* Adium is the legal property of its developers, whose names are listed in the copyright file included * with this source distribution. * This program is free software; you can redistribute it and/or modify it under the terms of the GNU * General Public License as published by the Free Software Foundation; either version 2 of the License, * or (at your option) any later version. * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even * the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General * Public License for more details. * You should have received a copy of the GNU General Public License along with this program; if not, * write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #define SOUND_ALERT_IDENTIFIER @"PlaySound" #define KEY_EVENT_SOUND_SET @"Event Sound Set" #define KEY_ALERT_SOUND_PATH @"SoundPath" #define PREF_GROUP_AIDockBehavior @"DockBehavior" #define DOCK_BEHAVIOR_ALERT_IDENTIFIER @"BounceDockIcon" #define KEY_DOCK_ACTIVE_BEHAVIOR_SET @"Active Behavior Set" #define PREF_GROUP_ANNOUNCER @"Announcer" #define KEY_SPEECH_ACTIVE_PRESET @"Active Speech Preset" #define SPEAK_EVENT_ALERT_IDENTIFIER @"SpeakEvent" #define PREF_GROUP_GROWL @"Growl" #define KEY_GROWL_ACTIVE_PRESET @"Active Growl Preset" #define GROWL_EVENT_ALERT_IDENTIFIER @"Growl" #define PREF_GROUP_EVENT_PRESETS @"Event Presets" #define KEY_ACTIVE_EVENT_SET @"Active Event Set" @class ESGlobalEventsPreferences,
AISoundSet;
@interface ESGlobalEventsPreferencesPlugin :
AIPlugin { ESGlobalEventsPreferences *preferences; NSDictionary *builtInEventPresets; NSMutableDictionary *storedEventPresets; - (void)setEventPreset:(NSDictionary *)preset; - (void)saveEventPreset:(NSMutableDictionary *)eventPreset; - (void)deleteEventPreset:(NSDictionary *)eventPreset; - (NSDictionary *)builtInEventPresets; - (NSArray *)builtInEventPresetsArray; - (NSDictionary *)storedEventPresets; - (NSArray *)storedEventPresetsArray; + (NSDictionary *)soundAlertForKey:(NSString *)key inSoundsDict:(NSDictionary *)sounds; - (void)applySoundSet:(AISoundSet *)soundSet; - (CGFloat)nextOrderIndex;