gaim/gaim

5428dacb9d23
disable the removing buddy from old group step in moving a buddy.
This should make moving a buddy end up with the buddy in both groups.
That obviously sucks, but also sucks much less than removing the buddy,
like we currently do. Hopefully I'll find time to fix this right.
/*
* IPC test server plugin.
*
* Copyright (C) 2003 Christian Hammond.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*/
#define IPC_TEST_SERVER_PLUGIN_ID "core-ipc-test-server"
#include "internal.h"
#include "debug.h"
#include "plugin.h"
#include "version.h"
static int
add_func(int i1, int i2)
{
gaim_debug_misc("ipc-test-server", "Got %d, %d, returning %d\n",
i1, i2, i1 + i2);
return i1 + i2;
}
static int
sub_func(int i1, int i2)
{
gaim_debug_misc("ipc-test-server", "Got %d, %d, returning %d\n",
i1, i2, i1 - i2);
return i1 - i2;
}
static gboolean
plugin_load(GaimPlugin *plugin)
{
gaim_plugin_ipc_register(plugin, "add", GAIM_CALLBACK(add_func),
gaim_marshal_INT__INT_INT,
gaim_value_new(GAIM_TYPE_INT), 2,
gaim_value_new(GAIM_TYPE_INT),
gaim_value_new(GAIM_TYPE_INT));
gaim_plugin_ipc_register(plugin, "sub", GAIM_CALLBACK(sub_func),
gaim_marshal_INT__INT_INT,
gaim_value_new(GAIM_TYPE_INT), 2,
gaim_value_new(GAIM_TYPE_INT),
gaim_value_new(GAIM_TYPE_INT));
return TRUE;
}
static GaimPluginInfo info =
{
GAIM_PLUGIN_MAGIC,
GAIM_MAJOR_VERSION,
GAIM_MINOR_VERSION,
GAIM_PLUGIN_STANDARD, /**< type */
NULL, /**< ui_requirement */
0, /**< flags */
NULL, /**< dependencies */
GAIM_PRIORITY_DEFAULT, /**< priority */
IPC_TEST_SERVER_PLUGIN_ID, /**< id */
N_("IPC Test Server"), /**< name */
VERSION, /**< version */
/** summary */
N_("Test plugin IPC support, as a server."),
/** description */
N_("Test plugin IPC support, as a server. This registers the IPC "
"commands."),
"Christian Hammond <chipx86@gnupdate.org>", /**< author */
GAIM_WEBSITE, /**< homepage */
plugin_load, /**< load */
NULL, /**< unload */
NULL, /**< destroy */
NULL, /**< ui_info */
NULL, /**< extra_info */
NULL,
NULL
};
static void
init_plugin(GaimPlugin *plugin)
{
}
GAIM_INIT_PLUGIN(ipctestserver, init_plugin, info)