gaim/gaim

This is a temporary fix for the rate limit problems.
oldstatus
2005-10-15, Mark Doliner
649cffd7a416
This is a temporary fix for the rate limit problems.

Cause: Gaim uses the SNAC 0x0004/0x0015 to fetch the away message
of each user in your buddy list. Previously this SNAC was in a
"rate class" that had an extremely lenient rate limit. Gaim would
fetch a new away message at most every 1.3 seconds. AOL recently
moved this SNAC to be in the same rate class as most of the other
SNACs (send IM, add buddy, connect to chat room, etc.) My temporary
fix is to bump this delay to 10 seconds.

We copied this functionality from iChat, and it looks like they
might actually be having the same problem (but I didn't even take
a packet capture to verify). If this is the case, AOL is really
stupid.

Possibly better fixes:
* Use the rate information to delay packets so that we never hit
a rate limit
* There may be a different SNAC that is now more leniently rate
limited. Possibly 0x0002/0x0005 or 0x0004/0x0006.
/*
* Contact priority settings plugin.
*
* Copyright (C) 2003 Etan Reisner, <deryni9@users.sourceforge.net>.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "internal.h"
#include "gtkgaim.h"
#include "gtkplugin.h"
#include "gtkutils.h"
#include "prefs.h"
#include "version.h"
#define CONTACT_PRIORITY_PLUGIN_ID "gtk-contact-priority"
static void
select_account(GtkWidget *widget, GaimAccount *account, gpointer data)
{
gtk_spin_button_set_value(GTK_SPIN_BUTTON(data),
(gdouble)gaim_account_get_int(account, "score", 0));
}
static void
account_update(GtkWidget *widget, GtkOptionMenu *optmenu)
{
GaimAccount *account = NULL;
account = g_object_get_data(G_OBJECT(gtk_menu_get_active(GTK_MENU(gtk_option_menu_get_menu(optmenu)))), "account");
gaim_account_set_int(account, "score", gtk_spin_button_get_value_as_int(GTK_SPIN_BUTTON(widget)));
}
static void
pref_update(GtkWidget *widget, gpointer data)
{
gchar pref[256];
g_snprintf(pref, sizeof(pref), "/core/contact/%s", (gchar *)data);
if (gaim_prefs_get_type(pref) == GAIM_PREF_INT)
gaim_prefs_set_int(pref, gtk_spin_button_get_value_as_int(GTK_SPIN_BUTTON(widget)));
if (gaim_prefs_get_type(pref) == GAIM_PREF_BOOLEAN)
gaim_prefs_set_bool(pref, gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(widget)));
}
static GtkWidget *
get_config_frame(GaimPlugin *plugin)
{
GtkWidget *ret = NULL, *hbox = NULL, *frame = NULL, *vbox = NULL;
GtkWidget *label = NULL, *spin = NULL, *check = NULL;
GtkWidget *optmenu = NULL;
GtkObject *adj = NULL;
GtkSizeGroup *sg = NULL;
GaimAccount *account = NULL;
/*
GList *accounts = NULL;
*/
int offline = gaim_prefs_get_int("/core/contact/offline_score");
int away = gaim_prefs_get_int("/core/contact/away_score");
int idle = gaim_prefs_get_int("/core/contact/idle_score");
/*
int score;
*/
gboolean last_match = gaim_prefs_get_bool("/core/contact/last_match");
sg = gtk_size_group_new(GTK_SIZE_GROUP_HORIZONTAL);
ret = gtk_vbox_new(FALSE, 18);
gtk_container_set_border_width(GTK_CONTAINER(ret), 12);
frame = gaim_gtk_make_frame(ret, _("Point values to use when..."));
vbox = gtk_vbox_new(FALSE, 5);
gtk_container_add(GTK_CONTAINER(frame), vbox);
/* Offline */
hbox = gtk_hbox_new(FALSE, 5);
gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 0);
label = gtk_label_new_with_mnemonic(_("Buddy is offline:"));
gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 0);
gtk_size_group_add_widget(sg, label);
gtk_misc_set_alignment(GTK_MISC(label), 0, 0);
adj = gtk_adjustment_new(offline, -20, 20, 1, 1, 1);
spin = gtk_spin_button_new((GtkAdjustment *)adj, 1, 0);
g_signal_connect(G_OBJECT(spin), "value-changed", G_CALLBACK(pref_update), "offline_score");
gtk_box_pack_start(GTK_BOX(hbox), spin, FALSE, FALSE, 0);
/* Away */
hbox = gtk_hbox_new(FALSE, 5);
gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 0);
