* Adium is the legal property of its developers, whose names are listed in the copyright file included * with this source distribution. * This program is free software; you can redistribute it and/or modify it under the terms of the GNU * General Public License as published by the Free Software Foundation; either version 2 of the License, * or (at your option) any later version. * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even * the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General * Public License for more details. * You should have received a copy of the GNU General Public License along with this program; if not, * write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #import "AdiumSoundSets.h" #import "AISoundController.h" #define SOUNDSET_RESOURCE_PATH @"Sounds" #define SOUND_PACK_PATHNAME @"AdiumSetPathname_Private" #define SOUND_PACK_VERSION @"AdiumSetVersion" #define SOUND_NAMES @"Sounds" #define SOUND_SET_PATH_EXTENSION @"AdiumSoundSet" @implementation AdiumSoundSets if ((self = [super init])) { //Create a custom sounds directory ~/Library/Application Support/Adium 2.0/Sounds [adium createResourcePathForName:SOUNDSET_RESOURCE_PATH]; * @brief Returns all available soundsets * @return NSArray of AISoundSet objects NSFileManager *mgr = [NSFileManager defaultManager]; NSMutableArray *soundSets = [NSMutableArray array]; for (NSString *path in [adium resourcePathsForName:SOUNDSET_RESOURCE_PATH]) { for (NSString *file in [mgr contentsOfDirectoryAtPath:path error:NULL]) { if([[file pathExtension] caseInsensitiveCompare:SOUND_SET_PATH_EXTENSION] == NSOrderedSame){ NSString *fullPath = [path stringByAppendingPathComponent:file]; AISoundSet *soundSet = [AISoundSet soundSetWithContentsOfFile:fullPath]; [soundSets addObject:soundSet];