adium/adium

334dc418b409
Transition Adium from SenTestingKit to XCTest.

In order to build on OS X 10.11, Xcode 7.2, several changes have been made that are outlined:
- Unit tests Target Build Settings modified:
* 'Wrapper Extension' set to 'xctest'
* 'Enable Modules (C and Objective-C)' set to 'Yes'
- UnitTests Target of AutoHyperlink.framework Build Settings modified:
* 'Wrapper Extension' set to 'xctest'
* 'Enable Modules (C and Objective-C)' set to 'Yes'
* 'Other Linker Flags' removed '-framework SenTestingKit'
- 'SenTestingKit.framework' removed from Adium -> Linked Frameworks -> System
- 'SenTestingKit.framework' removed from Adium -> Linked Frameworks -> AutoHyperlinks.framework.xcodeproj -> External Frameworks and Libraries -> Linked Frameworks
- Find and Replace within 'Adium/Unit tests' && 'Adium/Linked Frameworks/Others/AutoHyperlinks.framework.xcodeproj/UnitTests'
* '' to ''
* 'SenTestCase' to 'XCTestCase'
* 'STAssert' to 'XCTAssert'
* 'XCTAssertEquals(' to 'XCTAssertEqual('
* regex '(\[\[\[)([^\]]*\][^\]]*\])(\ autorelease\]);' to '[[$2;'
* regex '(\[)([^\]]*\][^\]]*)(\ autorelease\])' to '$2'
- modified AutoHyperlinks.framework.xcodeproj -> project.pbxproj
* line 331: ’productType = "com.apple.product-type.bundle.ocunit-test";' to 'productType = "com.apple.product-type.bundle.unit-test";'
- AIWebKitMessageViewController.h
* forward declare WebUIDelegate, WebFrameLoadDelegate protocols
* add WebUIDelegate, WebFrameLoadDelegate protocols to 'AIWebKitMessageViewController' class
- AIFacebookXMPPOAuthWebViewWindowController.m lines 107 && 108
* '[[domDoc getElementById:@"email"] setValue:self.autoFillUsername];' to '[domDoc getElementById:@"email"].innerHTML = self.autoFillUsername;'
* '[[domDoc getElementById:@"pass"] setValue:self.autoFillPassword];' to '[domDoc getElementById:@"pass"].innerHTML = self.autoFillPassword;'
- XCTAssertEqual for NSRanges modified to ’XCTAssertTrue(NSEqualRanges(range1, range2)), ...)' in Unit tests
/*
* Adium is the legal property of its developers, whose names are listed in the copyright file included
* with this source distribution.
*
* This program is free software; you can redistribute it and/or modify it under the terms of the GNU
* General Public License as published by the Free Software Foundation; either version 2 of the License,
* or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even
* the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details.
*
* You should have received a copy of the GNU General Public License along with this program; if not,
* write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#import "AIMediaController.h"
#import <Adium/AIMedia.h>
#import "AIMediaWindowController.h"
@implementation AIMediaController
- (void)controllerDidLoad
{
openMedias = [[NSMutableArray alloc] init];
openMediaControllers = [[NSMutableArray alloc] init];
}
- (void)controllerWillClose
{
[openMedias release]; openMedias = nil;
[openMediaControllers release]; openMediaControllers = nil;
}
- (AIMedia *)mediaWithContact:(AIListContact *)contact
onAccount:(AIAccount *)account
{
AIMedia *media = [AIMedia mediaWithContact:contact onAccount:account];
[openMedias addObject:media];
return media;
}
- (AIMedia *)existingMediaWithContact:(AIListContact *)contact
onAccount:(AIAccount *)account
{
for (AIMedia *media in openMedias) {
if (media.account == account && media.listContact == contact) {
return media;
}
}
return nil;
}
- (NSWindowController <AIMediaWindowController> *)windowControllerForMedia:(AIMedia *)media
{
for (NSWindowController <AIMediaWindowController> *windowController in openMediaControllers) {
if (windowController.media == media)
return windowController;
}
AIMediaWindowController *windowController = [AIMediaWindowController mediaWindowControllerForMedia:media];
[openMediaControllers addObject:windowController];
return windowController;
}
- (void)closeMediaWindowController:(NSWindowController <AIMediaWindowController> *)mediaWindowController
{
[[mediaWindowController retain] autorelease];
[openMediaControllers removeObject:mediaWindowController];
}
- (void)media:(AIMedia *)media didSetState:(AIMediaState)state
{
}
@end