gaim/gaim

This is a temporary fix for the rate limit problems.
oldstatus
2005-10-15, Mark Doliner
649cffd7a416
This is a temporary fix for the rate limit problems.

Cause: Gaim uses the SNAC 0x0004/0x0015 to fetch the away message
of each user in your buddy list. Previously this SNAC was in a
"rate class" that had an extremely lenient rate limit. Gaim would
fetch a new away message at most every 1.3 seconds. AOL recently
moved this SNAC to be in the same rate class as most of the other
SNACs (send IM, add buddy, connect to chat room, etc.) My temporary
fix is to bump this delay to 10 seconds.

We copied this functionality from iChat, and it looks like they
might actually be having the same problem (but I didn't even take
a packet capture to verify). If this is the case, AOL is really
stupid.

Possibly better fixes:
* Use the rate information to delay packets so that we never hit
a rate limit
* There may be a different SNAC that is now more leniently rate
limited. Possibly 0x0002/0x0005 or 0x0004/0x0006.
/*
* gaim
*
* Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
# ifdef HAVE_LIMITS_H
# include <limits.h>
# ifndef NAME_MAX
# define NAME_MAX _POSIX_NAME_MAX
# endif
# endif
#endif
#ifdef DEBUG
# undef DEBUG
#endif
#undef PACKAGE
#define group perl_group
#ifdef _WIN32
/* This took me an age to figure out.. without this __declspec(dllimport)
* will be ignored.
*/
# define HASATTRIBUTE
#endif
#include <EXTERN.h>
#ifndef _SEM_SEMUN_UNDEFINED
# define HAS_UNION_SEMUN
#endif
#include <perl.h>
#include <XSUB.h>
#ifndef _WIN32
# include <sys/mman.h>
#endif
#undef PACKAGE
#ifndef _WIN32
# include <dirent.h>
#else
/* We're using perl's win32 port of this */
# define dirent direct
#endif
#undef group
/* perl module support */
#ifdef OLD_PERL
extern void boot_DynaLoader _((CV * cv));
#else
extern void boot_DynaLoader _((pTHX_ CV * cv)); /* perl is so wacky */
#endif
#undef _
#ifdef DEBUG
# undef DEBUG
#endif
#ifdef _WIN32
# undef pipe
#endif
#ifdef _WIN32
#define _WIN32DEP_H_
#endif
#include "internal.h"
#include "debug.h"
#include "plugin.h"
#include "signals.h"
#include "version.h"
#include "perl-common.h"
#include "perl-handlers.h"
#define PERL_PLUGIN_ID "core-perl"
typedef struct
{
GaimPlugin *plugin;
char *package;
char *load_sub;
char *unload_sub;
} GaimPerlScript;
PerlInterpreter *my_perl = NULL;
static void
#ifdef OLD_PERL
xs_init()
#else
xs_init(pTHX)
#endif
{
char *file = __FILE__;
/* This one allows dynamic loading of perl modules in perl
scripts by the 'use perlmod;' construction*/
newXS("DynaLoader::boot_DynaLoader", boot_DynaLoader, file);
}
static void
perl_init(void)
{
/* changed the name of the variable from load_file to
perl_definitions since now it does much more than defining
the load_file sub. Moreover, deplaced the initialisation to
the xs_init function. (TheHobbit)*/
char *perl_args[] = { "", "-e", "0", "-w" };
char perl_definitions[] =
{
/* We use to function one to load a file the other to
execute the string obtained from the first and holding
the file contents. This allows to have a really local $/
without introducing temp variables to hold the old
value. Just a question of style:) */
"package Gaim::PerlLoader;"
"use Symbol;"
"sub load_file {"
"my $f_name=shift;"
"local $/=undef;"
"open FH,$f_name or return \"__FAILED__\";"
"$_=<FH>;"
"close FH;"
"return $_;"
"}"
"sub destroy_package {"
"eval { $_[0]->UNLOAD() if $_[0]->can('UNLOAD'); };"
"Symbol::delete_package($_[0]);"
"}"
"sub load_n_eval {"
"my ($f_name, $package) = @_;"
"destroy_package($package);"
"my $strin=load_file($f_name);"
"return 2 if($strin eq \"__FAILED__\");"
"my $eval = qq{package $package; $strin;};"
