gaim/gaim

I feel dumb that it took me so long to get this right.
oldstatus v1_2_1
2005-04-03, Mark Doliner
b59671364e74
I feel dumb that it took me so long to get this right.
I hope it's right. I'm going to do a bit o' testing.
/*
* Contact priority settings plugin.
*
* Copyright (C) 2003 Etan Reisner, <deryni9@users.sourceforge.net>.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "internal.h"
#include "gtkgaim.h"
#include "gtkplugin.h"
#include "gtkutils.h"
#include "prefs.h"
#include "version.h"
#define CONTACT_PRIORITY_PLUGIN_ID "gtk-contact-priority"
static void
select_account(GtkWidget *widget, GaimAccount *account, gpointer data)
{
gtk_spin_button_set_value(GTK_SPIN_BUTTON(data),
(gdouble)gaim_account_get_int(account, "score", 0));
}
static void
account_update(GtkWidget *widget, GtkOptionMenu *optmenu)
{
GaimAccount *account = NULL;
account = g_object_get_data(G_OBJECT(gtk_menu_get_active(GTK_MENU(gtk_option_menu_get_menu(optmenu)))), "account");
gaim_account_set_int(account, "score", gtk_spin_button_get_value_as_int(GTK_SPIN_BUTTON(widget)));
}
static void
pref_update(GtkWidget *widget, gpointer data)
{
gchar pref[256];
g_snprintf(pref, sizeof(pref), "/core/contact/%s", (gchar *)data);
if (gaim_prefs_get_type(pref) == GAIM_PREF_INT)
gaim_prefs_set_int(pref, gtk_spin_button_get_value_as_int(GTK_SPIN_BUTTON(widget)));
if (gaim_prefs_get_type(pref) == GAIM_PREF_BOOLEAN)
gaim_prefs_set_bool(pref, gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(widget)));
}
static GtkWidget *
get_config_frame(GaimPlugin *plugin)
{
GtkWidget *ret = NULL, *hbox = NULL, *frame = NULL, *vbox = NULL;
GtkWidget *label = NULL, *spin = NULL, *check = NULL;
GtkWidget *optmenu = NULL;
GtkObject *adj = NULL;
GtkSizeGroup *sg = NULL;
GaimAccount *account = NULL;
/*
GList *accounts = NULL;
*/
int offline = gaim_prefs_get_int("/core/contact/offline_score");
int away = gaim_prefs_get_int("/core/contact/away_score");
int idle = gaim_prefs_get_int("/core/contact/idle_score");
/*
int score;
*/
gboolean last_match = gaim_prefs_get_bool("/core/contact/last_match");
sg = gtk_size_group_new(GTK_SIZE_GROUP_HORIZONTAL);
ret = gtk_vbox_new(FALSE, 18);
gtk_container_set_border_width(GTK_CONTAINER(ret), 12);
frame = gaim_gtk_make_frame(ret, _("Point values to use when..."));
vbox = gtk_vbox_new(FALSE, 5);
gtk_container_add(GTK_CONTAINER(frame), vbox);
/* Offline */
hbox = gtk_hbox_new(FALSE, 5);
gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 0);
label = gtk_label_new_with_mnemonic(_("Buddy is offline:"));
gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 0);
gtk_size_group_add_widget(sg, label);
gtk_misc_set_alignment(GTK_MISC(label), 0, 0);
adj = gtk_adjustment_new(offline, -20, 20, 1, 1, 1);
spin = gtk_spin_button_new((GtkAdjustment *)adj, 1, 0);
g_signal_connect(G_OBJECT(spin), "value-changed", G_CALLBACK(pref_update), "offline_score");
gtk_box_pack_start(GTK_BOX(hbox), spin, FALSE, FALSE, 0);
/* Away */
hbox = gtk_hbox_new(FALSE, 5);
gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 0);
label = gtk_label_new_with_mnemonic(_("Buddy is away:"));
gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 0);
gtk_size_group_add_widget(sg, label);
gtk_misc_set_alignment(GTK_MISC(label), 0, 0);
adj = gtk_adjustment_new(away, -20, 20, 1, 1, 1);
spin = gtk_spin_button_new((GtkAdjustment *)adj, 1, 0);
g_signal_connect(G_OBJECT(spin), "value-changed", G_CALLBACK(pref_update), "away_score");
