* Description: Entry point for win32 gaim, and various win32 dependant * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA typedef int (CALLBACK* LPFNGAIMMAIN)(HINSTANCE, int, char**); typedef void (CALLBACK* LPFNSETDLLDIRECTORY)(LPCTSTR); static LPFNGAIMMAIN gaim_main = NULL; static LPFNSETDLLDIRECTORY MySetDllDirectory = NULL; static BOOL read_reg_string(HKEY key, char* sub_key, char* val_name, LPBYTE data, LPDWORD data_len) { if(ERROR_SUCCESS == RegOpenKeyEx(key, 0, KEY_QUERY_VALUE, &hkey)) { if(ERROR_SUCCESS == (retv=RegQueryValueEx(hkey, val_name, 0, NULL, data, data_len))) printf("Could not read reg key '%s' subkey '%s' value: '%s'\nError: %u\n", ((key == HKEY_LOCAL_MACHINE) ? "HKLM" : (key == HKEY_CURRENT_USER) ? "HKCU" : "???"), sub_key, val_name, (UINT)GetLastError()); printf("Could not open reg subkey: %s\nError: %u\n", sub_key, (UINT)GetLastError()); if(!(gotreg = read_reg_string((hkey=HKEY_LOCAL_MACHINE), "SOFTWARE\\GTK\\2.0", "Path", (LPBYTE)>kpath, &plen))) gotreg = read_reg_string((hkey=HKEY_CURRENT_USER), "SOFTWARE\\GTK\\2.0", "Path", (LPBYTE)>kpath, &plen); /* Determine GTK+ dll path .. */ if(!read_reg_string(hkey, "SOFTWARE\\GTK\\2.0", "DllPath", (LPBYTE)&path, &plen)) { if(read_reg_string(hkey, "SOFTWARE\\GTK\\2.0", "Version", (LPBYTE)&version, &len) && read_reg_string(hkey, "SOFTWARE\\GTK\\2.0", "Installer", (LPBYTE)&inst, &len)) { if(strcmp(version, "2.2.2") >= 0 && strcmp(inst, "NSIS") == 0) { printf("GTK+ path found: %s\n", path); if((hmod=GetModuleHandle("kernel32.dll"))) { MySetDllDirectory = (LPFNSETDLLDIRECTORY)GetProcAddress(hmod, "SetDllDirectory"); printf("SetDllDirectory not supported\n"); printf("Error getting kernel32.dll module handle\n"); /* For Windows XP SP1+ / Server 2003 we use SetDllDirectory to avoid dll hell */ printf("Using SetDllDirectory\n"); /* For the rest, we set the current directory and make sure SafeDllSearch is set printf("Setting current directory to GTK+ dll directory\n"); SetCurrentDirectory(path); /* For Windows 2000 (SP3+) / WinXP (No SP): * If SafeDllSearchMode is set to 1, Windows system directories are * searched for dlls before the current directory. Therefore we set it osinfo.dwOSVersionInfoSize = sizeof(OSVERSIONINFO); if((osinfo.dwMajorVersion == 5 && osinfo.dwMinorVersion == 0 && strcmp(osinfo.szCSDVersion, "Service Pack 3") >= 0) || (osinfo.dwMajorVersion == 5 && osinfo.dwMinorVersion == 1 && strcmp(osinfo.szCSDVersion, "") >= 0) DWORD reglen = sizeof(DWORD); printf("Using Win2k (SP3+) / WinXP (No SP).. Checking SafeDllSearch\n"); read_reg_string(HKEY_LOCAL_MACHINE, "System\\CurrentControlSet\\Control\\Session Manager", printf("Trying to set SafeDllSearchMode to 0\n"); if(RegOpenKeyEx(HKEY_LOCAL_MACHINE, "System\\CurrentControlSet\\Control\\Session Manager", 0, KEY_SET_VALUE, &hkey) == ERROR_SUCCESS) { sizeof(DWORD)) != ERROR_SUCCESS) printf("Error writing SafeDllSearchMode. Error: %u\n", printf("Error opening Session Manager key for writing. Error: %u\n", printf("SafeDllSearchMode is set to 0\n"); static char* wgaim_lcid_to_posix(LCID lcid) { case 1026: return "bg"; /* bulgarian */ case 1027: return "ca"; /* catalan */ case 1050: