* Adium is the legal property of its developers, whose names are listed in the copyright file included * with this source distribution. * This program is free software; you can redistribute it and/or modify it under the terms of the GNU * General Public License as published by the Free Software Foundation; either version 2 of the License, * or (at your option) any later version. * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even * the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General * Public License for more details. * You should have received a copy of the GNU General Public License along with this program; if not, * write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #import "AIWindowDraggingView.h" * @class AIWindowDraggingView * @brief This NSView subclass makes the window move when it is dragged by the view itself (but not by subviews). * The code is, for reference, a stripped down version of the code powering AIBorderlessWindow's dragging movements. * On mouse down, the window's frame is noted; deltas as the mouse moves are used to determine the window's @implementation AIWindowDraggingView - (void)mouseDragged:(NSEvent *)theEvent NSWindow *window = [self window]; NSPoint currentLocation, newOrigin; /* If we get here and aren't yet in a left mouse event, which can happen if the user began dragging while * a contextual menu is showing, start off from the right position by getting our originalMouseLocation. //Grab the mouse location in global coordinates originalMouseLocation = [window convertBaseToScreen:[theEvent locationInWindow]]; windowFrame = [window frame]; newOrigin = windowFrame.origin; newWindowFrame = windowFrame; //Grab the current mouse location to compare with the location of the mouse when the drag started (stored in mouseDown:) currentLocation = [NSEvent mouseLocation]; newOrigin.x += (currentLocation.x - originalMouseLocation.x); newOrigin.y += currentLocation.y - originalMouseLocation.y; newWindowFrame.origin = newOrigin; [[NSNotificationCenter defaultCenter] postNotificationName:NSWindowWillMoveNotification object:window]; [window setFrameOrigin:newWindowFrame.origin]; [[NSNotificationCenter defaultCenter] postNotificationName:NSWindowDidMoveNotification object:window]; * We start tracking the a drag operation here when the user first clicks the mouse without command presed * to establish the initial location. - (void)mouseDown:(NSEvent *)theEvent NSWindow *window = [self window]; //grab the mouse location in global coordinates originalMouseLocation = [window convertBaseToScreen:[theEvent locationInWindow]]; windowFrame = [window frame]; - (void)mouseUp:(NSEvent *)theEvent