gaim/gaim

Make this sucker compile again!!
draft default tip
2022-03-31, Gary Kramlich
ea0a68c3b8a8
Make this sucker compile again!!
#define DBUS_API_SUBJECT_TO_CHANGE
#include <stdio.h>
#include <stdlib.h>
#include "gaim-client.h"
/*
This example demonstrates how to use libgaim-client to communicate
with gaim. The names and signatures of functions provided by
libgaim-client are the same as those in gaim. However, all
structures (such as GaimAccount) are opaque, that is, you can only
use pointer to them. In fact, these pointers DO NOT actually point
to anything, they are just integer identifiers of assigned to these
structures by gaim. So NEVER try to dereference these pointers.
Integer ids as disguised as pointers to provide type checking and
prevent mistakes such as passing an id of GaimAccount when an id of
GaimBuddy is expected. According to glib manual, this technique is
portable.
*/
int main (int argc, char **argv)
{
GList *alist, *node;
gaim_init();
alist = gaim_accounts_get_all();
for (node = alist; node; node = node->next) {
GaimAccount *account = (GaimAccount*) node->data;
char *name = gaim_account_get_username(account);
g_print("Name: %s\n", name);
g_free(name);
}
g_list_free(alist);
return 0;
}