* Adium is the legal property of its developers, whose names are listed in the copyright file included * with this source distribution. * This program is free software; you can redistribute it and/or modify it under the terms of the GNU * General Public License as published by the Free Software Foundation; either version 2 of the License, * or (at your option) any later version. * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even * the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General * Public License for more details. * You should have received a copy of the GNU General Public License along with this program; if not, * write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #import "SetupWizardBackgroundView.h" #import <AIUtilities/AIImageDrawingAdditions.h> @implementation SetupWizardBackgroundView - (id)initWithFrame:(NSRect)inFrame if ((self = [super initWithFrame:inFrame])) { transparentRect = NSZeroRect; - (void)setBackgroundImage:(NSImage *)inImage if (backgroundImage != inImage) { [backgroundImage release]; backgroundImage = [inImage retain]; [self setNeedsDisplay:YES]; [backgroundImage release]; backgroundImage = nil; - (void)setTransparentRect:(NSRect)inTransparentRect transparentRect = inTransparentRect; [self setNeedsDisplay:YES]; * @brief Draw our background image * The image is drawn faded behind our content view and solid elsewhere. * Random Things I Remembered note: Unless you have a good reason, you always want to use -[NSBezierPath addClip], not -[NSBezierPath setClip], * so you take into account the existing clip rect. - (void)drawRect:(NSRect)rect { NSRect imageDrawingRect = NSInsetRect([self bounds], 3, 0); if (backgroundImage && NSIntersectsRect(imageDrawingRect, rect)) { NSSize imageSize = [backgroundImage size]; //Clip to our content view and draw faded if we're supposed to draw in that area path = [NSBezierPath bezierPathWithRect:transparentRect]; if (NSIntersectsRect(transparentRect, rect)) { [NSGraphicsContext saveGraphicsState]; [backgroundImage drawInRect:imageDrawingRect position:IMAGE_POSITION_LEFT [NSGraphicsContext restoreGraphicsState]; //Now clip to everywhere that isn't our content view and draw non-faded [path appendBezierPathWithRect:NSInsetRect([self bounds], -1, -1)]; [path setWindingRule:NSEvenOddWindingRule]; [NSGraphicsContext saveGraphicsState]; [backgroundImage drawInRect:imageDrawingRect position:IMAGE_POSITION_LEFT [NSGraphicsContext restoreGraphicsState];