adium/adium

Updated Changes.txt for 1.5.10.4.
adium-1.5.10.4
2017-04-25, Robert Vehse
09440b7b46e0
Updated Changes.txt for 1.5.10.4.
/*
* Adium is the legal property of its developers, whose names are listed in the copyright file included
* with this source distribution.
*
* This program is free software; you can redistribute it and/or modify it under the terms of the GNU
* General Public License as published by the Free Software Foundation; either version 2 of the License,
* or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even
* the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details.
*
* You should have received a copy of the GNU General Public License along with this program; if not,
* write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#import "ESPurpleRequestAbstractWindowController.h"
#import "adiumPurpleRequest.h"
@implementation ESPurpleRequestAbstractWindowController
- (id)initWithWindowNibName:(NSString *)windowNibName
{
if ((self = [super initWithWindowNibName:windowNibName])) {
windowIsClosing = NO;
}
return self;
}
/*!
* @brief This is where subclasses should generally perform actions they would normally do in windowWillClose:
*
* ESPurpleRequestAbstractWindowController calls this method only when windowWillClose: is triggered by user action
* as opposed to libpurple closing the window.
*/
- (void)doWindowWillClose {};
- (void)windowWillClose:(id)sender
{
[super windowWillClose:sender];
if (!windowIsClosing) {
windowIsClosing = YES;
[self doWindowWillClose];
//Inform libpurple that the request window closed
[ESPurpleRequestAdapter requestCloseWithHandle:self];
}
}
/*!
* @brief libpurple has been made aware we closed or has informed us we should close
*
* Close our requestController's window if it's open; then release (we returned without autoreleasing initially).
*/
- (void)purpleRequestClose
{
if (!windowIsClosing) {
windowIsClosing = YES;
[self closeWindow:nil];
}
[self release];
}
@end