
+A: Yes, with Gaim 0.60 and higher, but it can be difficult to set up. You +need to pass the entire URI to the gaim-remote program (included with +gaim). To do this with Gnome 2, run gnome-file-types-properties or "File +Types and Programs" from the preferences menu. Add a service with protocol +"aim" and set the program to <code>gaim-remote uri "%s"</code>. This will +make AIM URIs work in Galeon 2. Also, not all types of aim URI's are +supported. The ones that <i>are</i> supported are goim, addbuddy, and Q: IM Image doesn't work, why?
@@ -348,42 +372,46 @@
sometimes effective is to have the receiver, not being behind a firewall,
request a direct connection, then send the image.
-In cvs, the html widget is being re-written. it currently does not support
-many features of the old widget we used with GTK1.2, including images.
+ In cvs, the html widget is being re-written. it currently does not support + many features of the old widget we used with GTK1.2, including images. Q: I sent an IM Image, but only a blank line shows up, why?
-A: For Gaim 0.59.x and lower, You need to have gdk-pixbuf installed to
-view IM Images. If the receiver is also using Gaim, [s]he also needs to have
+A: For Gaim 0.59.x and lower, You need to have gdk-pixbuf installed to +view IM Images. If the receiver is also using Gaim, [s]he also needs to Q: Can I add SMS numbers to my buddy list?
-A: Yes, with Gaim 0.60 and higher you can add SMS numbers to your buddy list the
-same way you can add screen names. Use "+19195151234" as the screen name, where 1 is
-the country code, 919 is the area code, and 515-1234 is the phone number. This is
-currently only supported for US phones. This works for both AIM and ICQ accounts.
+A: Yes, with Gaim 0.60 and higher you can add SMS numbers to your buddy +list the same way you can add screen names. Use "+19195151234" as the +screen name, where 1 is the country code, 919 is the area code, and +515-1234 is the phone number. This is currently only supported for US +phones. This works for both AIM and ICQ accounts. -Q: I heard AOL is combining ICQ and AIM, does that mean I can send a message from
-an AIM account to an ICQ account and vice-versa?
+Q: I heard AOL is combining ICQ and AIM, does that mean I can send a +message from an AIM account to an ICQ account and vice-versa? -A: Yes, AOL is slowly letting the two messaging networks interoperate with each
-other. Messaging between the two protocols works as long as the receiver of the
-message supports it. Gaim 0.60 supports sending and receiving messages between AIM
-and ICQ, but <b>the person receiving the message must support this</b>. Gaim, of
-course, supports this for both ICQ and AIM accounts. Windows AIM version 5.2.3139
-supports receiving messages from ICQ users. It is unknown if earlier versions of
-Windows AIM support this. Windows ICQ build 3800 does not support receiving messages
-from AIM users. Windows ICQ Lite builds 1150 and later support receiving messages
-from AIM users and sending messages to AIM users. MacAIM versions 4.6 beta, build
-1.1131 and newer support sending and receiving messages to and from ICQ users.
+A: Yes, AOL is slowly letting the two messaging networks interoperate with +each other. Messaging between the two protocols works as long as the +receiver of the message supports it. Gaim 0.60 supports sending and +receiving messages between AIM and ICQ, but <b>the person receiving the +message must support this</b>. Gaim, of course, supports this for both ICQ +and AIM accounts. Windows AIM version 5.2.3139 supports receiving messages +from ICQ users. It is unknown if earlier versions of Windows AIM support +this. Windows ICQ build 3800 does not support receiving messages from AIM +users. Windows ICQ Lite builds 1150 and later support receiving messages +from AIM users and sending messages to AIM users. MacAIM versions 4.6 beta, +build 1.1131 and newer support sending and receiving messages to and from -The same clients that support receiving messages from the alternate messaging network
-will also show up in buddy lists of people using the alternate network. This means
-that if you can message an ICQ user from an AIM account, then the ICQ user will also
-show up in your AIM buddy list. So an AIM user using Windows AIM version 5.2.3139
-will show up in an ICQ buddy list.
