* @file debug.c Debug API * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA static GaimDebugUiOps *debug_ui_ops = NULL; * This determines whether debug info should be written to the * It doesn't make sense to make this a normal Gaim preference * because it's a command line option. This will always be FALSE, * unless the user explicitly started Gaim with the -d flag. * It doesn't matter what this value was the last time Gaim was * started, so it doesn't make sense to save it in prefs. static gboolean debug_enabled = FALSE; gaim_debug_vargs(GaimDebugLevel level, const char *category, const char *format, va_list args) g_return_if_fail(level != GAIM_DEBUG_ALL); g_return_if_fail(format != NULL); arg_s = g_strdup_vprintf(format, args); if ((category != NULL) && (gaim_prefs_exists("/core/debug/timestamps")) && (gaim_prefs_get_bool("/core/debug/timestamps"))) { time_t mtime = time(NULL); mdate = gaim_utf8_strftime("%H:%M:%S", localtime(&mtime)); ts_s = g_strdup_printf("(%s) ", mdate); g_print("%s%s", ts_s, arg_s); g_print("%s%s: %s", ts_s, category, arg_s); ops = gaim_debug_get_ui_ops(); if (ops != NULL && ops->print != NULL) ops->print(level, category, format, args); gaim_debug(GaimDebugLevel level, const char *category, g_return_if_fail(level != GAIM_DEBUG_ALL); g_return_if_fail(format != NULL); gaim_debug_vargs(level, category, format, args); gaim_debug_misc(const char *category, const char *format, ...) g_return_if_fail(format != NULL); gaim_debug_vargs(GAIM_DEBUG_MISC, category, format, args); gaim_debug_info(const char *category, const char *format, ...) g_return_if_fail(format != NULL); gaim_debug_vargs(GAIM_DEBUG_INFO, category, format, args); gaim_debug_warning(const char *category, const char *format, ...) g_return_if_fail(format != NULL); gaim_debug_vargs(GAIM_DEBUG_WARNING, category, format, args); gaim_debug_error(const char *category, const char *format, ...) g_return_if_fail(format != NULL); gaim_debug_vargs(GAIM_DEBUG_ERROR, category, format, args); gaim_debug_fatal(const char *category, const char *format, ...) g_return_if_fail(format != NULL); gaim_debug_vargs(GAIM_DEBUG_FATAL, category, format, args); gaim_debug_set_enabled(gboolean enabled) gaim_debug_set_ui_ops(GaimDebugUiOps *ops) gaim_debug_get_ui_ops(void) gaim_prefs_add_none("/core/debug"); * This pref is currently used by both the console * output and the debug window output. gaim_prefs_add_bool("/core/debug/timestamps", FALSE);