gaim/gaim

This is a temporary fix for the rate limit problems.
oldstatus
2005-10-15, Mark Doliner
649cffd7a416
This is a temporary fix for the rate limit problems.

Cause: Gaim uses the SNAC 0x0004/0x0015 to fetch the away message
of each user in your buddy list. Previously this SNAC was in a
"rate class" that had an extremely lenient rate limit. Gaim would
fetch a new away message at most every 1.3 seconds. AOL recently
moved this SNAC to be in the same rate class as most of the other
SNACs (send IM, add buddy, connect to chat room, etc.) My temporary
fix is to bump this delay to 10 seconds.

We copied this functionality from iChat, and it looks like they
might actually be having the same problem (but I didn't even take
a packet capture to verify). If this is the case, AOL is really
stupid.

Possibly better fixes:
* Use the rate information to delay packets so that we never hit
a rate limit
* There may be a different SNAC that is now more leniently rate
limited. Possibly 0x0002/0x0005 or 0x0004/0x0006.
/*
* Release Notification Plugin
*
* Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifndef GAIM_PLUGINS
#define GAIM_PLUGINS
#endif
#include "internal.h"
#include <string.h>
#include "connection.h"
#include "core.h"
#include "notify.h"
#include "prefs.h"
#include "util.h"
#include "version.h"
/* 1 day */
#define MIN_CHECK_INTERVAL 60 * 60 * 24
static void
version_fetch_cb(void *ud, const char *data, size_t len)
{
const char *changelog = data;
char *cur_ver, *formatted;
GString *message;
int i=0;
if(!changelog || !len)
return;
while(changelog[i] && changelog[i] != '\n') i++;
cur_ver = g_strndup(changelog, i);
changelog += i;
while(*changelog == '\n') changelog++;
message = g_string_new("");
g_string_append_printf(message, _("You are using Gaim version %s. The "
"current version is %s.<hr>"),
gaim_core_get_version(), cur_ver);
if(*changelog) {
formatted = gaim_strdup_withhtml(changelog);
g_string_append_printf(message, _("<b>ChangeLog:</b>\n%s<br><br>"),
formatted);
g_free(formatted);
}
g_string_append_printf(message, _("You can get version %s from:<br>"
"<a href=\"http://gaim.sourceforge.net/\">"
"http://gaim.sourceforge.net</a>."), cur_ver);
gaim_notify_formatted(NULL, _("New Version Available"),
_("New Version Available"), NULL, message->str,
NULL, NULL);
g_string_free(message, TRUE);
g_free(cur_ver);
}
static void
do_check(void)
{
int last_check = gaim_prefs_get_int("/plugins/gtk/relnot/last_check");
if(!last_check || time(NULL) - last_check > MIN_CHECK_INTERVAL) {
char *url = g_strdup_printf("http://gaim.sourceforge.net/version.php?version=%s&build=%s", gaim_core_get_version(),
#ifdef _WIN32
"gaim-win32"
#else
"gaim"
#endif
);
gaim_url_fetch(url, TRUE, NULL, FALSE, version_fetch_cb, NULL);
gaim_prefs_set_int("/plugins/gtk/relnot/last_check", time(NULL));
g_free(url);
}
}
static void
signed_on_cb(GaimConnection *gc, void *data) {
do_check();
}
/**************************************************************************
* Plugin stuff
**************************************************************************/
static gboolean
plugin_load(GaimPlugin *plugin)
{
gaim_signal_connect(gaim_connections_get_handle(), "signed-on",
plugin, GAIM_CALLBACK(signed_on_cb), NULL);
/* we don't check if we're offline */
if(gaim_connections_get_all())
do_check();
return TRUE;
}
static GaimPluginInfo info =
{
GAIM_PLUGIN_MAGIC,
GAIM_MAJOR_VERSION,
GAIM_MINOR_VERSION,
GAIM_PLUGIN_STANDARD, /**< type */
NULL, /**< ui_requirement */
0, /**< flags */
NULL, /**< dependencies */
GAIM_PRIORITY_DEFAULT, /**< priority */
"gtk-relnot", /**< id */
N_("Release Notification"), /**< name */
VERSION, /**< version */
/** summary */
N_("Checks periodically for new releases."),
/** description */
N_("Checks periodically for new releases and notifies the user "
"with the ChangeLog."),
"Nathan Walp <faceprint@faceprint.com>", /**< author */
GAIM_WEBSITE, /**< homepage */
plugin_load, /**< load */
NULL, /**< unload */
NULL, /**< destroy */
NULL, /**< ui_info */
NULL, /**< extra_info */
NULL,
NULL
};
static void
init_plugin(GaimPlugin *plugin)
{
gaim_prefs_add_none("/plugins/gtk/relnot");
gaim_prefs_add_int("/plugins/gtk/relnot/last_check", 0);
}
GAIM_INIT_PLUGIN(relnot, init_plugin, info)