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dave142 in patch #1193896 noticed that the SetDllDirectory magic probably never worked... This fixes it.
oldstatus
2005-05-03, Daniel Atallah
8e9c0e0ae15c
dave142 in patch #1193896 noticed that the SetDllDirectory magic probably never worked... This fixes it.
/*
* gaim
*
* Gaim is the legal property of its developers, whose names are too numerous
* to list here. Please refer to the COPYRIGHT file distributed with this
* source distribution.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include
"internal.h"
#include
"conversation.h"
#include
"debug.h"
#include
"notify.h"
#include
"prpl.h"
#include
"request.h"
#include
"util.h"
GaimPlugin
*
gaim_find_prpl
(
const
char
*
id
)
{
GList
*
l
;
GaimPlugin
*
plugin
;
g_return_val_if_fail
(
id
!=
NULL
,
NULL
);
for
(
l
=
gaim_plugins_get_protocols
();
l
!=
NULL
;
l
=
l
->
next
)
{
plugin
=
(
GaimPlugin
*
)
l
->
data
;
/* Just In Case (TM) */
if
(
GAIM_IS_PROTOCOL_PLUGIN
(
plugin
))
{
if
(
!
strcmp
(
plugin
->
info
->
id
,
id
))
return
plugin
;
}
}
return
NULL
;
}