+ The same clients that support receiving messages from the alternate + messaging network will also show up in buddy lists of people using the + alternate network. This means that if you can message an ICQ user from an + AIM account, then the ICQ user will also show up in your AIM buddy list. + So an AIM user using Windows AIM version 5.2.3139 will show up in an ICQ @@ -392,15 +420,15 @@
Q: Why am I getting disconnected when I try to connect to IRC?
A: You will be disconnected if the nickname you chose is already in use on
-that IRC server. Try again with a different nickname. In 0.60 or latter, Gaim will
-prompt you to change your screenname in this situation.
+that IRC server. Try again with a different nickname. In 0.60 or latter, +Gaim will prompt you to change your screenname in this situation. Q: How do I join a channel with the IRC plugin?
-A: First create the account, then sign on. After you have signed on, you can use
-File->Join A Chat on the buddy list to join a channel. In any window, either a conversation
-or a chat, in which your IRC user is the sender, you can also use <code>/join</code> to connect to a
+A: First create the account, then sign on. After you have signed on, you +can use File->Join A Chat on the buddy list to join a channel. In any +window, either a conversation or a chat, in which your IRC user is the +sender, you can also use <code>/join</code> to connect to a new channel. @@ -408,13 +436,13 @@
Q: How do I choose which Jabber server to use?
A: The Jabber server name is part of your Jabber I.D., such as
-<code>somebody@server.name</code>. So when entering your Jabber
-"screen name", the server is specified as part of your JID.
+<code>somebody@server.name</code>. So when entering your Jabber "screen +name", the server is specified as part of your JID. Q: How do I change my Jabber resource to be other than the default of "/GAIM"?
-A: When you create your account in Gaim, simply append the desired resource
-identifier to your Jabber I.D. For example:
+A: When you create your account in Gaim, simply append the desired +resource identifier to your Jabber I.D. For example: <code>somebody@server.name/resource</code>
@@ -456,9 +484,9 @@
you set server invisibility (discussed next) on and off.
- To use per-server invisibility: click "Tools -> Away," select the Jabber
- server login for the server upon which you wish to become invisible (if
- necessary) and select "Invisible." To become visible again: select
+ To use per-server invisibility: click "Tools -> Away," select the + Jabber server login for the server upon which you wish to become invisible + (if necessary) and select "Invisible." To become visible again: select anything else from that same menu (such as "Online"), or set your away
status or log off the server and back on again.
@@ -474,13 +502,13 @@
Q: I've a buddy that I keep removing from my buddy list but the entry
keeps coming back every time I log in again! How can I stop this?
-A: As of Gaim version 0.59 and later: Select the Edit Buddies tab, right-
-click on the offending entry, and select "Remove From Roster.
+A: As of Gaim version 0.59 and later: Select the Edit Buddies tab, +right-click on the offending entry, and select "Remove From Roster. Q: Can I remove a buddy from my Jabber roster entirely?
-A: As of Gaim version 0.59 and later: yes. In the Edit Buddies tab, right-
-click on a buddy and Select "Remove From Roster.
+A: As of Gaim version 0.59 and later: yes. In the Edit Buddies +tab, right-click on a buddy and Select "Remove From Roster. The buddy will disappear from your buddy list and also will no longer
receive presence notifications from you.
@@ -492,8 +520,8 @@
A: This selection, available in Gaim version 0.60 and later, and found by
right-clicking on a buddy entry in the Edit Buddies tab, prevents that
-Jabber I.D. from receiving future presence notifications when you log on
+Jabber I.D. from receiving future presence notifications when you log on to After you do this, that buddy will have to re-request a subscription to
your presence (and you will have to approve it) for them to again see you
@@ -505,50 +533,55 @@
Q: I'm getting lots of "Already in Opposite list" errors on msn, why?
-A: The reason this happens is because you have a screenname in both your permit list and your deny list. There are two ways to fix this:
-the correct way and the quick way. The correct way is to go to tools->preferences (tools->privacy in 0.60 or latter), and manually scan the list
-and remove the duplicate entries. The quick way is to remove the msn .blist file from the ~/.gaim directory. This will have a side effect: the
-msn server stores the screennames of your contacts, but does not store what group they are in, so you will have to re-sort your msn contacts
-into the appropriate groups.