label = gtk_label_new_with_mnemonic(_("Buddy is away:"));
gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 0);
gtk_size_group_add_widget(sg, label);
gtk_misc_set_alignment(GTK_MISC(label), 0, 0);
adj = gtk_adjustment_new(away, -20, 20, 1, 1, 1);
spin = gtk_spin_button_new((GtkAdjustment *)adj, 1, 0);
g_signal_connect(G_OBJECT(spin), "value-changed", G_CALLBACK(pref_update), "away_score");
gtk_box_pack_start(GTK_BOX(hbox), spin, FALSE, FALSE, 0);
/* Idle */
hbox = gtk_hbox_new(FALSE, 5);
gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 0);
label = gtk_label_new_with_mnemonic(_("Buddy is idle:"));
gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 0);
gtk_size_group_add_widget(sg, label);
gtk_misc_set_alignment(GTK_MISC(label), 0, 0);
adj = gtk_adjustment_new(idle, -20, 20, 1, 1, 1);
spin = gtk_spin_button_new((GtkAdjustment *)adj, 1, 0);
g_signal_connect(G_OBJECT(spin), "value-changed", G_CALLBACK(pref_update), "idle_score");
gtk_box_pack_start(GTK_BOX(hbox), spin, FALSE, FALSE, 0);
/* Last match */
hbox = gtk_hbox_new(FALSE, 5);
gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 0);
check = gtk_check_button_new_with_label(_("Use last matching buddy"));
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(check), last_match);
g_signal_connect(G_OBJECT(check), "toggled", G_CALLBACK(pref_update), "last_match");
gtk_box_pack_start(GTK_BOX(hbox), check, FALSE, FALSE, 0);
/* Explanation */
label = gtk_label_new(_("The buddy with the lowest score is the buddy who will have priority in the contact.\nThe default values (offline = 4,away = 2, and idle = 1)\nwill use what used to be the built-in order active->idle->away->away+idle->offline."));
gtk_box_pack_start(GTK_BOX(vbox), label, FALSE, FALSE, 0);
frame = gaim_gtk_make_frame(ret, _("Point values to use for Account..."));
vbox = gtk_vbox_new(FALSE, 5);
gtk_container_add(GTK_CONTAINER(frame), vbox);
/* Account */
hbox = gtk_hbox_new(FALSE, 5);
gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 0);
/* make this here so I can use it in the option menu callback, we'll
* actually set it up later */
adj = gtk_adjustment_new(0, -20, 20, 1, 1, 1);
spin = gtk_spin_button_new((GtkAdjustment *)adj, 1, 0);
optmenu = gaim_gtk_account_option_menu_new(NULL, TRUE,
G_CALLBACK(select_account),
NULL, spin);
gtk_box_pack_start(GTK_BOX(hbox), optmenu, FALSE, FALSE, 0);
/* this is where we set up the spin button we made above */
account = g_object_get_data(G_OBJECT(gtk_menu_get_active(GTK_MENU(gtk_option_menu_get_menu(GTK_OPTION_MENU(optmenu))))),
"account");
gtk_spin_button_set_value(GTK_SPIN_BUTTON(spin),
(gdouble)gaim_account_get_int(account, "score", 0));
gtk_spin_button_set_adjustment(GTK_SPIN_BUTTON(spin), GTK_ADJUSTMENT(adj));
g_signal_connect(G_OBJECT(spin), "value-changed",
G_CALLBACK(account_update), optmenu);
gtk_box_pack_start(GTK_BOX(hbox), spin, FALSE, FALSE, 0);
gtk_widget_show_all(ret);
return ret;
}
static GaimGtkPluginUiInfo ui_info =
{
get_config_frame
};
static GaimPluginInfo info =
{
GAIM_PLUGIN_MAGIC,
GAIM_MAJOR_VERSION,
GAIM_MINOR_VERSION,
GAIM_PLUGIN_STANDARD, /**< type */
GAIM_GTK_PLUGIN_TYPE, /**< ui_requirement */
0, /**< flags */
NULL, /**< dependencies */
GAIM_PRIORITY_DEFAULT, /**< priority */
CONTACT_PRIORITY_PLUGIN_ID, /**< id */
N_("Contact Priority"), /**< name */
VERSION, /**< version */
/**< summary */
N_("Allows for controlling the values associated with different buddy states."),
/**< description */
N_("Allows for changing the point values of idle/away/offline states for buddies in contact priority computations."),
"Etan Reisner <deryni@eden.rutgers.edu>", /**< author */
GAIM_WEBSITE, /**< homepage */
NULL, /**< load */
NULL, /**< unload */
NULL, /**< destroy */
&ui_info, /**< ui_info */
NULL /**< extra_info */
};
static void
init_plugin(GaimPlugin *plugin)
{
}
GAIM_INIT_PLUGIN(contactpriority, init_plugin, info)