I've been holding off working around this crash in the hope that I'd be
able to reproduce it and track down the real problem. I didn't manage to,
and if we're releasing soonish it's probably best to try and avoid crashing.
/*
* gaim
*
* Gaim is the legal property of its developers, whose names are too numerous
* to list here. Please refer to the COPYRIGHT file distributed with this
* source distribution.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include"status.h"
#include"internal.h"
#include"debug.h"
#include"util.h"
/* XXX CORE/UI */
#include"away.h"
#include"gtkgaim.h"
/* for people like myself who are too lazy to add an away msg :) */
/* I don't know who "myself" is in this context. The exclamation point
* makes it slightly less boring ;) */
#define BORING_DEFAULT_AWAY_MSG _("Sorry, I ran out for a bit!")
/* XML File Saving */
/* All of this code is adapted from Nathan Walp's. It's adapted all over the place
* for accounts, the buddy list, pounces, preferences, and the likes. It would be
* neat if we could somehow make this more generic. */