Yo.
gtk1-stable
v0_59_9
2003-03-01, Sean Egan
* Copyright (C) 1998-1999, Mark Spencer <markster@marko.net> * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA #ifdef HAVE_LANGINFO_CODESET /* Really user states are controlled by the PRPLs now. We just use this for event_away */ /* This is far too long to be practical, but MSN users are probably used to long aliases */ #define SELF_ALIAS_LEN 400 char alias[SELF_ALIAS_LEN]; /* prpls can use this to save information about the user, * like which server to connect to, etc */ struct gaim_connection *gc; /* any others? it's easy to add... */ #define BUDDY_ALIAS_MAXLEN 388 /* because MSN names can be 387 characters */ int edittype; /* XXX CUI: this is really a GUI function and we need to put this in ui.h */ char show[BUDDY_ALIAS_MAXLEN]; guint caps; /* woohoo! */ void *proto_data; /* what a hack */ struct gaim_connection *gc; /* the connection it belongs to */ int edittype; /* XXX CUI: this is really a GUI function and we need to put this in ui.h */ struct gaim_connection *gc; /* the connection it belongs to */ /* Globals in plugins.c */ /* Functions in buddy.c */ extern struct buddy *find_buddy(struct gaim_connection *, char *); extern struct group *find_group(struct gaim_connection *, char *); extern struct group *find_group_by_buddy(struct gaim_connection *, char *); extern struct buddy *add_buddy(struct gaim_connection *, char *, char *, char *); extern void remove_buddy(struct gaim_connection *, struct group *, struct buddy *); extern struct group *add_group(struct gaim_connection *, char *); extern void remove_group(struct gaim_connection *, struct group *); extern void do_export(struct gaim_connection *); extern void do_import(struct gaim_connection *, char *); extern int bud_list_cache_exists(struct gaim_connection *); extern void toc_build_config(struct gaim_connection *, char *, int len, gboolean); extern void parse_toc_buddy_list(struct gaim_connection *, char *); extern void signoff_blocked(struct gaim_connection *); /* Functions in core.c */ extern gint UI_write(struct UI *, guchar *, int); extern void UI_build_write(struct UI *, guchar, guchar, ...); extern void UI_broadcast(guchar *data, int); extern void UI_build_broadcast(guchar, guchar, ...); /* Don't ever use these; when gaim-core is done these will be * merged into the core's main() and won't be called directly */ /* Functions in gaimrc.c */ extern void load_prefs(); extern void save_prefs(); /* Functions in perl.c */ extern void perl_autoload(); extern int perl_event(enum gaim_event, void *, void *, void *, void *); extern int perl_load_file(char *); extern void unload_perl_scripts(); extern void list_perl_scripts(); /* Functions in plugins.c */ extern struct gaim_plugin *load_plugin(char *); extern void unload_plugin(struct gaim_plugin *); extern struct gaim_plugin *reload_plugin(struct gaim_plugin *); extern void gaim_signal_connect(GModule *, enum gaim_event, void *, void *); extern void gaim_signal_disconnect(GModule *, enum gaim_event, void *); extern void gaim_plugin_unload(GModule *); extern void remove_all_plugins(); extern int plugin_event(enum gaim_event, void *, void *, void *, void *); extern char *event_name(enum gaim_event); /* Functions in server.c */ extern void serv_got_update(struct gaim_connection *, char *, int, int, time_t, time_t, int, guint); extern void serv_got_im(struct gaim_connection *, char *, char *, guint32, time_t, gint); extern void serv_got_typing(struct gaim_connection *, char *, int); extern void serv_got_typing_stopped(struct gaim_connection *, char *); extern void serv_got_eviled(struct gaim_connection *, char *, int); extern void serv_got_chat_invite(struct gaim_connection *, char *, char *, char *, GList *); extern struct conversation *serv_got_joined_chat(struct gaim_connection *, int, char *); extern void serv_got_chat_left(struct gaim_connection *, int); extern void serv_got_chat_in(struct gaim_connection *, int, char *, int, char *, time_t); extern void serv_finish_login();