* @file eventloop.c Gaim Event Loop API * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA static GaimEventLoopUiOps *eventloop_ui_ops = NULL; gaim_timeout_add(guint interval, GSourceFunc function, gpointer data) GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops(); return ops->timeout_add(interval, function, data); gaim_timeout_remove(guint tag) GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops(); return ops->timeout_remove(tag); gaim_input_add(int source, GaimInputCondition condition, GaimInputFunction func, gpointer user_data) GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops(); return ops->input_add(source, condition, func, user_data); gaim_input_remove(guint tag) GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops(); return ops->input_remove(tag); gaim_eventloop_set_ui_ops(GaimEventLoopUiOps *ops) gaim_eventloop_get_ui_ops(void) g_return_val_if_fail(eventloop_ui_ops != NULL, NULL);