gaim/gaim

i don't think we want these...
gaim-doodle
2005-07-28, Gary Kramlich
a75ee5623db1
i don't think we want these...
/**
* @file gtkwhiteboard.h The GtkGaimWhiteboard frontend object
*
* gaim
*
* Gaim is the legal property of its developers, whose names are too numerous
* to list here. Please refer to the COPYRIGHT file distributed with this
* source distribution.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _GAIM_GTKWHITEBOARD_H_
#define _GAIM_GTKWHITEBOARD_H_
// INCLUDES ============================================================================================
#include "gtkgaim.h"
#include "whiteboard.h"
// DEFINES =============================================================================================
#define FULL_CIRCLE_DEGREES 23040
#define BRUSH_STATE_UP 0
#define BRUSH_STATE_DOWN 1
#define BRUSH_STATE_MOTION 2
// DATATYPES ===========================================================================================
typedef struct _GaimGtkWhiteboard
{
GaimWhiteboard *wb; // backend data for this whiteboard
GtkWidget *window; // Window for the Doodle session
GtkWidget *drawing_area; // Drawing area
GdkPixmap *pixmap; // Memory for drawing area
int width; // Canvas width
int height; // Canvas height
} GaimGtkWhiteboard;
// PROTOTYPES ==========================================================================================
GaimWhiteboardUiOps *gaim_gtk_whiteboard_get_ui_ops( void );
void gaim_gtk_whiteboard_create( GaimWhiteboard *wb );
void gaim_gtk_whiteboard_destroy( GaimWhiteboard *wb );
void gaim_gtk_whiteboard_exit( GtkWidget *widget, gpointer data );
//void gaim_gtkwhiteboard_button_start_press( GtkButton *button, gpointer data );
gboolean gaim_gtk_whiteboard_configure_event( GtkWidget *widget, GdkEventConfigure *event, gpointer data );
gboolean gaim_gtk_whiteboard_expose_event( GtkWidget *widget, GdkEventExpose *event, gpointer data );
gboolean gaim_gtk_whiteboard_brush_down( GtkWidget *widget, GdkEventButton *event, gpointer data );
gboolean gaim_gtk_whiteboard_brush_motion( GtkWidget *widget, GdkEventMotion *event, gpointer data );
gboolean gaim_gtk_whiteboard_brush_up( GtkWidget *widget, GdkEventButton *event, gpointer data );
void gaim_gtk_whiteboard_draw_brush_point( GaimWhiteboard *wb,
int x, int y, int color, int size );
void gaim_gtk_whiteboard_draw_brush_line( GaimWhiteboard *wb,
int x0, int y0, int x1, int y1, int color, int size );
void gaim_gtk_whiteboard_clear( GaimWhiteboard *wb );
void gaim_gtk_whiteboard_button_clear_press( GtkWidget *widget, gpointer data );
void gaim_gtk_whiteboard_set_canvas_as_icon( GaimGtkWhiteboard *gtkwb );
void gaim_gtk_whiteboard_rgb24_to_rgb48( int color_rgb, GdkColor *color );
#endif // _GAIM_GTKWHITEBOARD_H_