+A: The reason this happens is because you have a screenname in both your +permit list and your deny list. There are two ways to fix this: the correct +way and the quick way. The correct way is to go to tools->preferences +(tools->privacy in 0.60 or latter), and manually scan the list and +remove the duplicate entries. The quick way is to remove the msn .blist +file from the ~/.gaim directory. This will have a side effect: the msn +server stores the screennames of your contacts, but does not store what +group they are in, so you will have to re-sort your msn contacts into the Q: I'm getting an "Invalid User" popop whenever I sign on. How can I make
-A: Delete your buddy list. On unix, this will be at
-~/.gaim/blist.xml (or ~/.gaim/USERNAME.0.blist pre-v0.60). Note that you will
-lose buddy groups and aliases when you do this. Alternatively, since this will delete ALL buddy lists, not just the msn one, you can hand edit
-the ~/.gaimrc to remove the msn account. Start gaim up, which will remove the entries from the account that no longer exists, and re-add your
-account. For most users, this will be the better temporary solution.
+A: Delete your buddy list. On unix, this will be at ~/.gaim/blist.xml (or +~/.gaim/USERNAME.0.blist pre-v0.60). Note that you will lose buddy groups +and aliases when you do this. Alternatively, since this will delete ALL +buddy lists, not just the msn one, you can hand edit the ~/.gaimrc to +remove the msn account. Start gaim up, which will remove the entries from +the account that no longer exists, and re-add your account. For most users, +this will be the better temporary solution. !SECTION Gadu-Gadu Protocol
-A: Gadu-Gadu is an IM protocol popular in Poland. You can find more about it at <a href="http://www.gadu-gadu.pl">http://www.gadu-gadu.pl</a> (website in Polish).
+A: Gadu-Gadu is an IM protocol popular in Poland. You can find more about +it at <a href="http://www.gadu-gadu.pl">http://www.gadu-gadu.pl</a> !SECTION Scripts and Plugins
Q: How do I use perl scripts with Gaim?
-A: Save the perl script to ~/.gaim/ or $prefix/lib/gaim/, restart Gaim, and
-load the perl script by checking the check box next to its name on the Plugins
+A: Save the perl script to ~/.gaim/ or $prefix/lib/gaim/, restart Gaim, +and load the perl script by checking the check box next to its name on the +Plugins page in preferences. Q: How do I compile a plugin for Gaim?
A: To compile a plugin for Gaim, you must have Gaim's source code. There
-are two ways to get this: Tarballs, and CVS. To work with a tarball,
-follow the instructions below. To use CVS, follow the instructions on the
-<a href="cvs.php">CVS</a> page. Please note that normally, CVS is much
-more stable than the tarballs!
- To work with a tarball, download the latest source code from <a
- href="http://gaim.sf.net/">http://gaim.sf.net/</a> and untar it with the
- command: <pre>tar zxvf <i>filename</i></pre> where <i>filename</i> is the
+are two ways to get this: Tarballs, and CVS. To work with a tarball, follow +the instructions below. To use CVS, follow the instructions on the <a +href="cvs.php">CVS</a> page. Please note that normally, CVS is much more +stable than the tarballs! <p> To work with a tarball, download the latest +source code from <a href="http://gaim.sf.net/">http://gaim.sf.net/</a> and +untar it with the command: <pre>tar zxvf <i>filename</i></pre> where +<i>filename</i> is the file you downloaded. </p> After you have a Gaim source code tree, either through tarballs or CVS:
@@ -585,18 +618,20 @@
-Q: I have a plugin or perl script for Gaim that does not work with 0.60 or higher.