return "hr"; /* croation */ case 1029: return "cs"; /* czech */ case 1030: return "da"; /* danish */ case 1043: return "nl"; /* dutch - netherlands */ case 1033: return "en"; /* english - us */ case 1035: return "fi"; /* finnish */ case 1036: return "fr"; /* french - france */ case 1031: return "de"; /* german - germany */ case 1032: return "el"; /* greek */ case 1037: return "he"; /* hebrew */ case 1038: return "hu"; /* hungarian */ case 1040: return "it"; /* italian - italy */ case 1041: return "ja"; /* japanese */ case 1042: return "ko"; /* korean */ case 1063: return "lt"; /* lithuanian */ case 1071: return "mk"; /* macedonian */ case 1045: return "pl"; /* polish */ case 2070: return "pt"; /* portuguese - portugal */ case 1046: return "pt_BR"; /* portuguese - brazil */ case 1048: return "ro"; /* romanian - romania */ case 1049: return "ru"; /* russian - russia */ case 2074: return "sr@Latn"; /* serbian - latin */ case 3098: return "sr"; /* serbian - cyrillic */ case 2052: return "zh_CN"; /* chinese - china (simple) */ case 1051: return "sk"; /* slovak */ case 1060: return "sl"; /* slovenian */ case 1034: return "es"; /* spanish */ case 1052: return "sq"; /* albanian */ case 1053: return "sv"; /* swedish */ case 1054: return "th"; /* thai */ case 1028: return "zh_TW"; /* chinese - taiwan (traditional) */ case 1055: return "tr"; /* turkish */ case 1058: return "uk"; /* ukrainian */ /* Determine and set Gaim locale as follows (in order of priority): - Check NSIS Installer Language reg value - Use default user locale static void wgaim_set_locale() { /* Check if user set GAIMLANG env var */ if((locale = (char*)getenv("GAIMLANG"))) if(read_reg_string(HKEY_CURRENT_USER, "SOFTWARE\\gaim", "Installer Language", (LPBYTE)&data, &datalen)) { if((locale = wgaim_lcid_to_posix(atoi(data)))) lcid = GetUserDefaultLCID(); if((locale = wgaim_lcid_to_posix(lcid))) snprintf(envstr, 25, "LANG=%s", locale); printf("Setting locale: %s\n", envstr); static BOOL wgaim_set_running() { if((h=CreateMutex(NULL, FALSE, "gaim_is_running"))) { if(GetLastError() == ERROR_ALREADY_EXISTS) { MessageBox(NULL, "An instance of Gaim is already running", NULL, MB_OK | MB_TOPMOST); # define _stdcall __attribute__((stdcall)) WinMain (struct HINSTANCE__ *hInstance, struct HINSTANCE__ *hPrevInstance, /* If debug flag used, create console for output */ if(strstr(lpszCmdLine, "-d")) { freopen ("CONOUT$", "w", stdout); /* Load exception handler if we have it */ if(GetModuleFileName(NULL, gaimdir, MAX_PATH) != 0) { while((tmp=strchr(tmp, '\\'))) { strcat(gaimdir, "\\exchndl.dll"); printf("Loaded exchndl.dll\n"); snprintf(errbuf, 512, "Error getting module filename. Error: %u", (UINT)GetLastError()); MessageBox(NULL, errbuf, NULL, MB_OK | MB_TOPMOST); if(!getenv("GAIM_NO_DLL_CHECK")) if(!getenv("GAIM_MULTI_INST") && !wgaim_set_running()) /* Now we are ready for Gaim .. */ if((hmod=LoadLibrary("gaim.dll"))) { gaim_main = (LPFNGAIMMAIN)GetProcAddress(hmod, "gaim_main"); snprintf(errbuf, 512, "Error loading gaim.dll. Error: %u", (UINT)GetLastError()); MessageBox(NULL, errbuf, NULL, MB_OK | MB_TOPMOST); return gaim_main (hInstance, __argc, __argv);