gaim/gaim

This is a temporary fix for the rate limit problems.
oldstatus
2005-10-15, Mark Doliner
649cffd7a416
This is a temporary fix for the rate limit problems.

Cause: Gaim uses the SNAC 0x0004/0x0015 to fetch the away message
of each user in your buddy list. Previously this SNAC was in a
"rate class" that had an extremely lenient rate limit. Gaim would
fetch a new away message at most every 1.3 seconds. AOL recently
moved this SNAC to be in the same rate class as most of the other
SNACs (send IM, add buddy, connect to chat room, etc.) My temporary
fix is to bump this delay to 10 seconds.

We copied this functionality from iChat, and it looks like they
might actually be having the same problem (but I didn't even take
a packet capture to verify). If this is the case, AOL is really
stupid.

Possibly better fixes:
* Use the rate information to delay packets so that we never hit
a rate limit
* There may be a different SNAC that is now more leniently rate
limited. Possibly 0x0002/0x0005 or 0x0004/0x0006.
/*
* Themes for Gaim
*
* Gaim is the legal property of its developers, whose names are too numerous
* to list here. Please refer to the COPYRIGHT file distributed with this
* source distribution.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "internal.h"
#include "gtkgaim.h"
#include "conversation.h"
#include "debug.h"
#include "prpl.h"
#include "util.h"
#include "gtkconv.h"
#include "gtkdialogs.h"
#include "gtkimhtml.h"
struct smiley_list {
char *sml;
GSList *smileys;
struct smiley_list *next;
};
GSList *smiley_themes = NULL;
struct smiley_theme *current_smiley_theme;
void smiley_themeize(GtkWidget *imhtml)
{
struct smiley_list *list;
if (!current_smiley_theme)
return;
gtk_imhtml_remove_smileys(GTK_IMHTML(imhtml));
list = current_smiley_theme->list;
while (list) {
char *sml = !strcmp(list->sml, "default") ? NULL : list->sml;
GSList *icons = list->smileys;
while (icons) {
gtk_imhtml_associate_smiley(GTK_IMHTML(imhtml), sml, icons->data);
icons = icons->next;
}
list = list->next;
}
}
void load_smiley_theme(const char *file, gboolean load)
{
FILE *f = g_fopen(file, "r");
char buf[256];
char *i;
struct smiley_theme *theme=NULL;
struct smiley_list *list = NULL;
GSList *lst = smiley_themes;
char *dirname;
if (!f)
return;
while (lst) {
struct smiley_theme *thm = lst->data;
if (!strcmp(thm->path, file)) {
theme = thm;
break;
}
lst = lst->next;
}
if (!theme) {
theme = g_new0(struct smiley_theme, 1);
theme->path = g_strdup(file);
smiley_themes = g_slist_append(smiley_themes, theme);
}
dirname = g_path_get_dirname(file);
if (load) {
if (current_smiley_theme) {
GSList *already_freed = NULL;
struct smiley_list *wer = current_smiley_theme->list, *wer2;
while (wer) {
while (wer->smileys) {
GtkIMHtmlSmiley *uio = wer->smileys->data;
if (uio->icon)
g_object_unref(uio->icon);
if (!g_slist_find(already_freed, uio->file)) {
g_free(uio->file);
already_freed = g_slist_append(already_freed, uio->file);
}
g_free(uio->smile);
g_free(uio);
wer->smileys=g_slist_remove(wer->smileys, uio);
}
wer2 = wer->next;
g_free(wer->sml);
g_free(wer);
wer = wer2;
}
current_smiley_theme->list = NULL;
g_slist_free(already_freed);
}
current_smiley_theme = theme;
}