"{"
" eval $eval;"
"}"
"if($@) {"
/*" #something went wrong\n"*/
"die(\"Errors loading file $f_name: $@\");"
"}"
"return 0;"
"}"
};
my_perl = perl_alloc();
perl_construct(my_perl);
#ifdef DEBUG
perl_parse(my_perl, xs_init, 4, perl_args, NULL);
#else
perl_parse(my_perl, xs_init, 3, perl_args, NULL);
#endif
#ifdef HAVE_PERL_EVAL_PV
eval_pv(perl_definitions, TRUE);
#else
perl_eval_pv(perl_definitions, TRUE); /* deprecated */
#endif
perl_run(my_perl);
}
static void
perl_end(void)
{
if (my_perl == NULL)
return;
perl_eval_pv(
"foreach my $lib (@DynaLoader::dl_modules) {"
"if ($lib =~ /^Gaim\\b/) {"
"$lib .= '::deinit();';"
"eval $lib;"
"}"
"}",
TRUE);
perl_destruct(my_perl);
perl_free(my_perl);
my_perl = NULL;
}
void
gaim_perl_callXS(void (*subaddr)(pTHX_ CV *cv), CV *cv, SV **mark)
{
dSP;
PUSHMARK(mark);
(*subaddr)(aTHX_ cv);
PUTBACK;
}
static void
normalize_script_name(char *name)
{
char *c;
c = strrchr(name, '.');
if (c != NULL)
*c = '\0';
for (c = name; *c != '\0'; c++)
{
if (*c != '_' && !g_ascii_isalnum(*c))
*c = '_';
}
}
static gboolean
probe_perl_plugin(GaimPlugin *plugin)
{
/* XXX This would be much faster if I didn't create a new
* PerlInterpreter every time I probed a plugin */
PerlInterpreter *prober = perl_alloc();
char *argv[] = {"", plugin->path };
gboolean status = TRUE;
HV *plugin_info;
perl_construct(prober);
perl_parse(prober, xs_init, 2, argv, NULL);
perl_run(prober);
plugin_info = perl_get_hv("PLUGIN_INFO", FALSE);
if (plugin_info == NULL)
status = FALSE;
else if (!hv_exists(plugin_info, "perl_api_version",
strlen("perl_api_version")) ||
!hv_exists(plugin_info, "name", strlen("name")) ||
!hv_exists(plugin_info, "load", strlen("load")))
{
/* Not a valid plugin. */
status = FALSE;
}
else
{
SV **key;
int perl_api_ver;
key = hv_fetch(plugin_info, "perl_api_version",
strlen("perl_api_version"), 0);
perl_api_ver = SvIV(*key);
if (perl_api_ver != 2)
status = FALSE;
else
{
GaimPluginInfo *info;
GaimPerlScript *gps;
char *basename;
STRLEN len;
gaim_debug(GAIM_DEBUG_INFO, "perl", "Found plugin info\n");
info = g_new0(GaimPluginInfo, 1);
gps = g_new0(GaimPerlScript, 1);
info->magic = GAIM_PLUGIN_MAGIC;
info->major_version = GAIM_MAJOR_VERSION;
info->minor_version = GAIM_MINOR_VERSION;
info->type = GAIM_PLUGIN_STANDARD;
info->dependencies = g_list_append(info->dependencies,
PERL_PLUGIN_ID);
gps->plugin = plugin;
basename = g_path_get_basename(plugin->path);
normalize_script_name(basename);
gps->package = g_strdup_printf("Gaim::Script::%s", basename);
g_free(basename);
/* We know this one exists. */
key = hv_fetch(plugin_info, "name", strlen("name"), 0);
info->name = g_strdup(SvPV(*key, len));
if ((key = hv_fetch(plugin_info, "url", strlen("url"), 0)))
info->homepage = g_strdup(SvPV(*key, len));
if ((key = hv_fetch(plugin_info, "author", strlen("author"), 0)))
info->author = g_strdup(SvPV(*key, len));
if ((key = hv_fetch(plugin_info, "summary",
strlen("summary"), 0)))
info->summary = g_strdup(SvPV(*key, len));
if ((key = hv_fetch(plugin_info, "description",
strlen("description"), 0)))
info->description = g_strdup(SvPV(*key, len));
if ((key = hv_fetch(plugin_info, "version", strlen("version"), 0)))
info->version = g_strdup(SvPV(*key, len));
if ((key = hv_fetch(plugin_info, "load", strlen("load"), 0)))
gps->load_sub = g_strdup_printf("%s::%s", gps->package,
SvPV(*key, len));
if ((key = hv_fetch(plugin_info, "unload", strlen("unload"), 0)))
gps->unload_sub = g_strdup_printf("%s::%s", gps->package,
SvPV(*key, len));
plugin->info = info;
info->extra_info = gps;
status = gaim_plugin_register(plugin);
}
}
perl_destruct(prober);
perl_free(prober);
return status;
}
static gboolean