+Q: I have a plugin or perl script for Gaim that does not work with 0.60 or -A: The plugin and perl script API has changed in 0.60, which means plugins and
-perl scripts must be modified in order to work. The plugin or perl script must be
-located in $prefix/lib/gaim or in ~/.gaim, and must implement the new API, as documented
-in the howto file in the plugins directory. Plugins and perl scripts are now controled
+A: The plugin and perl script API has changed in 0.60, which means plugins +and perl scripts must be modified in order to work. The plugin or perl +script must be located in $prefix/lib/gaim or in ~/.gaim, and must +implement the new API, as documented in the howto file in the plugins +directory. Plugins and perl scripts are now controled from preferences. Q: Where can I find documentation on writing plugins and Perl scripts?
-A: If you look in the <code>plugins/</code> directory in the Gaim source, you
-should see a HOWTO file for C plugins and a PERL-HOWTO for Perl scripts.
+A: If you look in the <code>plugins/</code> directory in the Gaim source, +you should see a HOWTO file for C plugins and a PERL-HOWTO for Perl @@ -607,9 +642,10 @@
Q: Gaim never leaves a core file.
-A: On most installs, for some odd reason, core files are limited in size to 0 bytes, and so
-are not created. To rectify this situation, add <code>ulimit -c unlimited</code> to your startup
-scripts or run it manually in a terminal before starting gaim from that terminal.
+A: On most installs, for some odd reason, core files are limited in size +to 0 bytes, and so are not created. To rectify this situation, add +<code>ulimit -c unlimited</code> to your startup scripts or run it manually +in a terminal before starting gaim from that terminal. Q: Where should I submit patches?
@@ -617,15 +653,15 @@
Q: Did you guys reverse engineer it?
-A: TOC, Jabber, MSN, Napster, and IRC are published protocols, so we didn't
-have to reverse engineer those. Oscar, ICQ, and Yahoo are not published, and
-were reverse engineered by other people.
+A: TOC, Jabber, MSN, Napster, and IRC are published protocols, so we +didn't have to reverse engineer those. Oscar, ICQ, and Yahoo are not +published, and were reverse engineered by other people. Q: Will Gaim be ported to Windows 95/98/Me/2000/XP?
-A: Gaim has released a Windows version. Right now it is an "alpha" release, the
-most buggy type of release a project can make. For some people it works very reliably,
-for others it is unusable.
+A: Gaim has released a Windows version. Right now it is an "alpha" +release, the most buggy type of release a project can make. For some people +it works very reliably, for others it is unusable. @@ -653,21 +689,23 @@
Q: Does Gaim support secure instant messaging (encrypted IMs)?
-A: Not natively. Doing secure instant messaging right is a big deal
-and requires, among other things, an authentication scheme. Simply
-encrypting your data stream without verifying the party with whom you
-are chatting is not secure in any way; some other clients offer
-options like this, but we feel that such measures instill a false
-sense of security that is more harmful than helpful.
-<p>The gaim-e project (http://gaim-e.sourceforge.net/) is working on
-developing a secure IM framework that uses the GnuPG and the OpenPGP
-trust model for authentication. If you are serious about secure
-instant messaging, read the documentation on the "web of trust" model
-available at http://www.gnupg.org/ and try out gaim-e.</p>
+A: Not natively. Doing secure instant messaging right is a big deal and +requires, among other things, an authentication scheme. Simply encrypting +your data stream without verifying the party with whom you are chatting is +not secure in any way; some other clients offer options like this, but we +feel that such measures instill a false sense of security that is more +harmful than helpful. <p>The gaim-e project +(http://gaim-e.sourceforge.net/) is working on developing a secure IM +framework that uses the GnuPG and the OpenPGP trust model for +authentication. If you are serious about secure instant messaging, read +the documentation on the "web of trust" model available at +http://www.gnupg.org/ and try out gaim-e.</p> -A: gaim-remote is a second executable included with Gaim starting
-with 0.60. It allows you to perform some actions to control/manipulate
-an existing Gaim process from the command line. Run gaim-remote --help
-to get an idea of what we currently envision it doing.
+A: gaim-remote is a second executable included with Gaim starting with +0.60. It allows you to perform some actions to control/manipulate an +existing Gaim process from the command line. Run gaim-remote --help to get +an idea of what we currently envision it doing. +!COMMENT vim: syntax=gaimfaq tw=75