gtk_box_pack_start(GTK_BOX(hbox), spin, FALSE, FALSE, 0);
/* Idle */
hbox = gtk_hbox_new(FALSE, 5);
gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 0);
label = gtk_label_new_with_mnemonic(_("Buddy is idle:"));
gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 0);
gtk_size_group_add_widget(sg, label);
gtk_misc_set_alignment(GTK_MISC(label), 0, 0);
adj = gtk_adjustment_new(idle, -20, 20, 1, 1, 1);
spin = gtk_spin_button_new((GtkAdjustment *)adj, 1, 0);
g_signal_connect(G_OBJECT(spin), "value-changed", G_CALLBACK(pref_update), "idle_score");
gtk_box_pack_start(GTK_BOX(hbox), spin, FALSE, FALSE, 0);
/* Last match */
hbox = gtk_hbox_new(FALSE, 5);
gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 0);
check = gtk_check_button_new_with_label(_("Use last matching buddy"));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(check), last_match);
g_signal_connect(G_OBJECT(check), "toggled", G_CALLBACK(pref_update), "last_match");
gtk_box_pack_start(GTK_BOX(hbox), check, FALSE, FALSE, 0);
/* Explanation */
label = gtk_label_new(_("The buddy with the lowest score is the buddy who will have priority in the contact.\nThe default values (offline = 4,away = 2, and idle = 1)\nwill use what used to be the built-in order active->idle->away->away+idle->offline."));
gtk_box_pack_start(GTK_BOX(vbox), label, FALSE, FALSE, 0);
frame = gaim_gtk_make_frame(ret, _("Point values to use for Account..."));
vbox = gtk_vbox_new(FALSE, 5);
gtk_container_add(GTK_CONTAINER(frame), vbox);
/* Account */
hbox = gtk_hbox_new(FALSE, 5);
gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 0);
/* make this here so I can use it in the option menu callback, we'll
* actually set it up later */
adj = gtk_adjustment_new(0, -20, 20, 1, 1, 1);
spin = gtk_spin_button_new((GtkAdjustment *)adj, 1, 0);
optmenu = gaim_gtk_account_option_menu_new(NULL, TRUE,
G_CALLBACK(select_account),
NULL, spin);
gtk_box_pack_start(GTK_BOX(hbox), optmenu, FALSE, FALSE, 0);
/* this is where we set up the spin button we made above */
account = g_object_get_data(G_OBJECT(gtk_menu_get_active(GTK_MENU(gtk_option_menu_get_menu(GTK_OPTION_MENU(optmenu))))),
"account");
gtk_spin_button_set_value(GTK_SPIN_BUTTON(spin),
(gdouble)gaim_account_get_int(account, "score", 0));
gtk_spin_button_set_adjustment(GTK_SPIN_BUTTON(spin), GTK_ADJUSTMENT(adj));
g_signal_connect(G_OBJECT(spin), "value-changed",
G_CALLBACK(account_update), optmenu);
gtk_box_pack_start(GTK_BOX(hbox), spin, FALSE, FALSE, 0);
gtk_widget_show_all(ret);
return ret;
}
static GaimGtkPluginUiInfo ui_info =
{
get_config_frame
};
static GaimPluginInfo info =
{
GAIM_PLUGIN_MAGIC,
GAIM_MAJOR_VERSION,
GAIM_MINOR_VERSION,
GAIM_PLUGIN_STANDARD, /**< type */
GAIM_GTK_PLUGIN_TYPE, /**< ui_requirement */
0, /**< flags */
NULL, /**< dependencies */
GAIM_PRIORITY_DEFAULT, /**< priority */
CONTACT_PRIORITY_PLUGIN_ID, /**< id */
N_("Contact Priority"), /**< name */
VERSION, /**< version */
/**< summary */
N_("Allows for controlling the values associated with different buddy states."),
/**< description */
N_("Allows for changing the point values of idle/away/offline states for buddies in contact priority computations."),
"Etan Reisner <deryni@eden.rutgers.edu>", /**< author */
GAIM_WEBSITE, /**< homepage */
NULL, /**< load */
NULL, /**< unload */
NULL, /**< destroy */
&ui_info, /**< ui_info */
NULL /**< extra_info */
};
static void
init_plugin(GaimPlugin *plugin)
{
}
GAIM_INIT_PLUGIN(contactpriority, init_plugin, info)