load_perl_plugin(GaimPlugin *plugin)
{
GaimPerlScript *gps = (GaimPerlScript *)plugin->info->extra_info;
char *atmp[3] = { plugin->path, NULL, NULL };
if (gps == NULL || gps->load_sub == NULL)
return FALSE;
gaim_debug(GAIM_DEBUG_INFO, "perl", "Loading perl script\n");
if (my_perl == NULL)
perl_init();
plugin->handle = gps;
atmp[1] = gps->package;
execute_perl("Gaim::PerlLoader::load_n_eval", 2, atmp);
{
dSP;
ENTER;
SAVETMPS;
PUSHMARK(sp);
XPUSHs(sv_2mortal(gaim_perl_bless_object(plugin, "Gaim::Plugin")));
PUTBACK;
perl_call_pv(gps->load_sub, G_EVAL | G_SCALAR);
SPAGAIN;
if (SvTRUE(ERRSV)) {
STRLEN len;
gaim_debug(GAIM_DEBUG_ERROR, "perl",
"Perl function %s exited abnormally: %s\n",
gps->load_sub, SvPV(ERRSV, len));
}
PUTBACK;
FREETMPS;
LEAVE;
}
return TRUE;
}
static void
destroy_package(const char *package)
{
dSP;
ENTER;
SAVETMPS;
PUSHMARK(SP);
XPUSHs(sv_2mortal(newSVpv(package, strlen(package))));
PUTBACK;
perl_call_pv("Gaim::PerlLoader::destroy_package",
G_VOID | G_EVAL | G_DISCARD);
SPAGAIN;
PUTBACK;
FREETMPS;
LEAVE;
}
static gboolean
unload_perl_plugin(GaimPlugin *plugin)
{
GaimPerlScript *gps = (GaimPerlScript *)plugin->info->extra_info;
if (gps == NULL)
return FALSE;
gaim_debug(GAIM_DEBUG_INFO, "perl", "Unloading perl script\n");
if (gps->unload_sub != NULL)
{
dSP;
ENTER;
SAVETMPS;
PUSHMARK(sp);
XPUSHs(sv_2mortal(gaim_perl_bless_object(plugin, "Gaim::Plugin")));
PUTBACK;
perl_call_pv(gps->unload_sub, G_EVAL | G_SCALAR);
SPAGAIN;
if (SvTRUE(ERRSV)) {
STRLEN len;
gaim_debug(GAIM_DEBUG_ERROR, "perl",
"Perl function %s exited abnormally: %s\n",
gps->load_sub, SvPV(ERRSV, len));
}
PUTBACK;
FREETMPS;
LEAVE;
}
gaim_perl_signal_clear_for_plugin(plugin);
gaim_perl_timeout_clear_for_plugin(plugin);
destroy_package(gps->package);
return TRUE;
}
static void
destroy_perl_plugin(GaimPlugin *plugin)
{
if (plugin->info != NULL)
{
GaimPerlScript *gps;
if (plugin->info->name != NULL)
g_free(plugin->info->name);
if (plugin->info->version != NULL)
g_free(plugin->info->version);
if (plugin->info->summary != NULL)
g_free(plugin->info->summary);
if (plugin->info->description != NULL)
g_free(plugin->info->description);
if (plugin->info->author != NULL)
g_free(plugin->info->author);
if (plugin->info->homepage != NULL)
g_free(plugin->info->homepage);
gps = (GaimPerlScript *)plugin->info->extra_info;
if (gps != NULL)
{
if (gps->load_sub != NULL)
g_free(gps->load_sub);
if (gps->unload_sub != NULL)
g_free(gps->unload_sub);
if (gps->package != NULL)
g_free(gps->package);
g_free(gps);
plugin->info->extra_info = NULL;
}
}
}
static gboolean
plugin_unload(GaimPlugin *plugin)
{
perl_end();
return TRUE;
}
static GaimPluginLoaderInfo loader_info =
{
NULL, /**< exts */
probe_perl_plugin, /**< probe */
load_perl_plugin, /**< load */
unload_perl_plugin, /**< unload */
destroy_perl_plugin /**< destroy */
};
static GaimPluginInfo info =
{
GAIM_PLUGIN_MAGIC,
GAIM_MAJOR_VERSION,
GAIM_MINOR_VERSION,
GAIM_PLUGIN_LOADER, /**< type */
NULL, /**< ui_requirement */
0, /**< flags */
NULL, /**< dependencies */
GAIM_PRIORITY_DEFAULT, /**< priority */
PERL_PLUGIN_ID, /**< id */
N_("Perl Plugin Loader"), /**< name */
VERSION, /**< version */
N_("Provides support for loading perl plugins."), /**< summary */
N_("Provides support for loading perl plugins."), /**< description */
"Christian Hammond <chipx86@gnupdate.org>", /**< author */
GAIM_WEBSITE, /**< homepage */
NULL, /**< load */
plugin_unload, /**< unload */
NULL, /**< destroy */
NULL, /**< ui_info */
&loader_info, /**< extra_info */
NULL,
NULL
};
static void
init_plugin(GaimPlugin *plugin)
{
loader_info.exts = g_list_append(loader_info.exts, "pl");
}
GAIM_INIT_PLUGIN(perl, init_plugin, info)