disable the removing buddy from old group step in moving a buddy.
This should make moving a buddy end up with the buddy in both groups.
That obviously sucks, but also sucks much less than removing the buddy,
like we currently do. Hopefully I'll find time to fix this right.
#include"internal.h"
#include"connection.h"
#include"debug.h"
#include"pluginpref.h"
#include"prpl.h"
#include"signals.h"
#include"version.h"
#define AUTORECON_PLUGIN_ID "core-autorecon"
#define INITIAL 8000
#define MAXTIME 2048000
typedefstruct{
intdelay;
guinttimeout;
}GaimAutoRecon;
/*
I use a struct here, but the visible/invisible isn't yet supported
in this plugin, so this is more for future implementation of those