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Updated Changes.txt for 1.5.10.4.
adium-1.5.10.4
2017-04-25, Robert Vehse
09440b7b46e0
Updated Changes.txt for 1.5.10.4.
/*
* Adium is the legal property of its developers, whose names are listed in the copyright file included
* with this source distribution.
*
* This program is free software; you can redistribute it and/or modify it under the terms of the GNU
* General Public License as published by the Free Software Foundation; either version 2 of the License,
* or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even
* the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details.
*
* You should have received a copy of the GNU General Public License along with this program; if not,
* write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#import "AIPreferenceWindowController.h"
#import "AIPreferencePane.h"
#import <Adium/SS_PrefsController.h>
#import <Adium/AIAccountControllerProtocol.h>
#import <Adium/AIModularPaneCategoryView.h>
#import <AIUtilities/AIImageAdditions.h>
#import <AIUtilities/AIImageTextCell.h>
#import <AIUtilities/AIAutoScrollView.h>
#import <AIUtilities/AIViewAdditions.h>
#import <AIUtilities/AIWindowAdditions.h>
#import <AIUtilities/AIWindowControllerAdditions.h>
//Preferences
#define KEY_PREFERENCE_SELECTED_CATEGORY @"Preference Selected Category Name"
//Other
#define PREFERENCE_WINDOW_NIB @"PreferenceWindow"
//Filename of the preference window nib
#define PREFERENCE_ICON_FORMAT @"pref-%@"
//Format of the preference icon filenames
#define ADVANCED_PANE_HEIGHT 333+4
//Fixed advanced pane height
#define ADVANCED_PANE_IDENTIFIER @"advanced"
//Identifier of advanced tab
//Localized strings
#define PREFERENCE_WINDOW_TITLE AILocalizedString(@"Preferences",nil)
static
SS_PrefsController
*
prefsController
=
nil
;
/*!
* @class AIPreferenceWindowController
* @brief Adium preference window controller
*
* Implements the main preference window. This window pulls the preference panes registered with the preference
* controller by plugins and places, organizing them by category.
*/
@implementation
AIPreferenceWindowController
+
(
SS_PrefsController
*
)
sharedPrefsController
{
if
(
!
prefsController
)
{
prefsController
=
[[
SS_PrefsController
preferencesWithPanes
:
[
adium
.
preferenceController
paneArray
]
delegate
:
self
]
retain
];
// Set which panes are included, and their order.
[
prefsController
setPanesOrder
:
[
NSArray
arrayWithObjects
:
@"Accounts"
,
NSToolbarSeparatorItemIdentifier
,
@"General"
,
@"Personal"
,
@"Appearance"
,
@"Messages"
,
@"Status"
,
@"Events"
,
@"File Transfer"
,
@"Advanced"
,
nil
]];
[
prefsController
setDebug
:
YES
];
}
return
prefsController
;
}
/*!
* @brief Open the preference window
*/
+
(
void
)
openPreferenceWindow
{
// Show the preferences window.
[[
self
sharedPrefsController
]
showPreferencesWindow
];
}
/*!
* @brief Open the preference window to a specific category
*/
+
(
void
)
openPreferenceWindowToCategoryWithIdentifier:
(
NSString
*
)
identifier
{
[[
self
sharedPrefsController
]
createPreferencesWindowAndDisplay
:
NO
];
[[
self
sharedPrefsController
]
loadPreferencePaneNamed
:
identifier
];
[[
self
sharedPrefsController
]
showPreferencesWindow
];
}
/*!
* @brief Close the preference window (if it is open)
*/
+
(
void
)
closePreferenceWindow
{
[
prefsController
destroyPreferencesWindow
];
[
prefsController
release
];
prefsController
=
nil
;
}
+
(
void
)
prefsWindowWillClose:
(
SS_PrefsController
*
)
inPrefsController
{
[
prefsController
release
];
prefsController
=
nil
;
}
//Panes ---------------------------------------------------------------------------------------------------------------
#pragma mark Panes
/*!
* @brief Tabview will select a new pane; should it immediately show the loading indicator?
*
* We only immediately show the loading inidicator if the view is empty.
*/
-
(
BOOL
)
immediatelyShowLoadingIndicatorForTabView:
(
NSTabView
*
)
tabView
willSelectTabViewItem:
(
NSTabViewItem
*
)
tabViewItem
{
#if 0
if (tabView == tabView_category) {
AIModularPaneCategoryView *view = [viewArray objectAtIndex:[tabView indexOfTabViewItem:tabViewItem]];
if ([view isEmpty]) return YES;
}
#endif
return
NO
;
}
@end