while (!feof(f)) {
if (!fgets(buf, sizeof(buf), f)) {
break;
}
if (buf[0] == '#' || buf[0] == '\0')
continue;
i = buf;
while (isspace(*i))
i++;
if (*i == '[' && strchr(i, ']') && load) {
struct smiley_list *child = g_new0(struct smiley_list, 1);
child->sml = g_strndup(i+1, strchr(i, ']') - i - 1);
if (theme->list)
list->next = child;
else
theme->list = child;
list = child;
} else if (!g_ascii_strncasecmp(i, "Name=", strlen("Name="))) {
if(theme->name)
g_free(theme->name);
theme->name = g_strdup(i+ strlen("Name="));
theme->name[strlen(theme->name)-1] = 0;
} else if (!g_ascii_strncasecmp(i, "Description=", strlen("Description="))) {
if(theme->desc)
g_free(theme->desc);
theme->desc = g_strdup(i + strlen("Description="));
theme->desc[strlen(theme->desc)-1] = 0;
} else if (!g_ascii_strncasecmp(i, "Icon=", strlen("Icon="))) {
if(theme->icon)
g_free(theme->icon);
theme->icon = g_build_filename(dirname, i + strlen("Icon="), NULL);
theme->icon[strlen(theme->icon)-1] = 0;
} else if (!g_ascii_strncasecmp(i, "Author=", strlen("Author="))) {
if(theme->author)
g_free(theme->author);
theme->author = g_strdup(i + strlen("Author="));
theme->author[strlen(theme->author)-1] = 0;
} else if (load && list) {
gboolean hidden = FALSE;
char *sfile = NULL;
if (*i == '!' && *(i + 1) == ' ') {
hidden = TRUE;
i = i + 2;
}
while (*i) {
char l[64];
int li = 0;
while (!isspace(*i))
l[li++] = *(i++);
if (!sfile) {
l[li] = 0;
sfile = g_build_filename(dirname, l, NULL);
} else {
GtkIMHtmlSmiley *smiley = g_new0(GtkIMHtmlSmiley, 1);
l[li] = 0;
smiley->file = sfile;
smiley->smile = g_strdup(l);
smiley->hidden = hidden;
list->smileys = g_slist_append(list->smileys, smiley);
}
while (isspace(*i))
i++;
}
}
}
if (load) {
GList *cnv;
for (cnv = gaim_get_conversations(); cnv != NULL; cnv = cnv->next) {
GaimConversation *conv = cnv->data;
if (GAIM_IS_GTK_CONVERSATION(conv)) {
smiley_themeize(GAIM_GTK_CONVERSATION(conv)->imhtml);
smiley_themeize(GAIM_GTK_CONVERSATION(conv)->entry);
}
}
}
g_free(dirname);
fclose(f);
}
void smiley_theme_probe()
{
GDir *dir;
const gchar *file;
gchar *path;
int l;
char* probedirs[3];
probedirs[0] = g_build_filename(DATADIR, "pixmaps", "gaim", "smileys", NULL);
probedirs[1] = g_build_filename(gaim_user_dir(), "smileys", NULL);
probedirs[2] = 0;
for (l=0; probedirs[l]; l++) {
dir = g_dir_open(probedirs[l], 0, NULL);
if (dir) {
while ((file = g_dir_read_name(dir))) {
path = g_build_filename(probedirs[l], file, "theme", NULL);
/* Here we check to see that the theme has proper syntax.
* We set the second argument to FALSE so that it doesn't load
* the theme yet.
*/
load_smiley_theme(path, FALSE);
g_free(path);
}
g_dir_close(dir);
} else if (l == 1) {
g_mkdir(probedirs[l], S_IRUSR | S_IWUSR | S_IXUSR);
}
g_free(probedirs[l]);
}
}
GSList *get_proto_smileys(const char *id) {
GaimPlugin *proto = gaim_find_prpl(id);
struct smiley_list *list, *def;
if(!current_smiley_theme)
return NULL;
if(!current_smiley_theme->list)
return NULL;
def = list = current_smiley_theme->list;
while(list) {
if(!strcmp(list->sml, "default"))
def = list;
else if(proto && !strcmp(proto->info->name, list->sml))
break;
list = list->next;
}
return list ? list->smileys : def->smileys;
}