* @file imgstore.h IM Image Store API * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA static GSList *imgstore = NULL; * Represents a single IM image awaiting display and/or transmission. * Now that this type is basicly private too, these two structs could char *data; /**< The image data. */ size_t size; /**< The image data's size. */ char *filename; /**< The filename (for the UI) */ static GaimStoredImagePriv *gaim_imgstore_get_priv(int id) { GaimStoredImagePriv *priv = NULL; g_return_val_if_fail(id > 0, NULL); GaimStoredImagePriv *tmp_priv = tmp->data; gaim_debug(GAIM_DEBUG_ERROR, "imgstore", "failed to find image id %d\n", id); static void gaim_imgstore_free_priv(GaimStoredImagePriv *priv) { GaimStoredImage *img = NULL; g_return_if_fail(priv != NULL); gaim_debug(GAIM_DEBUG_INFO, "imgstore", "freed image id %d\n", priv->id); imgstore = g_slist_remove(imgstore, priv); int gaim_imgstore_add(const void *data, size_t size, const char *filename) { GaimStoredImagePriv *priv; g_return_val_if_fail(data != NULL, 0); g_return_val_if_fail(size > 0, 0); img = g_new0(GaimStoredImage, 1); img->data = g_memdup(data, size); img->filename = g_strdup(filename); priv = g_new0(GaimStoredImagePriv, 1); imgstore = g_slist_append(imgstore, priv); gaim_debug(GAIM_DEBUG_INFO, "imgstore", "added image id %d\n", priv->id); GaimStoredImage *gaim_imgstore_get(int id) { GaimStoredImagePriv *priv = gaim_imgstore_get_priv(id); g_return_val_if_fail(priv != NULL, NULL); gaim_debug(GAIM_DEBUG_INFO, "imgstore", "retrieved image id %d\n", priv->id); gpointer gaim_imgstore_get_data(GaimStoredImage *i) { size_t gaim_imgstore_get_size(GaimStoredImage *i) { const char *gaim_imgstore_get_filename(GaimStoredImage *i) { void gaim_imgstore_ref(int id) { GaimStoredImagePriv *priv = gaim_imgstore_get_priv(id); g_return_if_fail(priv != NULL); gaim_debug(GAIM_DEBUG_INFO, "imgstore", "referenced image id %d (count now %d)\n", priv->id, priv->refcount); void gaim_imgstore_unref(int id) { GaimStoredImagePriv *priv = gaim_imgstore_get_priv(id); g_return_if_fail(priv != NULL); g_return_if_fail(priv->refcount > 0); gaim_debug(GAIM_DEBUG_INFO, "imgstore", "unreferenced image id %d (count now %d)\n", priv->id, priv->refcount); gaim_imgstore_free_priv(priv);